Ivan Savenko
8c293ce156
First attempt to make per-difficulty configurations for AI
2024-12-05 15:08:04 +00:00
Ivan Savenko
01dd1858e4
Add option to recalculate hitmap on tile reveal
2024-12-01 21:50:28 +00:00
Ivan Savenko
40aa49acff
Fix typo: Absoolute -> Absolute
2024-11-28 14:44:12 +00:00
Ivan Savenko
b25702f15e
expose safeAttackRatio to AI config
2024-11-28 11:53:51 +00:00
Ivan Savenko
00492a60a7
Moved retreat decision-making constants to config
2024-11-28 11:39:36 +00:00
Ivan Savenko
71d9664295
Allow per-difficulty parameters for NKAI
2024-11-27 21:26:06 +00:00
Ivan Savenko
18f5d5bc70
Move pathfinder bucket parameters to nkai-settings
2024-11-26 18:58:34 +00:00
Xilmi
7b407b6432
AI-variant without fuzzy-logic
...
It is now possible to switch to an AI-variant that uses hand-written heuristics for decision-making rather than the FuzzyLite-engine. This is configurable in nkai-settings.json via the new parameter "useFuzzy".
2024-07-07 22:44:52 +02:00
Andrii Danylchenko
1388fb1493
NKAI: port exploration from VCAI
2024-05-20 22:43:23 +03:00
Ivan Savenko
e8e4446886
Simplify NKAI settings loading code
2024-04-22 11:14:58 +03:00
Ivan Savenko
20f323d83c
Added 'useTroopsFromGarrisons' option to NKAI
2024-04-22 11:14:57 +03:00
Andrii Danylchenko
7aff0e63fc
NKAI: fix parallel access to object graph
2024-04-21 12:27:58 +03:00
Alexander Wilms
7d925b3689
Fix typo: Preasure -> Pressure
2024-04-16 21:10:15 +00:00
Andrii Danylchenko
6245adb9a4
NKAI: configurable object graph
2024-03-08 14:39:16 +02:00
Andrii Danylchenko
35429eab52
NKAI: moddable configuration
2024-03-01 22:03:07 +02:00