685403c588
Cleanup
2025-01-02 18:12:59 +01:00
a88a994d75
Proper fix for the issue
2025-01-02 18:12:40 +01:00
ce003af4b9
Heavier penalty for routing roads behind monoliths
2025-01-02 17:41:01 +01:00
0e38882694
Fix blocked paths to objects at the bottom of the zone
2025-01-02 17:18:06 +01:00
bc624ab654
Do not add non-existing buildings to H3 towns
...
Such as Mages Guild 4-5 to Fortress, or all 4 special buildings to towns
without them
2025-01-02 13:46:49 +00:00
fe8abd61f9
Updated Czech translation
2025-01-02 09:53:54 +01:00
46442fbcca
Correctly remove unsupported (e.g. era) mods from active preset
2025-01-01 21:01:46 +00:00
ea0c553148
Fix crash on attempt to update mod that depends on unknown mod
2025-01-01 21:01:23 +00:00
698d43e195
Fix crash on attempt to flip empty image
2025-01-01 21:00:43 +00:00
51ceb068a7
Try to handle crash on map selection screen
2025-01-01 21:00:25 +00:00
69ee1a9098
Fix crash on reordering towns from town interface
2025-01-01 20:59:59 +00:00
485361939a
Added information on mod loading failure to inform player on broken mods
2025-01-01 20:59:32 +00:00
657b97202b
Clarified ifdef magic in crash handling
2025-01-01 20:58:30 +00:00
33daf5c199
More robust checks for old saves removal
2025-01-01 20:57:43 +00:00
9aa8ac1e4f
button text
2025-01-01 19:21:20 +01:00
0a42ba8f0a
also hide label
2025-01-01 18:44:28 +01:00
3870ac6c21
option to fix right mouse on some android devices
2025-01-01 18:39:49 +01:00
dfa8a956cc
Merge pull request #5176 from IvanSavenko/ai_upgrades
...
Fix potentially infinite attempts to upgrade units by AI
2024-12-31 16:07:27 +02:00
398319a512
Merge pull request #5177 from IvanSavenko/version_bump_162
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Bump version to 1.6.2
2024-12-31 16:07:16 +02:00
e189d6a737
map editor: fix crash when copying monster
2024-12-31 14:46:23 +01:00
41ef86b800
Bump version to 1.6.2
2024-12-31 13:31:49 +00:00
f9ce95756f
Fix potentially infinite attempts to upgrade units by AI
2024-12-31 13:27:12 +00:00
1fd2c88167
Merge pull request #5164 from Laserlicht/campaign_fix
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[1.6.2] multiple fixes
2024-12-30 21:52:49 +02:00
8bf5c474d6
Merge pull request #5160 from Laserlicht/alt_town
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[1.6.2] show building names with ALT
2024-12-30 21:52:32 +02:00
c5b8a4fd61
static const for globals
2024-12-30 18:31:33 +01:00
c44b91de45
Update client/windows/CCastleInterface.cpp
...
Co-Authored-By: Ivan Savenko <saven.ivan@gmail.com >
2024-12-30 18:13:18 +01:00
5c6ce47371
better fix
2024-12-30 18:08:49 +01:00
e24ab3e3e1
Merge pull request #5162 from Laserlicht/fix_margin
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[1.6.2] fix margin (hd texture)
2024-12-30 14:54:03 +02:00
aa8183ae8f
Merge pull request #5174 from MichalZr6/fix_third_upgrades
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Fix upgrades in Fort and town's dwellings
2024-12-30 14:51:48 +02:00
4e9f052e98
Fix creature upgrades in Fort and town's dwellings
2024-12-30 01:14:57 +01:00
f72084cb26
fix upgrades
2024-12-29 03:15:58 +01:00
0db8794d8b
hide screen also for second custom campaign scen.
2024-12-27 21:40:09 +01:00
7dba34c16e
campaign list workaround
2024-12-27 21:22:45 +01:00
50d3e71468
fix surrender video
2024-12-27 20:17:43 +01:00
97e2480e7d
blink only accessible scenarios
2024-12-27 19:09:01 +01:00
72f498f2c8
add region blink #3601
2024-12-27 18:58:05 +01:00
d657bd8e20
fix campaign scenario order #3601
2024-12-27 18:58:05 +01:00
5396ced0a6
don't showing 3 buttons for sharpsh. upgr. (gelu)
2024-12-27 17:26:47 +01:00
b91be7769c
Merge pull request #5161 from vcmi/beta
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Merge beta -> master
1.6.1
2024-12-26 16:36:12 +02:00
3beb78104e
fix margin (hd texture)
2024-12-26 15:05:30 +01:00
808a643856
Merge pull request #5152 from IvanSavenko/release_161
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Release 1.6.1 + changelog
2024-12-26 15:52:42 +02:00
60435a70e2
Update changelog
2024-12-26 13:50:25 +00:00
ae6db0e4de
Add download counter for 1.6.1
2024-12-26 13:50:25 +00:00
eb319fc15e
show building names with ALT
2024-12-26 14:22:12 +01:00
5f2028a35c
Merge pull request #5156 from IvanSavenko/dwelling_fix
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Simplified building ID logic
2024-12-25 22:01:00 +02:00
b2cf37735d
Merge pull request #5153 from IvanSavenko/first_launch_fix
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Fix issues with first launch tab in offline
2024-12-25 22:00:49 +02:00
65fc50d33b
Simplified building ID logic
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- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
b2407d2002
[launcher] improve a few user-visible strings
2024-12-25 20:57:52 +03:00
a345517776
h3c converter implementation
2024-12-25 18:40:40 +01:00
9ee327c723
Fix issues with first launch tab in offline
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- Do not attempt to install mod if it is not available in (known) repo
- Go immediately to start game tab if there are no mods to install
instead of showing empty tab
2024-12-25 15:08:07 +00:00