nordsoft
584dd20943
Progress on server side for rmg
2023-08-21 19:21:22 +04:00
Ivan Savenko
5f7f0ec2ea
Declare enum classes as int8_t
2023-08-21 17:55:49 +03:00
Ivan Savenko
67eaef3520
Fixed few more discovered regressions
2023-08-21 17:55:49 +03:00
Ivan Savenko
013417fb7e
Code cleanup
2023-08-21 17:55:49 +03:00
Ivan Savenko
c516b5a64e
Fixes for several discovered edge cases
2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5
Start of stabilization - battles now start correctly
2023-08-21 17:55:49 +03:00
Ivan Savenko
44832f3797
Split BattleProcessor into few more parts
2023-08-21 17:55:49 +03:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
...
Town selection window
2023-08-20 17:37:45 +04:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
...
Support tutorial
2023-08-19 18:06:15 +04:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Ivan Savenko
83b00bb7c3
Merge pull request #2610 from vcmi/master
...
Merge master -> beta
2023-08-18 12:56:05 +03:00
DjWarmonger
f9564dc8e4
Merge pull request #2563 from vcmi/fix_resources_near_mines
...
Fix resources placed behind mines
2023-08-18 09:12:56 +02:00
Michael
e1e16018d1
code review first batch
2023-08-17 17:29:31 +02:00
Ivan Savenko
daa8a494fc
Merge branch 'release_131' into master
2023-08-17 16:19:20 +03:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders
2023-08-17 10:09:37 +04:00
Ivan Savenko
ef0cd0ba6e
Fixed mod dependencies check on save loading to prevent crashes:
...
- mods that don't affect game objects can be ignored when loading save
- gameplay-affecting mods that were present in save must be active
- gameplay-affecting mods that were not in save must not be active
2023-08-14 23:55:04 +03:00
nordsoft
d26fdaefe4
Battle timer
2023-08-14 23:31:44 +04:00
nordsoft
2ce50915e1
Fix ios compilation
2023-08-14 05:03:50 +04:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
Michael
1d76f456ad
change servercode to make it more robust
2023-08-14 00:08:48 +02:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Andrii Danylchenko
a7859dae39
Battle AI: archangels cast again
2023-08-13 09:08:30 +03:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Tomasz Zieliński
abacb5f0ea
Fix resources placed behind mines
2023-08-12 10:53:25 +02:00
Ivan Savenko
ccf31d19f8
Merge pull request #2558 from IvanSavenko/localization_fix
...
Do not ignore translations for maps & campaigns
2023-08-12 11:24:19 +03:00
DjWarmonger
654489d5d3
Merge pull request #2525 from vcmi/battle-fast-targets
...
Battle fast targets
2023-08-12 09:22:25 +02:00
DjWarmonger
917f846a3a
Merge pull request #2562 from vcmi/fix_artifact_replacement
...
Fix regression with replacing quest artifact
2023-08-12 09:14:21 +02:00
Michael
52f00ec308
extra function: getFormattedDateTime
2023-08-12 01:13:03 +02:00
Michael
4d507f3d8a
format fix
2023-08-12 00:00:35 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname
2023-08-11 23:56:20 +02:00
Tomasz Zieliński
4741bd546f
Fix regression
2023-08-11 20:13:25 +02:00
Tomasz Zieliński
8f450cf253
Fix for monsters spawning at left side of the map
2023-08-11 18:43:22 +02:00
Ivan Savenko
942f8bbf05
Fix possible access to non-existing building
2023-08-11 18:50:39 +03:00
Ivan Savenko
474045194a
Do not ignore translations for maps & campaigns
2023-08-11 16:12:02 +03:00
Tomasz Zieliński
83d97626fe
Merge remote-tracking branch 'origin/beta' into fix_rmg_object_pos
2023-08-11 10:58:26 +02:00
Ivan Savenko
b2de5d32d1
Merge pull request #2546 from vcmi/fix_crash_after_battle
...
Fix crash at battle end
2023-08-11 11:37:30 +03:00
Ivan Savenko
88b23cdce1
Merge pull request #2511 from IvanSavenko/fix_starting_army
...
Fix starting army
2023-08-11 11:36:30 +03:00
Tomasz Zieliński
0252d0f986
Fix hota offset + 2 possible crashes
2023-08-11 07:45:24 +02:00
DjWarmonger
f5926c4023
Merge pull request #2498 from vcmi/fix_roads_in_rock
...
Fix placing road inside underground rock
2023-08-11 07:22:36 +02:00
Michael
2b093b8850
case handling
2023-08-11 01:46:22 +02:00
Tomasz Zieliński
84436f7f18
Throw runtime error explicitely
2023-08-10 18:29:49 +02:00
Tomasz Zieliński
f483f7bb53
Fix crash at battle end
2023-08-10 11:52:31 +02:00
Ivan Savenko
1f9ee6aa38
Merge pull request #2524 from Nordsoft91/reward_canrefuse
...
[1.3.1] Reward can refuse fix
2023-08-09 20:06:26 +03:00
nordsoft
1def98a862
Tutorial implemented
2023-08-09 03:54:09 +04:00
Andrii Danylchenko
ba9998ac66
BattleAI: fast targets optimization
2023-08-08 20:10:29 +03:00
nordsoft
be6f6da397
Fix for canRefuse flag in rewardable building
2023-08-08 19:27:00 +04:00
Ivan Savenko
2e7e8bb52b
Better error message on missing object constructor
2023-08-08 12:50:39 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
...
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
f0ede46186
Clear spell list, not hero army
2023-08-07 19:12:04 +03:00