Tomasz Zieliński
6bdb10444f
New type of zone - "sealed"
2024-11-23 12:19:25 +01:00
krs
487b5cfaf6
Minor fixes for creature abilities
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Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
krs
bdd31cea61
Fix missing shots ability for shooters
2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
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Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
dfe6e04464
Implemented semi-transparent spell effects
2024-11-17 19:48:16 +00:00
krs
bda71ef8e6
Change Fortress creatures configs to be in level order
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Like in the rest of configs
2024-11-17 18:14:26 +02:00
krs
695298c16c
Change placement of King and Dragon_Nature abilities
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King is not that important that is first all the time. Is a minor spell vulnerability in the end.
Undead always comes first. Second would be dragon nature, even though right now is used only for necromancy.
2024-11-17 18:08:46 +02:00
krs
b0178e472f
Add missing abilities
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Siege weapons had incomplete abilities.
Fairy Dragon was missing canFly
2024-11-17 17:51:50 +02:00
Ivan Savenko
ed3b150396
Merge pull request #4921 from IvanSavenko/misc_fixes
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Fixes for recently reported issues
2024-11-16 23:58:43 +02:00
Damien Abeloos
812a1217de
[FIX] angels are not doubleWide
2024-11-16 22:16:48 +01:00
Ivan Savenko
888825592c
Fix json formatting
2024-11-16 16:44:42 +00:00
Ivan Savenko
a4ef45c4f8
Move list of war machines in war machine factory to config
2024-11-16 15:32:52 +00:00
Laserlicht
9c55ebf2dd
chronicles campaign screen
2024-11-11 22:25:54 +01:00
krs
acb66648b1
Better names (HotA mod) for canShootWalls
2024-11-10 15:47:42 +02:00
krs
54f8f2c636
Remove CCreatureHandler::loadBonuses
2024-11-10 15:10:38 +02:00
krs
1a5e99724a
Add Description for KING bonuses
2024-11-09 20:52:37 +02:00
krs
620ffe68f5
Add in creatures json configs all abilities that were implicit
2024-11-09 19:07:39 +02:00
krs
324fd57169
Reorder creature abilities to be more logical
2024-11-09 19:07:38 +02:00
Ivan Savenko
697d63d2b8
Reworked and fixed gendered hero sprites on adventure map
2024-11-07 10:39:23 +00:00
Ivan Savenko
8cd19f639f
Added validation of flaggable objects
2024-11-07 10:39:23 +00:00
Ivan Savenko
d3f6ec5088
Fixed schema to account for lighthouse -> flaggable change
2024-11-07 10:39:23 +00:00
George King
498f78de87
Add files via upload
2024-11-04 16:39:22 +01:00
George King
3150376b36
Improve Shrine spell readability
2024-11-04 14:07:51 +01:00
George King
8b15c9744d
Improve Shrine spell readability
2024-11-04 14:07:13 +01:00
Ivan Savenko
0969871835
Merge branch 'develop' into mechanical_bonus
2024-10-31 15:14:51 +02:00
Ivan Savenko
09e2d1a59a
Merge pull request #4842 from Olegmods/develop
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Fixed some configs
2024-10-30 21:24:05 +02:00
Ivan Savenko
12d618fe17
Merge pull request #4840 from GeorgeK1ng/develop
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Various translation fixes
2024-10-30 14:03:07 +02:00
Ivan Savenko
f8b1f40abb
Merge pull request #4348 from MichalZr6/hill_fort_changes
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Hill Fort unavailable upgrade and status bar new messages
2024-10-30 14:00:35 +02:00
Ivan Savenko
c1c9e2e4f0
Merge pull request #4820 from kdmcser/softDenpendency
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add support for soft dependencies
2024-10-30 13:31:46 +02:00
Olegmods
12e78cc0e0
Elixir of Life fix
2024-10-29 16:41:43 +03:00
Olegmods
b40a1a57e5
Update dungeon.json
2024-10-29 16:35:26 +03:00
Olegmods
b4367dd432
Mutare fix
2024-10-29 16:34:53 +03:00
George King
05f2aa6af9
Update config/objects/creatureBanks.json
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-10-29 14:26:32 +01:00
Olegmods
e7204447a9
Update fortress.json
2024-10-29 15:46:46 +03:00
George King
3c2096a188
Fixed Imp Chache typo
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Fixed InpCache -> ImpCache
2024-10-29 09:52:51 +01:00
George King
719991b33a
Fixed spacing between sentences
2024-10-29 07:47:56 +01:00
Ivan Savenko
a97deea563
Merge pull request #4824 from IvanSavenko/translate_fix
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Fixes for issues with translations
2024-10-28 12:56:50 +02:00
Ivan Savenko
db913d95e0
Merge pull request #4808 from Laserlicht/prism_breath
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Bonus: prism breath
2024-10-28 12:29:41 +02:00
Ivan Savenko
c2e49bd10a
Merge pull request #4821 from IvanSavenko/flaggable
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Basic support for configurable flaggable objects
2024-10-27 21:19:22 +02:00
Ivan Savenko
87d841db83
Moved translatable strings to VCMI mod, spaces -> tabs
2024-10-26 12:55:10 +00:00
kdmcser
3b72594743
add support for soft dependencies
2024-10-26 19:15:12 +08:00
George King
c927324b19
Fixed spacing between sentences
2024-10-25 22:13:28 +02:00
Ivan Savenko
ee59bc4e71
Add bonus description generation for map objects
2024-10-25 18:36:02 +00:00
Ivan Savenko
8a5ac73438
Basic support for configurable flaggable objects
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Converted CGLighthouse class into FlaggableMapObject
Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
Laserlicht
53b7c5da6f
added MECHANICAL bonus
2024-10-24 21:30:51 +02:00
Laserlicht
0991f02282
Bonus: prism breath
2024-10-20 22:02:56 +02:00
nick huang
7e4b268a78
Building dependence of Unicorn Glide in Rampart should include Dendroid Arches
2024-10-18 20:04:00 +08:00
Ivan Savenko
c25aef8f48
Merge pull request #4766 from SoundSSGood/fused-artifacts
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Fused artifacts
2024-10-16 15:08:20 +03:00
Olegmods
5e093d82b7
Update battlefields.json
2024-10-15 23:02:27 +03:00
Olegmods
049c6c539f
Revert changes
2024-10-15 23:01:53 +03:00