Ivan Savenko
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e8453916cf
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-09-08 18:49:06 +03:00 |
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Ivan Savenko
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bef97889e9
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Merge pull request #2773 from wb180/blindedStackMoraleFix
Blinded stack should not be able to get morale
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2023-09-07 10:54:51 +03:00 |
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Ivan Savenko
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9fa7a93fb0
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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3a88180494
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
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Ivan Savenko
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fc4dfda00f
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
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Evgeniy Meshcheryakov
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e9c2d4e857
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Blinded stack should not be able to get morale
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2023-09-06 12:40:05 +03:00 |
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Ivan Savenko
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0f4f9b3233
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Fix handling of opening spells when tactics is present
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2023-08-31 01:32:32 +03:00 |
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Ivan Savenko
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c4bc6840ea
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
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nordsoft
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fb21620c60
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Fix battle timer reset after refactoring
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2023-08-22 14:14:50 +04:00 |
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nordsoft
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7b4b01a280
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Adopt turn timer to battle refactoring
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2023-08-22 01:49:50 +04:00 |
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Ivan Savenko
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8154e84825
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Fix tactics usage
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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276c00b284
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Removed excessive includes
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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67eaef3520
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Fixed few more discovered regressions
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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013417fb7e
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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c516b5a64e
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Fixes for several discovered edge cases
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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a1092e0f3f
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Fix battle ending
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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a1d3181a98
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Unified spellcasting handling with other actions
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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6297140bf5
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Start of stabilization - battles now start correctly
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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44832f3797
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Split BattleProcessor into few more parts
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2023-08-21 17:55:49 +03:00 |
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