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Commit Graph

38 Commits

Author SHA1 Message Date
82c37573fa Removed save compatibility with 1.4
All save compatibility checks targeting 1.4 saves have now been removed.
Saves from 1.5 can still be loaded in 1.6

Implemeted few TODO's in serialization that were postponed to avoid
breaking save compatibility in MP for 1.5.X releases.

Fixed missed case for loading black market object from 1.5 saves
2024-08-29 18:51:53 +00:00
e5f1d60298 Add save compatibility 2024-08-28 13:03:44 +00:00
f765f212bb Restore save compatibility 2024-08-26 20:52:37 +00:00
01c14ae9ce Merge branch 'develop' into extended_statistic 2024-08-20 20:25:16 +02:00
f1e63792f0 Greatly simplify town buildings logic 2024-08-19 11:47:13 +00:00
a42afa2910 code review 2024-08-14 21:51:08 +02:00
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
d2e24e01b4 Merge branch 'develop' into regions 2024-08-10 15:50:45 +02:00
23438590c5 defining own regions 2024-08-10 15:27:22 +02:00
06209d2556 Merge branch 'develop' into statistic 2024-08-01 23:37:45 +02:00
4f0c3a3608 Merge branch 'develop' into handicap 2024-08-01 21:39:40 +02:00
fb171ab3a2 statisic basic 2024-08-01 21:36:00 +02:00
53c0d20a57 fix campaign highscores 2024-07-26 20:36:52 +02:00
8edf77afcc basic handicap support 2024-07-25 00:28:01 +02:00
0d66ddbeec GameState now uses random generator from server. Blocked access to rmg
on client
2024-07-16 13:13:38 +00:00
02bd52041b extend map format 2024-06-29 13:13:59 +02:00
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
888149c6f6 Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
5c2ca380ab Merge pull request #4052 from vcmi/bank_battle
Config option for regular unit placement in Black Tower
2024-05-29 22:55:22 +03:00
098c88eff4 Update serialization version 2024-05-29 20:52:59 +02:00
2ff28f6957 Merge pull request #4018 from IvanSavenko/voting
[1.5.2?] Multiplayer voting
2024-05-29 18:13:42 +03:00
f8a206b0c6 Fix serialization of size_t breaking 32<->64 bit compatibility 2024-05-23 12:46:28 +00:00
10b50cd905 It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00
03054af949 Add description for serialization changes, fix CURRENT value 2024-05-17 13:09:08 +00:00
2ed355952c Added proper serialization for unordered_map 2024-05-16 19:03:04 +00:00
84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
cce3f1cb2d Implemented compact serialization of integer numbers 2024-05-15 19:50:01 +00:00
87eac164e6 Implemented string deduplication for serializer
Every unique string will now be serialized only once.
Reduces save size by ~20%
2024-05-15 19:49:59 +00:00
1bc7c29111 Add workaround for visiting Altar of Sacrifice on 1.4 saves 2024-05-11 13:19:07 +00:00
151075f088 Fix save compatibility with 1.4 that was broken by artifact costumes 2024-04-28 20:54:33 +03:00
5010344df0 Added serialization of turn timer handler 2024-04-26 13:16:02 +03:00
50e8d1fd82 Add save compatibility check 2024-04-09 16:42:20 +03:00
ff35a27176 Fix loading saved games (add ESerializationVersion) 2024-03-23 22:03:06 +01:00
d1c274f93f Replaced vector of strings with simple bool for flag 2024-02-26 12:55:49 +02:00
290cc1510b Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
9f3655c41b Minor code cleanup 2024-01-20 23:26:04 +02:00