Alexander Shishkin
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e26f6ff15f
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Merge pull request #505 from janisozaur/catch-by-ref
Catch exceptions by const-ref, not by value
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2018-10-30 05:08:30 +03:00 |
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Alexander Shishkin
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3d1bb9850b
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Merge pull request #506 from janisozaur/shadow-var2
Prevent shadowing of function arguments by local vars
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2018-10-30 05:07:40 +03:00 |
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Michał Janiszewski
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aa28fc4794
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Remove empty branch from LobbyClientConnected::applyOnLobbyScreen (#507)
It was empty ever since introduction in ac66fc7f42
[ci skip]
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2018-10-30 04:59:02 +03:00 |
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Alexander Shishkin
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a3a38a6120
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Merge pull request #502 from vcmi/StatusbarFix
Fix not responding statusbar, issue 3009
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2018-10-30 04:56:34 +03:00 |
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godric3
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f9ac46576b
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Add description for bonuses from hero specialty
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2018-10-29 21:33:13 +01:00 |
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godric3
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c8ba3de821
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Change skill bonuses description to use name instead of identifier
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2018-10-29 20:53:13 +01:00 |
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Michał Janiszewski
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7be9aa4868
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Prevent shadowing of function arguments by local vars
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2018-10-29 16:56:14 +01:00 |
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Michał Janiszewski
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9822a8f2df
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Catch exceptions by const-ref, not by value
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2018-10-29 16:41:54 +01:00 |
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Michał Janiszewski
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53d75684ee
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Prevent shadowing of global variable in function argument
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2018-10-29 16:34:03 +01:00 |
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Michał Janiszewski
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27953bd758
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Add missing include guards
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2018-10-29 16:30:50 +01:00 |
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Dydzio
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22ce535a2a
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Fix not responding statusbar
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2018-10-29 14:12:07 +01:00 |
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Alexander Shishkin
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e814aca29f
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Merge pull request #500 from godric3/rmgCrash
Fix crash when generating random map with random number of players
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2018-10-29 01:38:10 +03:00 |
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Alexander Shishkin
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1753298ee8
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Merge pull request #501 from nullkiller/fix-water-tile-pathinfo-lookup
AI pathfinding: fix getPathsToTile for water tiles
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2018-10-29 01:36:50 +03:00 |
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Alexander Shishkin
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f563712782
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fix formatting
Co-Authored-By: godric3 <godric3@users.noreply.github.com>
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2018-10-28 16:36:11 +01:00 |
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Andrii Danylchenko
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d5b26d9592
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AI pathfinding: fix getPathsToTile for water tiles
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2018-10-28 15:03:40 +02:00 |
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Alexander Shishkin
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bd0f8f840a
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Merge pull request #497 from nullkiller/ai-pathfinder-boat
AI pathfinding: buy boat
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2018-10-28 14:29:09 +03:00 |
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godric3
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7ded9dbda8
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Fix crash when generating random map with random number of players
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2018-10-27 18:18:08 +02:00 |
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Alexander Shishkin
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0f1e853b4a
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Merge pull request #494 from dydzio0614/AiTownDevelopmentFixes
AI town development fixes
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2018-10-22 09:44:39 +03:00 |
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Andrii Danylchenko
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72aff02418
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AI pathfinding: buy boat
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2018-10-21 14:17:55 +03:00 |
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Dydzio
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1a05e41aac
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BuildingManager refactoring: C++11 vector usage without helper array
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2018-10-16 19:52:36 +02:00 |
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Dydzio
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e13e88bf5c
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ResourceManager-compliant money saving for income buildings
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2018-10-16 19:52:36 +02:00 |
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Dydzio
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b69c316409
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Add possible income utility function, make capitol building errorproof
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2018-10-16 19:52:36 +02:00 |
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Dydzio
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12e1e5b315
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Disable building from army goals, re-fix building capitol prereqs
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2018-10-16 19:52:35 +02:00 |
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Dydzio
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8c763253d2
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Build fort unconditionally with high priority, no fort=no dwellings
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2018-10-16 19:52:35 +02:00 |
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Dydzio
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c04bb9387f
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New rule: Cannot build upgrades without fort
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2018-10-16 19:52:35 +02:00 |
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Alexander Shishkin
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32c480c33d
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Merge pull request #498 from dydzio0614/AiHotfix
Fix severely broken AI behavior + tweak default hero AI value
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2018-10-16 12:25:59 +03:00 |
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Dydzio
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7ed4abd12d
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Default hero AI value seems low - tweak it
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2018-10-15 21:18:44 +02:00 |
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Dydzio
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a00a7762b5
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Fix for new pathfinder code - generate proper goals
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2018-10-15 21:17:14 +02:00 |
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Alexander Shishkin
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6958f2cddf
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Merge pull request #493 from dydzio0614/FuzzyEvaluationFixes
Fuzzy evaluation fixes
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2018-10-10 22:00:14 +03:00 |
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Alexander Shishkin
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b5756200da
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Merge pull request #484 from dydzio0614/ArtifactAiValue
Create artifact AI value handling
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2018-10-10 21:59:46 +03:00 |
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Dydzio
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a1c0b9268e
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Create artifact AI value handling
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2018-10-10 15:22:15 +02:00 |
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Dydzio
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9ef0481610
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object value terms rework
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2018-10-10 15:18:34 +02:00 |
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Dydzio
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71a3852be4
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Fix some flaws of old fuzzy engines
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2018-10-10 15:18:33 +02:00 |
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Dydzio
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69e142c2b9
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Change fuzzy engines activation method
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2018-10-10 15:18:33 +02:00 |
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AlexVinS
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be45c8cb43
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Updated C::B projects, fixed a few warnings
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2018-10-10 16:07:28 +03:00 |
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Andrii Danylchenko
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cbaa834589
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AI pathfinding: bug fix after refactoring
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2018-10-10 14:51:57 +03:00 |
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Alexander Shishkin
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83aae7d72b
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Merge pull request #492 from dydzio0614/AiVSFix
Add AI pathfinding to VS files
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2018-10-10 14:47:02 +03:00 |
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Dydzio
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2a299e52a8
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Add AI pathfinding to VS files
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2018-10-09 12:39:57 +02:00 |
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Alexander Shishkin
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f9054c06b3
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Merge pull request #470 from nullkiller/ai-pathfinder-extensibility
AI: add some pathfinder extensibility and replace SectorMap.
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2018-10-07 16:53:53 +03:00 |
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Andrii Danylchenko
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f327c46fa3
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AI pathfinding: rename and add const to functions
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2018-10-07 14:51:27 +03:00 |
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Andrii Danylchenko
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cf213a5acf
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#2983б #2910 and a few other bugs fixed
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2018-10-06 16:35:31 +03:00 |
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Andrii Danylchenko
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49c872e4ec
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AI: replace SectorMap with new PathfinderManager
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2018-10-06 16:35:31 +03:00 |
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Andrii Danylchenko
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eb17313f7f
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AI: pathfinder extensibility - add one more rule for movement to destination and some refactoring
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2018-09-23 15:26:53 +03:00 |
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Andrii Danylchenko
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7150fc9f71
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AI: pathfinder api supports configuration
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2018-09-23 15:26:53 +03:00 |
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Andrii Danylchenko
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9ab44b950a
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AI: pathfinder rework, rules refactored a bit.
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2018-09-23 15:26:53 +03:00 |
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Andrii Danylchenko
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24221f3fb4
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AI: move teleportation handling to pathfinder helper and neighbour finder
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2018-09-23 15:26:53 +03:00 |
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Andrii Danylchenko
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6ac987794c
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AI: first rule extracted for pathfinder
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2018-09-23 15:26:53 +03:00 |
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Andrii Danylchenko
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9af0032f84
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AI: try to add some pathfinder extensibility. Extracted neighbour nodes finder
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2018-09-23 15:26:53 +03:00 |
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Dydzio
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57b687a094
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Fix crash on portal teleport when it's 1st action in movement (#491)
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2018-09-16 17:01:36 +03:00 |
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Fior.in
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cca46e311d
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Fixed schemas for battle animation overwritting an solo attribute instead images attribute dependant. Now working for replacing battle sprites on pre-existant heroes too (#490)
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2018-09-13 02:33:34 +03:00 |
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