Ivan Savenko
c10dac929d
- New animation system:
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-- New files: hch/CAnimation.h/cpp
-- Class CAnimation capable to load file partially and/or keep data in compressed state
-- Buttons now use CAnimation instead of CDefHandler
- build system regenerated to include new files
- fixed several gcc warnings
- updated README.linux
2010-10-18 15:08:59 +00:00
mateuszb
9356ba15ef
* minor improvements for campaigns
2010-09-04 14:49:15 +00:00
Frank Zago
4b8be22fb6
Several compile/link fixes.
2010-09-04 14:47:39 +00:00
mateuszb
4ba3c68ced
Chenges (networking for PG, minor fixes)
2010-09-03 18:42:54 +00:00
mateuszb
fc79b9b6cf
* partial implementation of hero crossover
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* minor fixes to resolution handling
* other minor fixes and changes
2010-08-28 14:52:20 +00:00
mateuszb
d1bfe4cbd6
* a bit better screen scrolling for small resolutions
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* a bit optimized terrainRect
2010-08-26 15:33:55 +00:00
mateuszb
6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
2010-08-23 15:16:40 +00:00
mateuszb
d681afe1c1
Changes towards campaign support.
2010-08-20 13:34:39 +00:00
Ivan Savenko
8319e5e703
- town events implemented
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- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
Michał W. Urbańczyk
4aa60cd40e
Minor changes.
2010-08-18 09:50:25 +00:00
mateuszb
9c60629bcf
* minor changes
2010-08-17 14:58:13 +00:00
mateuszb
7002e73908
* small fix
2010-08-05 07:52:34 +00:00
mateuszb
52319f5713
* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
2010-08-04 11:18:13 +00:00
mateuszb
54496ddee1
* player's serialID removed (save format broken, new game seems to work)
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* building bonus (campaigns) supported
2010-08-03 11:36:52 +00:00
mateuszb
3361126c55
* partially done building bonus (campaigns)
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* ERMU -> picture name mapping by Ivan (thanks)
2010-08-02 14:29:30 +00:00
mateuszb
b441143a73
* monster campaign bonus handled
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* selecting / displaying difficulty
2010-08-01 14:40:34 +00:00
mateuszb
c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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* preliminary support for giving campaign bonuses (resources and spells, artifacts, skills for generated hero are given)
* differing the amount of resources given to AI and human players
* minor changes
2010-07-31 13:55:05 +00:00
mateuszb
af7aebc806
* minor changes
2010-07-30 14:26:37 +00:00
mateuszb
99fcb23182
* several implrovements in campaign handling
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* new cheat codes:
- vcmisilmaril - player wins
- vcmimelkor - player loses
2010-07-30 11:29:42 +00:00
Frank Zago
686061071f
Compile fix.
2010-07-30 02:08:53 +00:00
mateuszb
052e4f08e5
* partially done campaign bonus selection
2010-07-29 17:00:34 +00:00
Michał W. Urbańczyk
cc96374a40
Fixed #552
2010-07-28 10:46:36 +00:00
Michał W. Urbańczyk
cd9ab4cc62
VCMI won't crash with invalid video file (should fix #92 ).
2010-07-20 10:46:38 +00:00
Michał W. Urbańczyk
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.
New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96 .
2010-07-06 02:10:26 +00:00
Michał W. Urbańczyk
3111a904ae
Several minor fixes.
2010-05-26 21:59:58 +00:00
mateuszb
adbc142ff0
* a bit of campaign support
2010-05-08 18:56:38 +00:00
Michał W. Urbańczyk
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Michał W. Urbańczyk
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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Fixed #417 and #418 .
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Michał W. Urbańczyk
3699786ab0
Little more work on pregame. Fixed some leaks.
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Fixed : #80 , #159 , #234 , #235 , #319 , #320 , #430
2010-03-07 22:56:51 +00:00
Michał W. Urbańczyk
85f463e479
Several fixes for pregame:
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Fixed #240 , #255 , #397 , #411
2010-03-05 22:51:09 +00:00
Michał W. Urbańczyk
9e6d3a4453
Version set to 0.8. (not release yet, waiting for a few more fixes)
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* fixed possible crash on visiting Obelisk
* fixed #394 , #391 , #395 , #373
2010-03-01 18:22:22 +00:00
Michał W. Urbańczyk
9588e39e84
To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes.
2010-02-26 11:18:09 +00:00
mateuszb
b52ed2aa8e
* fix for scenario options preview after the game is started
2010-02-25 13:51:30 +00:00
Michał W. Urbańczyk
0a950c508b
Grail digging and construction.
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Minor fixes.
2010-02-24 13:03:36 +00:00
mateuszb
5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
2010-02-23 15:39:31 +00:00
mateuszb
b2aa0e5930
* partial support for grail digging
2010-02-21 15:03:30 +00:00
Michał W. Urbańczyk
e6f31b7500
Compilation fixes for VC10.
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Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
mateuszb
80d42a5313
* next part of campaigns. Now all campaigns all available via custom campaign menu.
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* puzzleMap now works
2010-02-18 14:09:16 +00:00
mateuszb
db755622b3
* next part of campaign support
2010-02-18 12:34:44 +00:00
mateuszb
968148c4dc
* next part of bonus selection screen (including Ivan's config)
2010-02-16 17:28:56 +00:00
Michał W. Urbańczyk
4035155969
Mostly finished pregame part of hot-seat mode.
2010-02-16 16:35:24 +00:00
mateuszb
5db0c9da16
* generally finished custom campaign selection screen
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* minor fixes
2010-02-15 13:28:33 +00:00
mateuszb
448c2e7225
* next part of campaign support
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* a few fixes for .h3c reading
2010-02-15 12:12:21 +00:00
Michał W. Urbańczyk
49b99f470f
More hot-seat GUI in pregame.
2010-02-15 11:37:47 +00:00
Michał W. Urbańczyk
da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
2010-02-15 06:54:57 +00:00
Michał W. Urbańczyk
78f54ffcd3
Fixed game loading.
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Release 0.75d
2010-02-13 21:45:46 +00:00
mateuszb
40d50aaaa1
* a bit of custom campaign selection screen
2010-02-13 16:26:47 +00:00
Michał W. Urbańczyk
96819379c5
Fixed #109 , #352 , #359 .
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Possibly also #344 , #353 .
Allowed switching heroes with l-click when another hero is selected. (works for not accessible heroes)
2010-02-13 04:47:31 +00:00
mateuszb
8637b021cc
* (hopefully) full reading of h3c
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* minor changes
2010-02-12 15:04:01 +00:00
mateuszb
a975c54f86
* most of .h3c reading
2010-02-11 14:12:22 +00:00