Ivan Savenko
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edd029c79c
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Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
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2023-08-25 18:56:15 +03:00 |
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Ivan Savenko
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940bdcee3e
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Fixes according to review
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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f9410145d6
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Fix handling of "7 days without town" loss condition
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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ee8adbe85f
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Update tavern on end of 7th turn of player in question
Allows removal of "retreat after 7th day" workaround and as result -
more straightforward code
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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a19cdb57ba
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Fix handling of turn order in case of player defeat
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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d83aa828f6
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Fix turn ending
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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c4bc6840ea
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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67eaef3520
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Fixed few more discovered regressions
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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323772fc2e
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Split CQuery file into multiple files
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2023-08-21 17:55:07 +03:00 |
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Ivan Savenko
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629ca3f13e
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Created directory structure for server files
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2023-08-21 17:55:07 +03:00 |
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