Alexander Wilms
bcaa2e5966
AI/VCAI/VCAI.cpp: Remove "e" from "throw" statement to rethrow the original exception.
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The original exception object should be rethrown
2023-10-27 14:29:44 +00:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Ivan Savenko
4f47555977
Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965
MetaIdentifier now uses std::variant internally
2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387
Implement missing functions, fixes linking errors
2023-10-22 16:54:56 +03:00
Ivan Savenko
910ad50417
Fix client & server compilation
2023-10-22 16:54:48 +03:00
Ivan Savenko
0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
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Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Johannes Schauer Marin Rodrigues
f9e1b302c7
some spelling fixes
2023-10-18 01:41:02 +02:00
Ivan Savenko
fd01a25352
Implemented basic version of configurable Witch Hut
2023-10-16 00:12:38 +03:00
nordsoft
fadf086e61
Fix review comments
2023-10-12 13:30:01 +02:00
nordsoft
7ccd4cdcb2
Refactor quests progress
2023-10-11 21:10:42 +02:00
nordsoft
5b10b457cf
Fix code review suggestions
2023-10-11 00:47:19 +02:00
nordsoft
5eeda3cd25
Quests mostly work
2023-10-10 23:44:29 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
nordsoft
1460541ee5
New limiter based quests
2023-10-10 23:44:29 +02:00
Ivan Savenko
46e4d862a5
Fix AI recruitment
2023-10-04 17:47:12 +03:00
Ivan Savenko
39a92cdde3
Add query for dwellings dialog
2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Andrii Danylchenko
ebe155fa95
NKAI: mana recovery
2023-09-30 10:37:36 +03:00
Andrii Danylchenko
2dd0d76412
NKAI: water and air walking
2023-09-30 10:37:32 +03:00
Maxim Korotkov
56061d116e
vcai: Combined cases with the same actions
2023-09-27 09:05:58 +03:00
Maxim Korotkov
f874d27797
AI: removed redundant checks
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The pointers "up" and "down" were checked against nullptr
but it's always non-null
Also added curly braces for if statement. It's good practice
for avoiding shooting yourself to the foot
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
nordsoft
5f2023c8d5
Fix typo
2023-09-23 04:33:08 +02:00
Ivan Savenko
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
2023-09-19 19:24:34 +03:00
Ivan Savenko
c8e6a7cd27
Fixed most common cases of movement actions
2023-09-16 20:07:26 +03:00
Andrii Danylchenko
988531c6cb
Merge pull request #2845 from Alexander-Wilms/fuzzylite
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Support include path of more recent fuzzylite versions
2023-09-16 11:05:55 +03:00
Andrii Danylchenko
a005829a57
NKAI: cancel checking building which needs itself as prerequisite
2023-09-16 11:04:28 +03:00
Alexander Wilms
6c15e5b426
Add include path of a more recent version of fuzzylite, which is required to build it with gcc 12.2.0
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a651f3d13e
2023-09-16 05:13:16 +00:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
ef94e7a78a
Fix build
2023-09-06 16:03:47 +03:00
Ivan Savenko
9fa7a93fb0
Properly pass battleID in all battle netpack's
2023-09-06 16:03:47 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Ivan Savenko
036df2e0ad
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
Ivan Savenko
3a88180494
Separated game and battle callback (server & client only)
2023-09-06 16:03:39 +03:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Evgeniy Meshcheryakov
ecf9b1aa2f
Fix NKAI compilation with NKAI_PATHFINDER_TRACE_LEVEL>=2
2023-09-04 10:08:56 +03:00
Ivan Savenko
f6a4a1ae0c
Merge pull request #2686 from vcmi/fix-battle-freeze
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BattleAI: fix freeze
2023-08-31 01:06:47 +03:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
nordsoft
98f7ed9dfd
Implement player start turn query
2023-08-28 18:56:36 +04:00
Andrii Danylchenko
4b807e01f1
BattleAI: fix freeze
2023-08-27 21:03:55 +03:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Andrii Danylchenko
5f13a0bbda
BattleAI: spellcast fixes and floating point score
2023-08-26 14:17:33 +03:00
Andrii Danylchenko
dc88f14e0b
BattleAI: positive/negative effect multiplier
2023-08-26 13:06:51 +03:00
Andrii Danylchenko
03395a3d8a
TBB for battle AI spellcast an fixes
2023-08-26 13:06:51 +03:00