Ivan Savenko
84c82a807d
Fix texts in shipwreck
2024-09-12 12:11:18 +00:00
Ivan Savenko
d20d9bd96b
Fix generation of placeholders for banks
2024-09-12 12:11:18 +00:00
Ivan Savenko
2ee4e42348
Implement placeholders for creature banks messages
2024-09-12 12:11:18 +00:00
Ivan Savenko
39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
...
struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e
Converted all h3 banks to rewardable, remove most of hardcoded checks
2024-09-12 12:11:18 +00:00
Ivan Savenko
785036836c
Rewardable objects may now define guards. Converted Crypt to rewardable.
2024-09-12 12:10:40 +00:00
Ivan Savenko
789e370950
Add compatibility for old vcmi maps
2024-07-29 17:13:31 +00:00
Ivan Savenko
ffec4b9154
Explicitly ban 'large' dwellings from random selection
...
Old code was relying on specific sorting order leading to easy to break
logic
2024-04-22 12:35:55 +03:00
Dydzio
1401211145
Fix missing/redundant sounds to match H3
2024-04-17 21:02:43 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
...
custom maps
2023-12-11 17:25:19 +02:00
Tomasz Zieliński
960697873a
Fix object configs
2023-12-07 14:54:05 +01:00
Tomasz Zieliński
6cd19b81dd
Working fir for Corpse issue:
...
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
Ivan Savenko
26d22d0d9d
Fix guards composition of Pyramids
2023-11-21 21:24:06 +02:00
gamestales-com
faea00a7e1
Use arraytxt for object bonus description
2023-11-15 14:32:40 +01:00
Ivan Savenko
0b7c61e53f
Fix Tree of Knowledge config
2023-11-12 16:58:02 +02:00
Ivan Savenko
36a1d6c415
Removed remaining integer bonus subtypes from configs
2023-10-22 16:55:19 +03:00
Ivan Savenko
b9540fa507
Split object jsons into smaller files
2023-10-21 00:31:48 +03:00
Ivan Savenko
01920bb74e
Fix treasure chests
2023-10-19 15:41:41 +03:00
Ivan Savenko
8f4791914e
Show content preview only for Witch Huts / Shrines / Tree
2023-10-19 15:17:58 +03:00
Ivan Savenko
530c70c282
Added object descriptions present in H3
2023-10-19 13:34:15 +03:00
Ivan Savenko
ce480c8c84
Fixed Scholar handling
2023-10-18 17:14:22 +03:00
Ivan Savenko
48eba6c362
Fix Witch Hut messages to match H3
2023-10-17 16:52:57 +03:00
Ivan Savenko
eedaa63f5f
Hnadling of Shrine messages now matches H3
2023-10-17 16:35:34 +03:00
Ivan Savenko
850d0ff8eb
Show (mostly) correct messages in Shrines
2023-10-16 18:16:15 +03:00
Ivan Savenko
0ea44520fd
Fix build
2023-10-16 00:12:39 +03:00
Ivan Savenko
e10de0594e
Scholar is now configurable object (partial)
2023-10-16 00:12:39 +03:00
Ivan Savenko
ca368f606f
Added new files
2023-10-16 00:12:39 +03:00
Ivan Savenko
bb05c2dea5
Implemented configurable shrine
2023-10-16 00:12:39 +03:00
Ivan Savenko
98fd939ed6
Cartographer/Observatory is now configurable object
2023-10-16 00:12:38 +03:00
Ivan Savenko
f3ed589e35
Use same fow radius calculation as in H3
2023-10-16 00:12:38 +03:00
Ivan Savenko
c0a31b716a
Added new version of witch hut config
2023-10-16 00:12:38 +03:00
Ivan Savenko
fd01a25352
Implemented basic version of configurable Witch Hut
2023-10-16 00:12:38 +03:00
krs
f80f594688
Fix Market of Time missing Template
2023-09-15 23:13:43 +03:00
Andrii Danylchenko
2fef0e8d40
Fix market of time, crashes game
2023-08-27 21:01:32 +03:00
Ivan Savenko
5776e171c4
Fix list of possible resources given by some objects, e.g. windmills
2023-07-30 12:31:35 +03:00
Ivan Savenko
f7b27da00e
Implemented support for "coast visitable" objects:
...
- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
Ivan Savenko
5118a642bc
Fix duplicated randomResource object
2023-06-16 18:00:19 +03:00
Ivan Savenko
77b58bc66d
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
Ivan Savenko
4d947be287
Adventure map shipyard nwo has configurable boat type
2023-06-16 17:59:50 +03:00
Ivan Savenko
487f441f47
Implemented boat selection for town shipyards
2023-06-16 17:59:49 +03:00
Ivan Savenko
a94b68e6aa
Hill fort upgrade costs are now loaded from json
2023-06-16 17:59:10 +03:00
Ivan Savenko
2e7c382612
Moved creature upgrade logic to CGObjectInstance inheritors
2023-06-16 17:59:10 +03:00
Ivan Savenko
fc190b14bb
Spell shrines can now be configured in json
2023-06-16 17:59:10 +03:00
Tomasz Zieliński
f4dc8e6529
Limit morale / bonusing objects to one per zone
2023-06-10 14:58:50 +02:00
Tomasz Zieliński
6ed1dab3fb
Add random resource to RMG pool
2023-06-08 19:04:44 +02:00
Ivan Savenko
952708e865
Basic version of object templates mapping
2023-05-31 23:18:39 +03:00
Ivan Savenko
927fcc7d45
Removed hota objects desription, will be added to hota mod instead
2023-05-31 23:01:57 +03:00
nordsoft
b6270fae49
Remove deprecated from config
2023-05-01 21:49:37 +04:00
nordsoft
eb577a03b5
Deprecating enum constants
2023-05-01 21:49:37 +04:00
nordsoft
32277a007d
Fix compilation after merge
2023-05-01 21:49:37 +04:00