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Commit Graph

18864 Commits

Author SHA1 Message Date
9efa7ea2c2 Update swedish.ts (#5254)
* Update swedish.ts

* Update swedish.ts

* Update swedish.ts
2025-01-12 14:14:15 +02:00
920a66edb1 Merge branch 'beta' into 'develop' 2025-01-10 13:04:52 +00:00
b2331fb069 Merge pull request #5248 from vcmi/master
Merge master -> beta
2025-01-10 14:53:34 +02:00
ff598b6eec Merge pull request #5242 from IvanSavenko/kirre_fix
Fix not accounting for movement points limit on land bonuses
1.6.3
2025-01-09 21:59:03 +02:00
699709adf0 Fix not accounting for movement points limit on land bonuses 2025-01-09 19:34:24 +00:00
7f706b7749 Merge pull request #5237 from vcmi/beta
Merge beta -> master
2025-01-09 15:30:39 +02:00
8789bea783 Merge pull request #5236 from IvanSavenko/release_163
Preparation for release 1.6.3
2025-01-09 14:57:46 +02:00
99e57b81ef Preparation for 1.6.3 release on december, 10th 2025-01-09 12:19:43 +00:00
3725ca868a Update changelog 2025-01-09 12:19:08 +00:00
4e3dd80e46 Merge pull request #5230 from dydzio0614/vietnamese-translation
Vietnamese translation update by Hunter8x from Discord
2025-01-09 12:59:08 +02:00
ed268159f8 Merge pull request #5231 from dydzio0614/random-hero-info
Replace random hero info in scenario info window with generated hero data
2025-01-09 12:58:55 +02:00
662e0f8541 Merge pull request #5222 from kambala-decapitator/use-sdl_ttf-type
use TTF_Font from SDL_ttf directly
2025-01-09 12:58:34 +02:00
4eeaf22f4d Merge pull request #5228 from MichalZr6/update_polish_translation
Update polish translation in .ts files
2025-01-09 12:58:00 +02:00
3d384b2ec3 Merge pull request #5229 from IvanSavenko/ai_optimize_test
[1.6.3] AI performance-related changes
2025-01-09 12:57:37 +02:00
420bc24430 Vietnamese translation by Hunter8x from Discord 2025-01-09 01:01:55 +01:00
ec9dbfd667 Remove excessive recomputations of tile owners 2025-01-08 20:07:42 +00:00
82e8db3037 Do not compute threats that are too far away to be useful 2025-01-08 20:07:42 +00:00
9f56c00336 Reduce excessive FoW updates 2025-01-08 20:07:42 +00:00
566249a10f Switch NKAI back to non-graph mode 2025-01-08 20:07:42 +00:00
f8312737bb Merge pull request #5224 from IvanSavenko/misc_fixes
Fixes for 1.6.3
2025-01-08 22:06:57 +02:00
eb4b8fdddd Replace random hero info in scenario info window with generated hero data 2025-01-08 21:01:15 +01:00
e27ca391b1 Fix counter-attack counting 2025-01-08 16:06:31 +00:00
9fe8ee9380 Fix size of tiny popup windows, such as terrain right-click 2025-01-08 14:33:30 +00:00
b95128bea5 Update polish.ts files 2025-01-08 15:25:47 +01:00
ca4227ba9d Add debug information for crash on object randomization 2025-01-07 15:06:49 +00:00
2ca77ed6ec Fix possible crash on invalid upscaling filter set in config 2025-01-07 15:06:26 +00:00
cfac768b6e Fix possible crash on corrupted h3 data / vcmi config 2025-01-07 15:05:57 +00:00
ed2825d4f2 Fix possible crash on corrupted video file 2025-01-07 15:05:25 +00:00
228b585527 Fix validation of game settings 2025-01-07 14:07:16 +00:00
9f1cd69480 Fix visualization of AI object graph 2025-01-07 14:06:09 +00:00
3db1a01080 use TTF_Font from SDL_ttf directly 2025-01-07 12:09:11 +03:00
8406840f76 Merge pull request #5221 from IvanSavenko/fix_tests
Fix tests
2025-01-07 00:03:31 +02:00
ef8408fa5a Fix tests
Regression from #5158
2025-01-06 21:18:28 +00:00
046b59cf77 Merge pull request #5219 from IvanSavenko/ai_building_fix
Fixes for AI town building logic
2025-01-06 21:55:24 +02:00
08b513a7cd Merge pull request #5216 from GeorgeK1ng/random_menu_background
Ability to use random main menu background
2025-01-06 21:52:58 +02:00
0de62e0b96 Merge pull request #5211 from godric3/map-editor-town-same-as-player
Map editor: random town same as player faction
2025-01-06 21:52:48 +02:00
094a037096 Merge pull request #5212 from IvanSavenko/keymaster_popup
Added popup for keymasters/border guards similar to teleporters
2025-01-06 21:52:23 +02:00
3d3dd70a11 Simplify code, fix AI not building dwelling upgrades 2025-01-06 18:59:37 +00:00
8468469976 Fixes for AI town building logic
- Fixes AI not considering non-built dwellings
- AI will now skip evaluation of towns in which construction today is no
longer possible
2025-01-06 16:20:53 +00:00
19c981fc56 Added similar screen for Obelisk, moved assets to dedicated folder 2025-01-06 13:05:45 +00:00
542538bdf6 Merge pull request #5210 from IvanSavenko/version_bump_163
Version bump to 1.6.3
2025-01-06 14:39:27 +02:00
6c72aa4cbe Improved "Create new map" dialog for map editor (#5187)
* Improve  "Create new map" dialog

* Tweaks

* Tweaks

* Final tweaking

Optimized UI to look more consistent. Removed help button.

* Add files via upload

* Reworked dialog

* Formatting fix

* Add files via upload

* Add files via upload

* Add files via upload

* Fix seed condition

* Remove help button

* Remove help button

* Fixed labels

* Fix for Humans vs Computers combo

* Removed not needed connections + better radio names

* Update mapeditor/windownewmap.cpp

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Improve map size selection grabbing

* Remove QRegularExpression

* Reformat mapSizes

---------

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2025-01-06 14:39:14 +02:00
c3952b31f1 Merge pull request #5158 from IvanSavenko/bonus_caching
[1.6.3] Bonus caching improvements
2025-01-06 14:38:34 +02:00
718f216fdd Merge pull request #5209 from IvanSavenko/ai_graph_fix
Correctly initialize graph cost in turns instead of default 255 turns
2025-01-06 14:34:37 +02:00
b4f6932f36 Ability to use random main menu background 2025-01-06 11:33:15 +01:00
6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 2025-01-05 23:22:46 +00:00
4b7792075d map editor: option to set random town same as player faction 2025-01-05 21:57:11 +01:00
53b08b726b Version bump to 1.6.3 2025-01-05 20:33:29 +00:00
f6f99d2384 Correctly initialize graph cost in turns instead of default 255 turns 2025-01-05 18:05:28 +00:00
73d1675ae3 Code cleanup, fixes to discovered regressions 2025-01-05 15:41:42 +00:00