Michał W. Urbańczyk
c7dde147c3
More moving / minor changes
2008-06-19 06:08:05 +00:00
Michał W. Urbańczyk
d251597617
Moved objecthandler / minor
2008-06-17 17:48:32 +00:00
Michał W. Urbańczyk
7df624d919
More changes for splitting
2008-06-12 21:08:04 +00:00
Michał W. Urbańczyk
4347996353
Cleanups + started splitting
2008-06-12 06:45:51 +00:00
Michał W. Urbańczyk
feaa2396a6
Code cleaning/refactoring
2008-06-07 17:16:52 +00:00
Michał W. Urbańczyk
7d7abbb68d
* no more divison by 0 in slider
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* little more code for upgrades
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes
2008-05-31 20:37:54 +00:00
Michał W. Urbańczyk
b00cc9c628
* more code for creature info window and upgrades (still not finished)
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* minor fixes
2008-05-23 19:50:11 +00:00
Michał W. Urbańczyk
5b077531cd
* improvements in recruitment window (slider won't allow to select more creatres than we can afford)
2008-05-12 05:46:04 +00:00
mateuszb
9674343453
* fixed memory leak in battles
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* blitting creature animatoins to rects (not tested!)
* a few minor improvements
2008-04-20 15:56:03 +00:00
mateuszb
063d2279ee
* nicer movement of creatures on battlefield
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* amounts of creatures on battlefield
* partial support for two hex creatures
* a few minor things
2008-04-14 18:24:46 +00:00
Michał W. Urbańczyk
ffc93639ab
Recruitment should work (todo - growths, counting remaining creatures)
2008-04-11 17:41:02 +00:00
mateuszb
149c6772e2
battle and general upgrades and bugfixes
2008-04-07 17:51:46 +00:00
Michał W. Urbańczyk
36779118b5
Huge commit:
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* correctly showing recruitment window (recruitment not ready)
* new slider class
* creature growths handled (horde buildings not yet supported)
* buttons more secure
* info about factions and their creatures
* costs of creatures merged into vector
* info about town structeres state (started)
* new function in CSDL_Ext for drawing borders
* numerous minor changes
2008-04-04 17:30:53 +00:00
mateuszb
d5a5a04811
progress in battles
2008-03-23 17:25:38 +00:00
mateuszb
bd7cf60f13
faster and better creature animation handling (almost finished!)
2008-03-18 17:05:00 +00:00
mateuszb
d106fdcf2a
battle improvements
2008-03-15 17:48:05 +00:00
mateuszb
0379fbfc1d
* [battles] displaying fighting creatures
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* faster blitting of animated unit
2008-03-08 15:23:04 +00:00
mateuszb
4236c65512
another piece of battles (and CCreatureAnimation)
2008-03-05 17:01:41 +00:00
Michał W. Urbańczyk
9819bc86e2
* stuff for battles
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* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00
mateuszb
96734fafa1
general code improvements
2008-02-06 13:50:40 +00:00
Michał W. Urbańczyk
fe5bcc19cf
* redone def info handling
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* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
2008-02-05 03:56:45 +00:00
Michał W. Urbańczyk
b976857c6c
Now features in town interface:
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* town garrison
* creature growths
* town big pic
2008-01-12 11:32:40 +00:00
mateuszb
e44c6b47f3
- rename
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- partially written CCreatureAnimation
2008-01-06 18:07:03 +00:00
Michał W. Urbańczyk
556311c9ab
Partially done object scripting and interactions.
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Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
Michał W. Urbańczyk
4cca2da9c0
* added #38
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* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
Michał W. Urbańczyk
730b469ec6
* added #17
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* added txt file with reference names of creatures
* minor changes
2007-10-15 20:59:17 +00:00
mateuszb
5222be8d94
* upgrades in moveHero function
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* new folder structure
2007-08-30 10:11:53 +00:00