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Commit Graph

360 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
9fd4b5bb62 Fourth part of sailing code.
Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
mateuszb
7853a19b54 * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
mateuszb
1c2edcf496 * support for new objects:
- magic plains
- fiery fields
- rock lands
- magic clouds
- lucid pools
- holy ground
- clover field
- evil fog
2009-07-21 13:53:26 +00:00
Michał W. Urbańczyk
9206a13390 Fixed fighting guardians of Dwellings (and other objs as well).
Most of creature generators should work fine.
2009-07-20 23:34:06 +00:00
Michał W. Urbańczyk
c8cab314f1 Changed experience needed for level formula to follow H3 one. 2009-07-20 03:30:48 +00:00
Michał W. Urbańczyk
3a1e252895 Minor changes (visitdir organization) 2009-07-19 22:16:07 +00:00
Michał W. Urbańczyk
1916ba6e9f Third part of sailing code.
New objects supported:
 - Buoy
 - Mermaid
 - Ocean bottle
 - Sirens
2009-07-19 07:16:33 +00:00
Michał W. Urbańczyk
9272f501cd Second part of sailing support:
* boat graphics and appropriate flags are used
* disembarking possible
* new objects supported:
 - Flotsam
 - Shipwreck Survivor
 - Sea Chest
2009-07-19 03:10:24 +00:00
Michał W. Urbańczyk
2ca7cc5b5c First part of Boat and sailing support.
[It's possible to enter the boat and move by sea, graphical glitches removal and disembarking will be done soon]
2009-07-19 01:00:19 +00:00
Michał W. Urbańczyk
eb40ade906 * saving system options
* saving hero direction
* minor changes in saving
2009-07-18 03:13:13 +00:00
mateuszb
01a222066b * minor change 2009-07-16 11:38:07 +00:00
Michał W. Urbańczyk
bb87a43a9f Double quotation in artifacts events and bumped save format version. 2009-07-16 00:00:57 +00:00
Michał W. Urbańczyk
23803c9f17 * improved Events handling
* fixed saving town available creatures info
* minor improvements
2009-07-15 22:46:00 +00:00
Michał W. Urbańczyk
48661bd714 * artifacts will be present on morale/luck bonuses list
* fixed problems with 3-tiles monoliths
* fixed some descriptions for events
2009-07-14 16:20:15 +00:00
Michał W. Urbańczyk
98c9b5cd0a * proper initialization of coverage map in hero defs
* updated changelog
2009-07-12 21:17:35 +00:00
Michał W. Urbańczyk
64d9665c39 * fixed crash when there was flaggable building next to map edge
* increased char per line limit for subtitles under components
* saves are sorted primary by map format, secondary by name
* fixed displaying date of saved game (uses local time, removed square character)
* removed redundant quotation marks from artifact events text
* corrected some exp/level values
* primary skills cannot negative values
* fixed crash on entering hall when town was near map edge
* workaround to prevent crashes when gaining same sec skill on leveling serie
* fixed displaying luck effect animation
* minor improvements
2009-07-12 14:07:36 +00:00
Michał W. Urbańczyk
db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists
* disabled autosaving on first turn
* bonuses from bonus artifacts
* fixed crash on battle with neutral creatures
* minor improvements
2009-07-10 23:40:10 +00:00
Frank Zago
7d9da8974d Moved the rest of creatures abilities to cr_abils.txt. 2009-07-10 02:42:18 +00:00
Michał W. Urbańczyk
1d816b2eb9 Further part of external dwellings handling. Still not done.
Redone MetaString.
2009-07-09 19:15:22 +00:00
Frank Zago
83791aa3e1 Moved some creatures abilities to cr_abils.txt. 2009-07-07 04:12:41 +00:00
Frank Zago
df1e3bf7bd Many typos. 2009-07-07 03:48:00 +00:00
Frank Zago
02ddeb8e88 Use ability name instead of number. 2009-07-07 03:34:23 +00:00
Michał W. Urbańczyk
b551f6a72b Partially done support for external creature dwellings. 2009-07-06 19:41:27 +00:00
Michał W. Urbańczyk
2f73b6cd1e * pressing enter or escape close spellbook
* spellbook shows adventure spells when opened on adventure map
* removed redundant quotation marks from skills description
* erasing path after picking objects with last movement point
2009-07-03 19:57:14 +00:00
Michał W. Urbańczyk
38f8745777 Heroes start with appropriate spells.
Starting spells list has been prepared by Dru. Thanks!
2009-07-03 18:40:36 +00:00
mateuszb
50a49460bf * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else)
* map should be drawn faster because empty tiles are no more blitted (according to info from .msk files) - I hope it will work correctly, if not please report or turn it off if too hard to make it work
2009-07-01 15:58:20 +00:00
mateuszb
1cac083239 * added native terrain bonuses in battles
* number of units in stack in battle should now fit the box
* non-living and undead creatures have now always 0 morale
2009-06-30 12:28:22 +00:00
Frank Zago
4dbc7495d6 Added battle result videos. Videos in 2 parts are not supported yet. 2009-06-28 16:02:39 +00:00
Frank Zago
f86e23414e Compile fix. 2009-06-28 14:58:58 +00:00
mateuszb
18bca3dce9 * loadUnitAnimInfo is now more clear 2009-06-28 14:57:00 +00:00
mateuszb
85eb5c7eb9 * artifact manipulation in exchange window works (without switching artifacts between different heroes)
* support for 3 new artifacts:
- Ring of Vitality
- Ring of Life
- Vial of Lifeblood
* restructures creature ability preparing (creature abilities are now loaded from cr_abils.txt file). It needs further work - all changes in abilities should be moved from CCreatureHandler.cpp to cr_abils.txt as it's done in this commit (I hope it's clear how it should be done as there is an example)
2009-06-28 13:49:39 +00:00
Michał W. Urbańczyk
9093320da8 Garrison interface in Exchange Window. 2009-06-28 08:21:50 +00:00
Frank Zago
6be7a77fee Linux video player updates. 2009-06-27 23:33:59 +00:00
mateuszb
0919235948 * next part of hero exchange window
* minor changes
2009-06-26 15:41:19 +00:00
mateuszb
20676e8f95 * compilation error fix 2009-06-24 12:14:48 +00:00
Michał W. Urbańczyk
f0dea8d708 Video in Tavern Window. Minor improvements. 2009-06-24 09:17:33 +00:00
Michał W. Urbańczyk
60f7048662 Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only). 2009-06-24 06:56:36 +00:00
Michał W. Urbańczyk
9ff6501ba3 Mostly done .BIK video handling (WIN only).
Refactoring.
2009-06-23 08:14:49 +00:00
Frank Zago
d8cfced035 Fixed include path. 2009-06-23 00:00:15 +00:00
mateuszb
3e7a180613 * playing smk videos on Windows (currently only spellbook animation) 2009-06-22 11:12:40 +00:00
mateuszb
c6b11ee917 * VCMI compiles now under MSVC 2009-06-21 13:44:15 +00:00
Frank Zago
af7605b363 s/WIN32/_WIN32/ 2009-06-20 14:52:20 +00:00
Frank Zago
4e9fb63a8b Fixed potential issue in video player. 2009-06-20 02:18:27 +00:00
Frank Zago
dcbf717a07 Basic video player, with no sound, using FFMpeg. Currently plays SMK only. 2009-06-20 01:34:26 +00:00
Frank Zago
e874681fc0 Fixed CVidHandler entry parser. 2009-06-20 01:31:45 +00:00
mateuszb
d2003d59c7 * next part of exchange window
* corrected typo in constructors of CSndHandler and CVidHandler causing compilation errors under MSVC
2009-06-19 12:10:36 +00:00
Frank Zago
7bb09341a0 Derive CSndHandler and CVidHandler from new class CMediaHandler. 2009-06-19 04:27:12 +00:00
mateuszb
ae3fa69134 * next part of exchange window
* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
mateuszb
8231a6e6cc * first part of exchange window
* minor changes
2009-06-16 11:18:14 +00:00
Michał W. Urbańczyk
e2c30df5a6 * fix for problems after r-clicking hero in tavern
* refactored Options::show
* minor improvements
2009-06-10 20:48:55 +00:00