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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-19 21:10:12 +02:00

13 Commits

Author SHA1 Message Date
Ivan Savenko
cca4c0888c In-memory assets generation
All assets generation (large spellbook, terrain animations, etc) are now
done in memory and used as it, without saving to disk.

This should slightly improve load times since there is no encode png /
decode png, and should help with avoiding strange bug when vcmi fails to
load recently saved assets.

If needed, such assets can be force-dumped on disk using already
existing console command
2025-01-30 22:21:38 +00:00
Ivan Savenko
8d78bb1a82
Merge pull request from IvanSavenko/ffmpeg_explicit
[1.6?] Explicit toggle for ffmpeg video player compilation
2025-01-29 12:01:35 +02:00
Ivan Savenko
37b981e4a0
Merge pull request from Sko0owi/logLocationBeta
Adding flag for changing location of logs for VCMI client
2025-01-29 12:01:26 +02:00
Ivan Savenko
bc524c60d7 Explicit toggle for ffmpeg video player compilation 2025-01-27 15:38:50 +00:00
Ivan Savenko
2ee5f2df02
Merge pull request from IvanSavenko/bugfixing
[1.6.4] Bugfixing for recently reported issues
2025-01-21 15:50:02 +02:00
Ivan Savenko
c6eac55210 Fix reference to renamed console command 2025-01-19 12:40:41 +00:00
Laserlicht
24a39a8b48 clear generated assets only on client 2025-01-17 19:27:33 +01:00
Sko0owi
a8805d5e6b adding log Location flag 2025-01-09 23:24:31 +01:00
Ivan Savenko
485361939a Added information on mod loading failure to inform player on broken mods 2025-01-01 20:59:32 +00:00
Laserlicht
a43475042f code review 2024-09-18 22:10:25 +02:00
Laserlicht
822fa61bf2 intro rework 2024-09-12 22:28:45 +02:00
Simeon Manolov
20ccc92e6d
move shutdown functions in EntryPoint 2024-08-27 13:12:55 +03:00
Simeon Manolov
f2cddaa21b
Split vcmiclient in two
Similar to vcmiserver (app) and vcmiservercommon (lib), now
there is vcmiclient (app) and vcmiclientcommon (lib).
2024-08-14 19:20:01 +03:00