Xilmi
a1a03d4b74
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-12 14:54:39 +02:00
Ivan Savenko
29f393e024
Removed hardcoded checks for map objects in favor of analyzing
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rewardable object content
2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e
Converted all h3 banks to rewardable, remove most of hardcoded checks
2024-09-12 12:11:18 +00:00
Xilmi
6193e6224f
Update FuzzyHelper.cpp
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Added Multiplicative danger-modifier to citadels and castles.
2024-08-15 18:14:48 +02:00
Xilmi
5907aae057
Fixed AI not taking hero-strength into account when hero is garrisoned.
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When evaluating their fighting-chance against towns with a garrisoned hero the AI didn't consider the attribute-boosts of the defending hero.
Now it does.
2024-08-11 17:59:10 +02:00
Xilmi
e2e3f9e638
Take hero-stats into account for attacking hero-defended entities
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Instead of using just the strength of the raw army, the hero-stats are now taking into account for the generation of the danger-map.
2024-07-15 17:30:42 +02:00
Andrii Danylchenko
6e641dbdea
#3824 - fix empty army with only commander issues
2024-04-26 23:18:20 +03:00
Andrii Danylchenko
390136e536
NKAI: fix patrolling heroes never retreat and town danger evaluation
2024-04-21 14:23:58 +03:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
8346d71c98
Remove more subID access
2023-11-01 14:44:05 +02:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Andrii Danylchenko
f1a9ae99ee
NKAI: various behavior fixes, undo max_gold_preasure
2023-07-31 22:01:12 +03:00
Ivan Savenko
5cfbdd2967
Partially split CommonConstructors.cpp into few separate files
2023-06-16 17:59:10 +03:00
Ivan Savenko
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
Ivan Savenko
63b197b78a
Converted attributes to use c++17 functionality
2023-04-12 01:03:14 +03:00
Andrii Danylchenko
88fb532d90
NKAI: more fixes to defense and pandora
2023-04-02 10:02:33 +03:00
Andrii Danylchenko
4bf570763a
NKAI: improve neutral town priority handling, reduce priority of objects like star axis
2023-03-12 16:31:15 +02:00
Andrii Danylchenko
148c3436df
NKAI: improve army gathering
2023-03-08 11:53:26 +02:00
Ivan Savenko
3219e322ae
Fixed all non-silenced gcc/clang warnings
2022-12-07 18:05:47 +02:00
Andrii Danylchenko
eeea01d778
NKAI: namespace
2022-10-04 08:40:14 +03:00
Andrii Danylchenko
4f51d3c929
Nullkiller: fix android
2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1806dd8447
Nullkiller: remove AIhelper + refactoring
2021-07-26 21:02:50 +03:00