Xilmi
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5d6877e06d
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-10-20 00:49:17 +02:00 |
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Ivan Savenko
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31095248ab
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Removed typeName and subtypeName properties from CGObjectInstance
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2024-10-13 13:05:50 +00:00 |
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Xilmi
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64c3fbd519
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Update ExecuteHeroChain.cpp
Now resetting the ObjectClusterizer as killing something might change the situation.
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2024-09-01 23:58:47 +02:00 |
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Xilmi
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1d494f049d
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Fix closest way ratio not initialized for ExecuteHeroChain
Fix closest way ratio not initialized for ExecuteHeroChain
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2024-08-24 14:54:00 +02:00 |
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Andrii Danylchenko
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683c363946
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NKAI: whirlpool
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2024-07-21 17:20:54 +03:00 |
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Andrii Danylchenko
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37dc2a38e8
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NKAI: reduce double army loss cases
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2024-07-18 13:38:25 +03:00 |
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Ivan Savenko
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6b8f94e6e7
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Merge remote-tracking branch 'vcmi/master' into develop
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2024-07-11 17:43:44 +00:00 |
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Ivan Savenko
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95d8e447b2
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Remove access to text translation system from AI
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2024-07-03 21:13:55 +00:00 |
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Ivan Savenko
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24b77b0972
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Remove access to hero name translation
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2024-07-03 17:01:38 +00:00 |
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Alexander Wilms
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02e429e973
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Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
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2024-06-24 03:47:19 +02:00 |
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Andrii Danylchenko
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820f0e0c1a
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
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Andrii Danylchenko
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1388fb1493
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NKAI: port exploration from VCAI
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2024-05-20 22:43:23 +03:00 |
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Andrii Danylchenko
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3939c4b9d3
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NKAI: stability fixes and regression
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2024-04-20 14:32:58 +03:00 |
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Andrii Danylchenko
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ed76d8a652
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NKAI: allow multiple tasks to be executed from one calculation
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2024-04-14 16:46:05 +03:00 |
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Andrii Danylchenko
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728f673763
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
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Andrii Danylchenko
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30d9daf62c
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NKAI: improve boat handling by object graph, a set of fixes
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2024-03-28 13:39:15 +02:00 |
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Ivan Savenko
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87957e74c1
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Replaced boost::thread_specific_ptr with thread_local
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2023-08-23 16:32:29 +03:00 |
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Andrii Danylchenko
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b19ac01bf9
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Fuzzy rework, added more defence and gather army routines
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2023-07-31 22:01:10 +03:00 |
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Ivan Savenko
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08cfbe79cf
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
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Ivan Savenko
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ebc7a82c2e
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Converted pathfinder enum's to enum class
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2023-06-21 15:38:57 +03:00 |
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Ivan Savenko
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87fcfa4add
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Removed excessive pathfinder includes
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2023-06-21 12:00:44 +03:00 |
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Ivan Savenko
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acac42291e
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
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Andrii Danylchenko
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8b0c7b6601
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NKAI improve defence and some fixes
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2023-03-07 20:10:58 +02:00 |
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Ivan Savenko
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aeb653c919
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Fix typos
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2023-03-07 00:06:58 +02:00 |
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Ivan Savenko
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fa6f7513e8
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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3219e322ae
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Fixed all non-silenced gcc/clang warnings
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2022-12-07 18:05:47 +02:00 |
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Andrii Danylchenko
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eeea01d778
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NKAI: namespace
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2022-10-04 08:40:14 +03:00 |
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DjWarmonger
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5e2d87abd7
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Update AI/Nullkiller/Goals/ExecuteHeroChain.cpp
Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
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2022-09-14 16:23:13 +02:00 |
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Tomasz Zieliński
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931f4af2df
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typo
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2022-09-14 15:24:39 +02:00 |
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Andrii Danylchenko
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b4241670ba
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fdf0de75d
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Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f832a8b3cd
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Nullkiller: calibration and small behavior fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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223a52b3d1
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Nullkiller: Try to join behavior and goal and see what come out of it.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5344df51c6
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Nullkiller: capture guarded artifacts and other fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9c14ccab8f
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Nullkiller: fixes after first 5 autotesting maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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df78e3243b
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Nullkiller: stabilisation, improve gather army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b7b615ec70
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Nullkiller: stabilisation fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
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af9261d428
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NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6bebb766a6
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Nullkiller AI: new prioritization engine stabilization
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
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b261734905
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Nullkiller AI: new prioritization engine
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
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e6eb9ccc03
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Nullkiller: dismising and hiring hero in order to defend town
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
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84e5e6ac17
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Nullkiller: rework defence a bit
|
2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
1096f2e9e6
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Nullkiller: town portal fixes
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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