Ivan Savenko
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56d69e790b
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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f35b3a0dc3
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Replace MetaString operator << with member function
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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8dde8018d0
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Implemented support for fixed monster def's from hota
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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6f743916db
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Moved CGCreature to a new file
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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58661fc8ec
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Moved DwellingInstanceConstructor to a new file
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2023-06-16 17:59:50 +03:00 |
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Ivan Savenko
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77b58bc66d
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
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Ivan Savenko
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4d947be287
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Adventure map shipyard nwo has configurable boat type
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2023-06-16 17:59:50 +03:00 |
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Ivan Savenko
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487f441f47
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Implemented boat selection for town shipyards
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2023-06-16 17:59:49 +03:00 |
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Ivan Savenko
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a94b68e6aa
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Hill fort upgrade costs are now loaded from json
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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2e7c382612
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Moved creature upgrade logic to CGObjectInstance inheritors
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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fc190b14bb
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Spell shrines can now be configured in json
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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5cfbdd2967
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Partially split CommonConstructors.cpp into few separate files
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2023-06-16 17:59:10 +03:00 |
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Tomasz Zieliński
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aff079b4e6
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Fix boat regression
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2023-06-07 20:10:04 +02:00 |
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Ivan Savenko
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97b3b2e147
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Fix build
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2023-06-03 00:48:32 +03:00 |
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Ivan Savenko
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d6a357fd17
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
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