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12 Commits

Author SHA1 Message Date
DjWarmonger
a560eaea51
Merge pull request #2237 from vcmi/fictive_connections
Wide, fictive, repulsive connections
2023-06-25 19:57:08 +02:00
Tomasz Zieliński
a5ddc225ac Place objects away from connection even if it's empty (not guarded) 2023-06-23 21:43:49 +02:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Tomasz Zieliński
8510af487e Place objects away from wide connection 2023-06-18 19:20:12 +02:00
Tomasz Zieliński
47726625c2 Do not generate passable connections for virtual connections. 2023-06-18 12:03:41 +02:00
Tomasz Zieliński
acc141d626 Fix unused variable 2023-06-17 19:31:16 +02:00
Tomasz Zieliński
65d10cf9f2 + Handle Wide Connections
+ Possibly hide fictive and repulsive connections, needs testing
2023-06-17 19:09:38 +02:00
Tomasz Zieliński
14d46cbed8 Keep the distance between zone guards and other objects, while trying to place them closer to zone centers at the same time. 2023-06-14 14:12:42 +02:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Tomasz Zieliński
15b254fded Give every Zone its own RNG 2023-05-20 11:46:32 +02:00
Tomasz Zieliński
cf0515dcd3 Moved Modificators to separate folder 2023-05-20 10:17:37 +02:00