DjWarmonger
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6a8e3f1b57
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Neutral creatures are now correctly split into stacks & merged after a battle.
TODO: find relation to adventure map tile
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2011-04-14 07:58:19 +00:00 |
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beegee1
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d6bd8514e7
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Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle.
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2011-04-13 19:52:56 +00:00 |
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DjWarmonger
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3c5a0fd4ce
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Creatures now use SHOTS Bonus to express their total ammo count. Support for "additional shots" exp premy.
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2011-04-12 08:59:18 +00:00 |
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Ivan Savenko
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734c95959e
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gcc compile fix
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2011-04-10 22:06:05 +00:00 |
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mateuszb
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033c067144
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* it shouldn't parse scripts yet
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2011-04-10 16:42:20 +00:00 |
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mateuszb
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382e239e47
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* a bit more of ERM/VERM interpreter
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2011-04-10 16:39:34 +00:00 |
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DjWarmonger
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f12aeb7fa4
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More tweaks.
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2011-04-10 10:31:42 +00:00 |
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DjWarmonger
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57d292ba67
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Partial support for splitting neutral stacks. Can't go further until interface is fixed.
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2011-04-10 08:33:53 +00:00 |
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DjWarmonger
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4bcf4926c9
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Various fixes.
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2011-04-10 05:41:24 +00:00 |
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DjWarmonger
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0f60ceb414
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Impemented scrollbar for Creature Window. Call it finished.
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2011-04-09 19:34:48 +00:00 |
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Frank Zago
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5795334eec
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Added missing throw().
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2011-04-09 19:10:29 +00:00 |
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Frank Zago
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ecb3508690
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(linux) Added configure test for the icc and clang compilers, and set some extra parameters for them.
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2011-04-09 17:28:51 +00:00 |
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mateuszb
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b0ca5b677c
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* a few data structures for ERM/VERM interpreter
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2011-04-08 19:24:30 +00:00 |
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Frank Zago
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b0cecac5c9
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(linux) Use avcodec_decode_video when avcodec_decode_video2 is not present. Updated vcmi version number.
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2011-04-08 04:21:41 +00:00 |
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Frank Zago
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29ea089e47
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Use newer m4 macros to detect libboost. This should fix the lib64/ issue seen on OpenSUSE.
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2011-04-08 03:30:20 +00:00 |
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Ivan Savenko
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0f605256e9
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- added new files to build system
- minor gcc fixes
- updated castle interface code, added missing parts including #380
- buildings enum in global.h
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2011-04-07 17:54:08 +00:00 |
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DjWarmonger
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8ac7edb04b
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Fixed #680
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2011-04-07 16:44:24 +00:00 |
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Frank Zago
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69364b5b60
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Various gcc compile fixes, and updates to linux code.
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2011-04-07 02:16:32 +00:00 |
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mateuszb
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7874d84c4e
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* basic structure of ERM interpreter
* SHOW_FPS moved to settings.txt
* minor changes
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2011-04-06 20:30:59 +00:00 |
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beegee1
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157002fe68
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Better implementation of the framerate manager, FPS timer added, minor improvements
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2011-04-05 17:38:24 +00:00 |
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Michał W. Urbańczyk
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0aad12ae67
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Added ERM preprocessor (removing comments, empty lines, joining multi-line commends).
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2011-04-03 21:38:47 +00:00 |
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mateuszb
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3fc570a8e9
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* parsing multiple consecutive modifiers in VERM
* minor improvements
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2011-04-03 13:15:07 +00:00 |
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Michał W. Urbańczyk
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b5a546349b
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Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother.
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2011-04-03 10:45:39 +00:00 |
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Michał W. Urbańczyk
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6d52bb5842
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timeHandler: FreeBSD fixes, based on plush's patch ( #719 ).
Aesthetic „fixes”.
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2011-04-02 23:45:47 +00:00 |
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mateuszb
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21eaec883c
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* VERM grammar seems to be complete
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2011-04-02 18:06:52 +00:00 |
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mateuszb
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ccecc6637f
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* partially done support for VERM
* MSVC compilation fix (using boost::ref is an error)
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2011-04-01 19:09:05 +00:00 |
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Ivan Savenko
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407acce4c6
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- gcc 4.5 / boost 1.46 compilation fixes
- configure will accept CXXFLAGS parameter correctly
- boost version check in ERMParser - to skip compilation with old boost
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2011-03-29 17:16:10 +00:00 |
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mateuszb
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c6d0814062
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* ERM parser is generally done, no serious bugs are known
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2011-03-28 19:34:00 +00:00 |
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mateuszb
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3c393843e6
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* ERM parsing mostly done, some strange cases of body syntax, undocumented expressions and encoding issues still remain.
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2011-03-27 17:24:30 +00:00 |
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DjWarmonger
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15d80d040f
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Correct handling of merging & moving stacks with experience.
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2011-03-27 09:31:14 +00:00 |
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mateuszb
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caf50fc278
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* most of WoG's ERM parsed, a few minor things left + body needs to be parsed a bit deeper.
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2011-03-25 20:38:24 +00:00 |
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mateuszb
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31b4906daa
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* ERM parser improvements, it should be GCC-compatible now
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2011-03-24 22:05:08 +00:00 |
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mateuszb
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fca2b5da7a
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* ERM parser improvements
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2011-03-23 19:41:29 +00:00 |
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Ivan Savenko
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c6f1d87ede
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- fix for #95 and #602
- implemented animation for new town buildings
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2011-03-22 13:19:07 +00:00 |
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mateuszb
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a09a54ba2f
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* improved ERM grammar (syntax error printing is mostly disabled)
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2011-03-21 20:34:44 +00:00 |
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beegee1
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b6c385f158
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Better implementation of campaign selection screen
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2011-03-21 19:32:48 +00:00 |
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DjWarmonger
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70b21fc9eb
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Quick implementation of stack experience details. Minor fixes.
Man, it's ugly.
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2011-03-21 08:14:23 +00:00 |
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mateuszb
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f88ac50a44
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* improved ERM parser but there is something wrong with printing function or parser
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2011-03-20 18:09:55 +00:00 |
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Michał W. Urbańczyk
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07ea131c97
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ERM parser won't crash when there is no Data/s folder (addressing issue #717)
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2011-03-20 16:45:18 +00:00 |
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DjWarmonger
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bc51c0006f
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Support for creature skill icons. Several fixes for creature abilities.
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2011-03-20 08:45:05 +00:00 |
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Ivan Savenko
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7209f158a1
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- gcc/Linux fixes
- added --nointro parameter to skip intro videos
- minor fixes to scenario selection menu
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2011-03-19 22:27:05 +00:00 |
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Michał W. Urbańczyk
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7b9e77f899
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Lib project file updated.
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2011-03-19 18:30:58 +00:00 |
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mateuszb
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b3ed75ab03
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* first part of ERM parser
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2011-03-19 17:06:46 +00:00 |
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Michał W. Urbańczyk
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5e4140762f
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Fixed #687.
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2011-03-19 14:35:29 +00:00 |
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beegee1
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fb929fa9b0
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AB campaign selection screen added
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2011-03-19 14:27:51 +00:00 |
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Michał W. Urbańczyk
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95efcc7cb5
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Fixed #305, #707, #708.
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2011-03-19 00:06:54 +00:00 |
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Michał W. Urbańczyk
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236ba6f1a8
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And the solution file.
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2011-03-17 23:12:34 +00:00 |
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Michał W. Urbańczyk
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4d3776058d
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My project files for VC10.
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2011-03-17 23:06:48 +00:00 |
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Frank Zago
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66c05ddcff
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Some gcc/linux fixes.
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2011-03-17 03:56:36 +00:00 |
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mateuszb
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406b3e3f1c
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* unnecessary code removed
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2011-03-15 17:25:51 +00:00 |
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