9c6be97445
Merge pull request #5411 from IvanSavenko/hw_accel_prep
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[1.7] SDL access cleanup and encapsulation
2025-02-20 16:32:39 +02:00
d4cdf7ed7b
Merge pull request #5146 from GeorgeK1ng/beta
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[1.7] Added Inno Setup Installer files
2025-02-20 16:31:52 +02:00
f7f94bb7dc
Remove old code
2025-02-10 21:08:30 +00:00
5a9dbc03a8
screen texture and main window are now private members of screen handler
2025-02-10 21:08:30 +00:00
eb7587c000
screen surface is now private member of ScreenHandler instead of global
2025-02-10 21:08:30 +00:00
31e627f128
Remove screen2 and screenBuf global variables
2025-02-10 21:08:30 +00:00
9c20e3b9c1
Merge pull request #5391 from XCOM-HUB/patch-13
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Update swedish.json
2025-02-10 14:54:35 +02:00
07e05d577b
Merge pull request #5393 from XCOM-HUB/patch-14
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Update swedish.ts (develop)
2025-02-10 14:54:23 +02:00
1cdcd1a226
Update swedish.json
2025-02-10 05:11:32 +01:00
7e2291cf3d
Update swedish.json
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I added two new strings because I saw it in the latest Czech translation update.
2025-02-09 02:19:32 +01:00
cd81562403
Update swedish.ts (develop)
2025-02-08 04:06:33 +01:00
7183751cca
Update swedish translations
2025-02-08 01:41:14 +01:00
6910ca8bb4
Revert czech.ts
2025-02-06 12:16:59 +01:00
7c0a439086
Merge pull request #5347 from XCOM-HUB/patch-1
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Update swedish.json
2025-02-04 00:53:44 +02:00
adbb81e750
Merge pull request #5320 from IvanSavenko/hota_pathfinding
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[1.7?] Support for configuring minimal cost for moving between tiles
2025-02-04 00:52:55 +02:00
ec970c7b22
Support for configuring minimal cost for moving between tiles
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- Added `movementCostBase` parameter to game config that defines minimal
amount of movement points that will be spent when moving from one tile
on another while offroad (and cost of Fly / Town Portal spells)
- Added `BASE_TILE_MOVEMENT_COST` bonus type that allows modifying
`movementCostBase` on per-hero basis
Example usage for hota-like pathfinding skill
```json
"tileCostReduction" : {
"type" : "BASE_TILE_MOVEMENT_COST",
"val" : -15
}
```
2025-02-03 22:52:33 +00:00
b36f5e4026
Merge branch 'beta' into 'develop'
2025-02-03 16:29:10 +00:00
e113622dc3
Merge pull request #5374 from vcmi/master
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Merge master->beta
2025-02-03 18:20:15 +02:00
7e1ce095a1
Merge pull request #5366 from IvanSavenko/release_165
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Release 1.6.5
1.6.5
2025-02-03 15:49:31 +02:00
5f6a8d2a0b
Adjusted changelog
2025-02-03 13:49:02 +00:00
d2fbb64b79
Revert previous commit - seems to be causing more crashes than it fixes
2025-02-03 13:49:02 +00:00
1421db13ea
Do not attempt to load screenshot list from local mod.json
2025-02-03 13:49:02 +00:00
d5feedae60
Fix broken icons in commander window
2025-02-03 13:49:02 +00:00
9b5dade8b2
Changelog for 1.6.5
2025-02-03 13:49:02 +00:00
d72911dd1d
Version bump to 1.6.5
2025-02-03 13:49:02 +00:00
36befda750
Merge pull request #5373 from vcmi/beta
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Merge beta -> master
2025-02-03 14:56:13 +02:00
6ce7b6bd2a
Merge pull request #5370 from GeorgeK1ng/map_edit_update
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Czech translation update for map editor
2025-02-03 13:47:33 +02:00
869fe5e606
Merge pull request #5368 from godric3/map-editor-fix-resources-from-event
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map editor: fix resource reward in events
2025-02-03 13:47:23 +02:00
b44259647c
Removed vanished elements
2025-02-02 18:53:31 +01:00
fb4451df74
Updated Czech translation for Map Editor
2025-02-02 18:51:19 +01:00
61e5dbde20
map editor: fix resource reward in events
2025-02-02 17:03:58 +01:00
7bb2209424
Merge pull request #5319 from vcmi/on-release-workflow
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add workflow to notify other repos about new release
2025-02-02 16:26:56 +03:00
ec5d4dbe5d
Merge pull request #5361 from GeorgeK1ng/menu_campaign_fix
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Fix VCMP campaign detection for buttons
2025-02-02 14:10:12 +02:00
29d0078a89
Merge pull request #5363 from IvanSavenko/crashfixes
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[1.6.5] Crashfixes for reported crashes from 1.6.4
2025-02-02 13:52:51 +02:00
9f76cc5dd0
Merge pull request #5365 from GeorgeK1ng/czech_update
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Czech translation update
2025-02-02 13:52:42 +02:00
a95ab5a7ce
Add better debugging for text conversion failure
2025-02-01 18:10:42 +00:00
4b20128144
Close hero overview before recreating advanced options dialog
2025-02-01 18:10:22 +00:00
977e15d15c
Erase any active windows before deleting guihandler
2025-02-01 18:09:53 +00:00
82f963bc12
Fix crash on double-clicking lobby login button
2025-02-01 18:09:34 +00:00
382ad8d640
Updated Map editor strings
2025-02-01 16:29:58 +01:00
18c21cd0ae
Update czech.json
2025-02-01 16:26:55 +01:00
93024102f4
Improved Ground / Undergound menu text
2025-02-01 16:25:25 +01:00
7f09e22242
Improved Ground / Undergound menu text
2025-02-01 16:23:59 +01:00
5810ff2b41
Updated Czech translation
2025-02-01 15:42:38 +01:00
3d6c58c366
Fix crash on scaling empty surface
2025-02-01 13:55:09 +00:00
cf44186a11
Fix crash on accepting turn in MP with settings window open
2025-02-01 12:23:22 +00:00
386679294f
Fix crash on stack being affected by spell with battle-wide propagator
2025-02-01 12:23:22 +00:00
5ff9baf565
Additional checks for potentially invalid hexes
2025-02-01 12:23:22 +00:00
c5a75b20ad
Merge pull request #5352 from IvanSavenko/assets_generation
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[1.6.5] In-memory assets generation
2025-02-01 14:23:06 +02:00
5b579f6912
Fix VCMP campaign detection for buttons
2025-02-01 09:57:11 +01:00