Commit Graph
15 Commits
Author SHA1 Message Date
Trevor Standley f4743d2fc6 Various fixes. Temporarily replaced neural network's output with random number. 2009-08-21 18:18:52 +00:00
Trevor Standley af1a55e063 More AI stuff. 2009-08-19 10:18:14 +00:00
Trevor Standley a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
AI creates random neural networks and assumes that their outputs are trained values.
2009-08-18 07:37:45 +00:00
Trevor Standley 3d93e0acf0 AI doesn't try to visit itself. AI doesn't try to visit OPW/OPH objects that have been visited. Soon AI will be able to learn priorities. 2009-08-07 08:41:40 +00:00
Trevor Standley 184676d7c4 AI now performs almost all basic operations.
-builds buildings
-recruits creatures/heroes
-upgrades creatures
-moves heroes to random destinations.
-passes units to heroes/upgrades heroes' units
-attacks weaker parties
-and more.
2009-08-06 09:59:33 +00:00
Trevor Standley cd4d3e6db3 2009-08-06 09:52:07 +00:00
Trevor Standley 48581962ab More AI changes. Minor associated fixes. 2009-08-05 09:46:55 +00:00
Trevor Standley 8805102b6e 2009-08-04 09:46:51 +00:00
Trevor Standley 07828ab335 2009-08-04 09:40:57 +00:00
Trevor Standley 45d311a9f5 AI now attacks randomly. 2009-08-04 08:56:38 +00:00
Trevor Standley f7ce452e5e 2009-08-04 01:00:47 +00:00
Trevor Standley b987f02cb0 AI heroes move to random safe objects.
AI recruits heroes.
2009-08-03 22:15:13 +00:00
Trevor Standley cb8ddd74da 2009-08-03 19:22:05 +00:00
Trevor Standley e3ce3f8496 2009-08-02 06:56:32 +00:00
Trevor Standley 3cdff92e42 AI walks around randomly until movement is almost out. Battle causes crash. 2009-08-01 02:57:50 +00:00