Andrey Filipenkov
5637cdbe3f
[macOS] perform ad-hoc codesigning
2022-09-15 11:04:00 +03:00
nordsoft
0473f69c2f
Fix parsing of mod versions
2022-09-15 04:27:03 +04:00
nordsoft
52e40b0016
Try to avoid double records
2022-09-15 03:14:31 +04:00
nordsoft
ab3a0cbab8
Version compatibility check in launcher
2022-09-15 03:14:09 +04:00
Alexander Wilms
d67d8a003e
Add 1.0.0 release to appstream metadata
2022-09-14 21:53:42 +03:00
DjWarmonger
d34dd8676e
Merge pull request #898 from vcmi/cache-pathfinding
...
Cache pathfinding
2022-09-14 20:32:54 +02:00
DjWarmonger
5e2d87abd7
Update AI/Nullkiller/Goals/ExecuteHeroChain.cpp
...
Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
2022-09-14 16:23:13 +02:00
Tomasz Zieliński
931f4af2df
typo
2022-09-14 15:24:39 +02:00
Tomasz Zieliński
77e43cb36f
Cache Pathfinding skill
2022-09-14 15:24:24 +02:00
DjWarmonger
627b63ca56
Merge pull request #894 from vcmi/optimization_rebase
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Bonus and string optimization
2022-09-14 13:03:30 +02:00
Tomasz Zieliński
55b142a8c9
Suggested tweaks
2022-09-14 11:37:12 +02:00
nordsoft
c24fc89fe3
Lambda decltype on compile time instead of runtime
2022-09-14 12:08:20 +03:00
Tomasz Zieliński
d0f857c3c4
- Generate caching string with sprintf
...
- Reserve BonusList space to avoid costly vector reallocation
- Tweaks in int3 and UNDEAD bonus
2022-09-14 11:00:40 +02:00
nordsoft
2d5d616af0
Remove backward compatibility with non-existing version
2022-09-13 03:35:35 +04:00
nordsoft
1705d7e43f
Refactor obstacles placer
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# Conflicts:
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/ObstaclePlacer.h
2022-09-13 03:31:34 +04:00
nordsoft
2d4239d039
Mod version verification system
2022-09-13 03:30:19 +04:00
nordsoft
2d063bf19b
Add numeric version
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# Conflicts:
# lib/GameConstants.cpp
2022-09-13 03:29:47 +04:00
nordsoft
bb2866a3cd
Remove unused declaration
2022-09-13 03:28:43 +04:00
nordsoft
d72f50da6d
Merge tag 'MapEditor0.0.3' into vlc-obstacles
...
# Conflicts:
# client/CGameInfo.cpp
# client/CGameInfo.h
# client/battle/CBattleInterface.cpp
# config/gameConfig.json
# config/obstacles.json
# config/schemas/battlefield.json
# config/schemas/obstacle.json
# include/vcmi/Services.h
# lib/BattleFieldHandler.cpp
# lib/BattleFieldHandler.h
# lib/CHeroHandler.cpp
# lib/CHeroHandler.h
# lib/CModHandler.cpp
# lib/GameConstants.cpp
# lib/GameConstants.h
# lib/IGameCallback.cpp
# lib/VCMI_Lib.cpp
# lib/VCMI_Lib.h
# lib/battle/BattleInfo.cpp
# lib/spells/CSpellHandler.cpp
# test/mock/mock_Services.h
2022-09-13 03:28:23 +04:00
nordsoft
e5e5e78fca
Merge remote-tracking branch 'upstream/develop' into vlc-obstacles
...
# Conflicts:
# .github/workflows/github.yml
# CI/mac/before_install.sh
# client/CGameInfo.cpp
# client/CGameInfo.h
# client/battle/CBattleInterface.cpp
# config/gameConfig.json
# config/obstacles.json
# config/randomMap.json
# config/schemas/battlefield.json
# config/terrains.json
# include/vcmi/Services.h
# lib/BattleFieldHandler.cpp
# lib/BattleFieldHandler.h
# lib/CHeroHandler.cpp
# lib/CHeroHandler.h
# lib/CModHandler.cpp
# lib/GameConstants.cpp
# lib/GameConstants.h
# lib/IGameCallback.cpp
# lib/Terrain.cpp
# lib/Terrain.h
# lib/VCMI_Lib.cpp
# lib/VCMI_Lib.h
# lib/battle/BattleInfo.cpp
# lib/mapObjects/CObjectClassesHandler.cpp
# lib/mapObjects/CObjectClassesHandler.h
# lib/mapObjects/ObjectTemplate.cpp
# lib/mapObjects/ObjectTemplate.h
# lib/mapping/CCampaignHandler.h
# lib/rmg/CMapGenerator.cpp
# lib/rmg/CMapGenerator.h
# lib/rmg/ConnectionsPlacer.cpp
# lib/rmg/ObjectManager.cpp
# lib/rmg/ObjectManager.h
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
# lib/rmg/RmgObject.cpp
# lib/rmg/RoadPlacer.cpp
# lib/rmg/RoadPlacer.h
# lib/rmg/TownPlacer.cpp
# lib/rmg/TreasurePlacer.cpp
# lib/rmg/TreasurePlacer.h
# lib/rmg/WaterProxy.cpp
# lib/spells/CSpellHandler.cpp
# test/mock/mock_Services.h
2022-09-13 03:00:32 +04:00
nordsoft
72e39ccce6
Allow number only
2022-09-12 14:37:55 +04:00
nordsoft
38fd6ec610
Pandora rewards delegate
2022-09-12 14:28:38 +04:00
nordsoft
330b107a23
Fix crashes after merge
2022-09-11 22:48:54 +04:00
Nordsoft91
9b96fa2351
Merge pull request #44 from Nordsoft91/gui-ux-improvements
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Editor UX improvements
2022-09-11 21:14:45 +04:00
nordsoft
656ee8c2b2
Raw version of hero flags
2022-09-11 21:00:30 +04:00
nordsoft
82d6a6350c
Fix compilation errors
2022-09-11 18:50:59 +04:00
nordsoft
5ce0f7c4e0
Merge remote-tracking branch 'upstream/develop' into cpp-map-editor
...
# Conflicts:
# lib/CHeroHandler.cpp
# lib/mapObjects/CObjectClassesHandler.cpp
# lib/mapObjects/CObjectClassesHandler.h
# lib/mapObjects/ObjectTemplate.cpp
# lib/mapObjects/ObjectTemplate.h
# lib/mapping/CCampaignHandler.h
# lib/mapping/CMap.h
# lib/mapping/CMapEditManager.cpp
# lib/mapping/CMapEditManager.h
# lib/rmg/CMapGenerator.cpp
# lib/rmg/CMapGenerator.h
# lib/rmg/ConnectionsPlacer.cpp
# lib/rmg/ObjectManager.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/ObstaclePlacer.h
# lib/rmg/RiverPlacer.cpp
# lib/rmg/RmgArea.h
# lib/rmg/RmgMap.cpp
# lib/rmg/RmgMap.h
# lib/rmg/RmgObject.cpp
# lib/rmg/TownPlacer.cpp
# lib/rmg/TreasurePlacer.cpp
# lib/rmg/TreasurePlacer.h
# lib/rmg/WaterProxy.cpp
# lib/rmg/Zone.cpp
# lib/rmg/Zone.h
# lib/serializer/CSerializer.h
# lib/spells/CSpellHandler.cpp
2022-09-11 18:26:11 +04:00
DjWarmonger
3d2dc2335b
Switch ObjectTemplate to shared_ptr<const> ( #870 )
2022-09-11 16:13:53 +03:00
Andrey Filipenkov
cedc9a92ed
prevent crash when a mod from save file doesn't exist
2022-09-11 13:42:21 +03:00
Andrey Filipenkov
e6e7679a2c
activate battle hexes after heroes
...
gives hexes higher priority when performing "hit test" for mouse click as CGuiHandler::handleElementActivate() uses push_front to a list
this fixes RMB click on the topmost corner stacks: now it shows stack info instead of hero
2022-09-11 13:40:38 +03:00
Andrey Filipenkov
bccc658e8b
fix launching server when Windows user name has non-latin characters
2022-09-11 11:31:28 +03:00
Andrey Filipenkov
d44780d2ac
add standard hotkeys to the Quick Recruitment dialog
2022-09-11 11:31:28 +03:00
Nordsoft91
0db05db920
[863] Fix spells amount ( #867 )
2022-09-11 11:31:28 +03:00
Tomasz Zieliński
40585a66c0
Style, commend - requested
2022-09-11 11:31:28 +03:00
Tomasz Zieliński
22b4795f86
Well, we should have some sensible exception handling in VCMI
2022-09-11 11:31:28 +03:00
Tomasz Zieliński
1649cf2bb9
misc comments
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
6ae3b77d80
AI will not wait to conwuer fort if possible
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
f0bb97b0d2
AI will actually attack all heroes when possible - and win the game eventually :)
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
6fb7301e8e
Fixed issue with taking creatures from a Bank, Pandora or joiners
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
b52faad4c7
+ Stack speed is valuable
...
+ Hero movement is also very valuable
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
efb6580958
Fix for mislaced hero rescued from Prison - https://bugs.vcmi.eu/view.php?id=3227
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
a83753a7d2
AI will now pick Prisons if possible
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
cbf2a1b7cc
AI will consider Pandora Box as a valuable object - good for every occasion!
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
faa6ca401e
Fixed duplicated value
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
f4de5453c6
+ AI will consider free slot (or lack of it) for creature reward from a bank
...
+ AI might use banks for resources other than gold
2022-09-11 11:31:27 +03:00
Andrii Danylchenko
a25d0198a9
[844] - fix pathfinding for fly towards guarded tile
2022-09-11 11:31:27 +03:00
nordsoft
c9eec47304
Fix terrain performance
2022-09-11 11:31:27 +03:00
nordsoft
9a8a37637f
[839] update config
2022-09-11 11:31:27 +03:00
nordsoft
05c931a4c8
[838] update config
2022-09-11 11:31:27 +03:00
nordsoft
9681c88b65
[837] update config
2022-09-11 11:31:27 +03:00