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Commit Graph

1922 Commits

Author SHA1 Message Date
krs
487b5cfaf6 Minor fixes for creature abilities
Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
krs
bdd31cea61 Fix missing shots ability for shooters 2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
dfe6e04464 Implemented semi-transparent spell effects 2024-11-17 19:48:16 +00:00
krs
bda71ef8e6 Change Fortress creatures configs to be in level order
Like in the rest of configs
2024-11-17 18:14:26 +02:00
krs
695298c16c Change placement of King and Dragon_Nature abilities
King is not that important that is first all the time. Is a minor spell vulnerability in the end.
Undead always comes first. Second would be dragon nature, even though right now is used only for necromancy.
2024-11-17 18:08:46 +02:00
krs
b0178e472f Add missing abilities
Siege weapons had incomplete abilities.
Fairy Dragon was missing canFly
2024-11-17 17:51:50 +02:00
Ivan Savenko
ed3b150396
Merge pull request #4921 from IvanSavenko/misc_fixes
Fixes for recently reported issues
2024-11-16 23:58:43 +02:00
Damien Abeloos
812a1217de
[FIX] angels are not doubleWide 2024-11-16 22:16:48 +01:00
Ivan Savenko
888825592c Fix json formatting 2024-11-16 16:44:42 +00:00
Ivan Savenko
a4ef45c4f8 Move list of war machines in war machine factory to config 2024-11-16 15:32:52 +00:00
Laserlicht
9c55ebf2dd chronicles campaign screen 2024-11-11 22:25:54 +01:00
krs
acb66648b1 Better names (HotA mod) for canShootWalls 2024-11-10 15:47:42 +02:00
krs
54f8f2c636 Remove CCreatureHandler::loadBonuses 2024-11-10 15:10:38 +02:00
krs
1a5e99724a Add Description for KING bonuses 2024-11-09 20:52:37 +02:00
krs
620ffe68f5 Add in creatures json configs all abilities that were implicit 2024-11-09 19:07:39 +02:00
krs
324fd57169 Reorder creature abilities to be more logical 2024-11-09 19:07:38 +02:00
Ivan Savenko
697d63d2b8 Reworked and fixed gendered hero sprites on adventure map 2024-11-07 10:39:23 +00:00
Ivan Savenko
8cd19f639f Added validation of flaggable objects 2024-11-07 10:39:23 +00:00
Ivan Savenko
d3f6ec5088 Fixed schema to account for lighthouse -> flaggable change 2024-11-07 10:39:23 +00:00
George King
498f78de87
Add files via upload 2024-11-04 16:39:22 +01:00
George King
3150376b36
Improve Shrine spell readability 2024-11-04 14:07:51 +01:00
George King
8b15c9744d
Improve Shrine spell readability 2024-11-04 14:07:13 +01:00
Ivan Savenko
0969871835
Merge branch 'develop' into mechanical_bonus 2024-10-31 15:14:51 +02:00
Ivan Savenko
09e2d1a59a
Merge pull request #4842 from Olegmods/develop
Fixed some configs
2024-10-30 21:24:05 +02:00
Ivan Savenko
12d618fe17
Merge pull request #4840 from GeorgeK1ng/develop
Various translation fixes
2024-10-30 14:03:07 +02:00
Ivan Savenko
f8b1f40abb
Merge pull request #4348 from MichalZr6/hill_fort_changes
Hill Fort unavailable upgrade and status bar new messages
2024-10-30 14:00:35 +02:00
Ivan Savenko
c1c9e2e4f0
Merge pull request #4820 from kdmcser/softDenpendency
add support for soft dependencies
2024-10-30 13:31:46 +02:00
Olegmods
12e78cc0e0
Elixir of Life fix 2024-10-29 16:41:43 +03:00
Olegmods
b40a1a57e5
Update dungeon.json 2024-10-29 16:35:26 +03:00
Olegmods
b4367dd432
Mutare fix 2024-10-29 16:34:53 +03:00
George King
05f2aa6af9
Update config/objects/creatureBanks.json
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-10-29 14:26:32 +01:00
Olegmods
e7204447a9
Update fortress.json 2024-10-29 15:46:46 +03:00
George King
3c2096a188
Fixed Imp Chache typo
Fixed InpCache -> ImpCache
2024-10-29 09:52:51 +01:00
George King
719991b33a
Fixed spacing between sentences 2024-10-29 07:47:56 +01:00
Ivan Savenko
a97deea563
Merge pull request #4824 from IvanSavenko/translate_fix
Fixes for issues with translations
2024-10-28 12:56:50 +02:00
Ivan Savenko
db913d95e0
Merge pull request #4808 from Laserlicht/prism_breath
Bonus: prism breath
2024-10-28 12:29:41 +02:00
Ivan Savenko
c2e49bd10a
Merge pull request #4821 from IvanSavenko/flaggable
Basic support for configurable flaggable objects
2024-10-27 21:19:22 +02:00
Ivan Savenko
87d841db83 Moved translatable strings to VCMI mod, spaces -> tabs 2024-10-26 12:55:10 +00:00
kdmcser
3b72594743 add support for soft dependencies 2024-10-26 19:15:12 +08:00
George King
c927324b19
Fixed spacing between sentences 2024-10-25 22:13:28 +02:00
Ivan Savenko
ee59bc4e71 Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
Ivan Savenko
8a5ac73438 Basic support for configurable flaggable objects
Converted CGLighthouse class into FlaggableMapObject

Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
Laserlicht
53b7c5da6f added MECHANICAL bonus 2024-10-24 21:30:51 +02:00
Laserlicht
0991f02282 Bonus: prism breath 2024-10-20 22:02:56 +02:00
nick huang
7e4b268a78 Building dependence of Unicorn Glide in Rampart should include Dendroid Arches 2024-10-18 20:04:00 +08:00
Ivan Savenko
c25aef8f48
Merge pull request #4766 from SoundSSGood/fused-artifacts
Fused artifacts
2024-10-16 15:08:20 +03:00
Olegmods
5e093d82b7
Update battlefields.json 2024-10-15 23:02:27 +03:00
Olegmods
049c6c539f
Revert changes 2024-10-15 23:01:53 +03:00
SoundSSGood
86d5c05ffa Fused identical artifacts 2024-10-15 16:51:29 +03:00