Dmitry Orlov
c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
2021-01-17 19:18:26 +03:00
Dmitry Orlov
8cd1af6998
Fix: Siege crashes when creature on the archer's tower is not a shooter
2021-01-17 15:02:58 +03:00
Alexander Shishkin
925857d845
Merge pull request #672 from ShubusCorporation/do_feature_part3
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Feature: Mods system improvement, Part III. Bonusing buildings customization.
2021-01-14 06:15:47 +03:00
Dmitry Orlov
854a2e6c39
Feature: Mods system improvement, Part III. Bunusing buildings customization.
2021-01-14 01:02:13 +03:00
Alexander Shishkin
e60e0a0a8c
Merge pull request #671 from nullkiller/fix-stupid-ai-attacking-through-obstacles
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Fix StupidAI trying to attack through obstacle
2021-01-12 23:56:49 +03:00
Dmitry Orlov
9cf953157a
Fix: client crashes while browsing saves, if some factions are removed
2021-01-06 17:19:59 +03:00
Andrii Danylchenko
36854742e4
Fix StupidAI trying to attack through obstacle
2020-12-15 20:38:01 +02:00
Alexander Shishkin
f31c5169b5
Merge pull request #669 from ShubusCorporation/do_fix
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Fix: Creature resolution failed when mod is installed to the custom directory
2020-12-13 07:03:40 +03:00
Dmitry Orlov
ef6220ebec
Fix: Creature resolution failed when mod is in the custom directory
2020-12-13 03:33:28 +03:00
Alexander Shishkin
6bf0bea286
Merge pull request #666 from ShubusCorporation/do_feature_lodestar
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Lodestar Grail should work.
2020-12-12 13:05:48 +03:00
Dmitry Orlov
8f331dce31
Feature: Lodestar Grail should work.
2020-12-10 04:05:37 +03:00
Alexander Shishkin
a630d3b34c
Merge pull request #668 from Illithidek/develop
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Fix Erdamon earth elemental speciality
2020-12-07 06:27:11 +03:00
Michał Kalinowski
d6986a19d1
Fix Erdamon earth elemental speciality
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PR added on personal request of @misiokles, should fix
https://bugs.vcmi.eu/view.php?id=3158
2020-12-06 22:58:13 +01:00
Alexander Shishkin
e3c6483365
Merge pull request #667 from nullkiller/improve-battle-ai-fort-capturing
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Improve battle ai fort capturing
2020-12-03 04:11:37 +03:00
Andrii Danylchenko
3614330b3d
moat bypass when no targets to attack
2020-12-02 19:40:24 +02:00
Andrii Danylchenko
4e359cd2a3
fix automatic towers when out of ammo
2020-12-02 08:38:31 +02:00
Alexander Shishkin
61f870af90
Merge pull request #665 from vcmi/2184-fix-unreachable-corners
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2184 - fix battlefield corners unreachable for 2 hex units
2020-12-01 17:23:26 +03:00
Andrii Danylchenko
ea073c81d3
2184 - fix battlefield corners unreachable for 2 hex units
2020-11-28 14:14:13 +02:00
Alexander Shishkin
58b8fe3d26
Merge pull request #664 from nullkiller/fix-broken-fort-gate-bypass
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Try fix bypassing destroyed fort drawbridge
2020-11-24 17:35:23 +03:00
Andrii Danylchenko
211a993c44
Fix obstacles escaping for twohex creatures
2020-11-22 08:57:28 +02:00
Andrii Danylchenko
af192b8efe
Try fix bypassing destroyed fort drawbridge
2020-11-21 22:09:27 +02:00
Alexander Shishkin
eb011e59c4
Merge pull request #663 from Baltix/patch-1
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Disable tests to fix building deb packages
2020-11-12 15:41:04 +03:00
Mantas Kriaučiūnas
7daff67e03
Disable tests to fix building deb packages
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See commit 84fc8770e9
2020-11-12 13:59:06 +02:00
Alexander Shishkin
1f0f58a111
Merge pull request #662 from ShubusCorporation/do_fix_morale
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Fix: Morale bonus should be shown correctly
2020-11-12 03:20:16 +03:00
Dmitry Orlov
39de2f6435
Fix: Morale bonus should be shown correctly
2020-11-11 22:43:40 +03:00
Alexander Shishkin
9ca9c809c6
Merge pull request #660 from ShubusCorporation/shc_rmg_issue
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Mod system improvement: Patch 2
2020-10-26 09:26:14 +03:00
Alexander Shishkin
dfeb801425
Merge pull request #661 from jambolo/bug/fix-0003154
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Fixed potential race condition
2020-10-26 01:02:59 +03:00
John Bolton
bb58d349cb
Fixed potential race condition
2020-10-24 23:38:39 -07:00
Dmitry Orlov
d6a4767865
Mod system improvement: Patch 2
2020-10-25 01:04:34 +03:00
Dmitry Orlov
3cb0dfb143
Fix: RMG issues: 1) hota 2) assertions
2020-10-25 01:03:32 +03:00
Alexander Shishkin
c0a5d1ccf0
Merge pull request #659 from ShubusCorporation/shc_special_buildings_2
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Mod system improvement: Special buildings should work in modders towns. Part II.
2020-10-20 17:29:15 +03:00
Dmitry Orlov
b25baf66be
Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up.
2020-10-19 22:39:57 +03:00
Dmitry Orlov
643cc00db6
Mod system improvement: Special buildings should work in the modders towns. Part II
2020-10-19 22:38:06 +03:00
Alexander Shishkin
ff7fd2077a
Merge pull request #658 from ShubusCorporation/shc_test_centered
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Fix: Issue #3151 - text centralization
2020-10-16 08:33:37 +03:00
Alexander Shishkin
830b3f1dc7
Merge pull request #657 from ShubusCorporation/shc_special_buildings_I_patch
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Special buildings support : Patch 1
2020-10-16 06:20:43 +03:00
Dmitry Orlov
e7665ba5de
Fix: Issue #3151 - text centralization
2020-10-16 06:08:59 +03:00
Dmitry Orlov
934c4e511d
Special buildings support : Patch 1
2020-10-15 15:03:01 +03:00
Alexander Shishkin
12a4cee092
Merge pull request #652 from ShubusCorporation/shc_special_buildings_support
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Mod system improvement Part I : Special buildings should work in modders towns
2020-10-12 00:19:18 +03:00
Dmitry Orlov
195fb8ff41
Mod system improvement Part I : Fix content losing after deserialization
2020-10-10 00:31:23 +03:00
Dmitry Orlov
bf07cd0ad9
Mod system improvement Part I : Old saves support & MSVS build fix
2020-10-07 15:12:32 +03:00
Dmitry Orlov
6a7296fbe9
Mod system improvement Part I : Fix redefined content handler assertion
2020-10-07 12:35:12 +03:00
Dmitry Orlov
f4816b0824
Mod system improvement Part I : Special buildings should work in the modders towns
2020-10-07 12:35:11 +03:00
Alexander Shishkin
124b2a7613
Merge pull request #655 from jambolo/bug/fix-0003143
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Fixed lots of warnings.
2020-10-06 11:44:54 +03:00
John Bolton
c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
John Bolton
aee51ecc27
Update lib/CCreatureHandler.cpp
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Undid change to type.
Co-authored-by: Alexander Shishkin <alexvins@users.noreply.github.com>
2020-10-05 16:15:52 -07:00
John Bolton
1722d15276
Update client/windows/CCreatureWindow.h
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Removed leftover debugging code.
Co-authored-by: Alexander Shishkin <alexvins@users.noreply.github.com>
2020-10-05 16:13:13 -07:00
Alexander Shishkin
4a5070d5ea
Merge pull request #656 from xtouqh/fbsd1
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FreeBSD: need libexecinfo for backtrace()
2020-10-05 22:56:53 +03:00
xtouqh
0095db4a30
FreeBSD: need libexecinfo for backtrace()
2020-10-05 17:57:31 +03:00
John Bolton
d7e82c1087
Fixed a bad fix. Fixed more warnings.
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These warnings have not been fixed because the are legitimate and/or I don't know how to fix them:
test\googletest\googletest\include\gtest/gtest-printers.h(888,43): warning C4996: 'std::tr1': warning STL4002: The non-Standard std::tr1 namespace and TR1-only machinery are deprecated and will be REMOVED.
lib\serializer\JsonSerializeFormat.h(523,26): warning C4244: 'argument': conversion from 'type1' to 'type2', possible loss of data
include\boost/iostreams/positioning.hpp(96,15): warning C4996: 'std::fpos<_Mbstatet>::seekpos': warning STL4019: The member std::fpos::seekpos() is non-Standard, ...
source\lib\filesystem\FileStream.h(39,69): warning C4910: 'boost::iostreams::stream<FileBuf,std::char_traits<char>,std::allocator<char>>': '__declspec(dllexport)' and 'extern' are incompatible on an explicit instantiation
include\boost/optional/optional.hpp(274,53): warning C4244: 'argument': conversion from 'T' to 'T', possible loss of data
client\widgets\../gui/SDL_Extensions.h(112,14): warning C4244: 'initializing': conversion from 'type1' to 'type2', possible loss of data
client\CServerHandler.cpp(421,24): warning C4834: discarding return value of function with 'nodiscard' attribute (see https://bugs.vcmi.eu/view.php?id=3144 )
client\CVideoHandler.cpp(130,25): warning C4996: 'AVStream::codec': was declared deprecated
2020-10-04 16:26:45 -07:00
John Bolton
a05ae78e67
Fixed lots of warnings.
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Disabled the following (for MSVC only) that couldn't (or shouldn't) be fixed.
4003: not enough actual parameters for macro 'identifier'
4250: 'class1' : inherits 'class2::member' via dominance
4251: 'type' : class 'type1' needs to have dll-interface to be used by clients of class 'type2'
4275: non dll-interface class 'type1' used as base for dll-interface class 'type2'
2020-10-04 02:20:18 -07:00