Ivan Savenko
|
0a858d9a7c
|
Upgrade msvc to include enet and qt translator (#1436)
- Updated MSVC prebuilt package
- Fixed build warnings
|
2023-01-15 23:55:24 +02:00 |
|
Ivan Savenko
|
fc4121f5ec
|
Rechecked & updated offsets of adventure map cursors
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
385dda1c5b
|
Clean surface before using it
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
c6d39da53e
|
MXE compile fix
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
6985f2e050
|
Cursor type can now be set in settings.json
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
26a1c5801b
|
Implemented hardware cursor support
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
9971bdca1b
|
Existing software cursor logic is now in a separate class
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
0e8ee929df
|
Renamed CCursorHandler -> CursorHandler
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
d44e809369
|
Refactoring of CursorHandler, in preparation for HW cursor routines
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
246281e62a
|
Merged vcmi/beta with vcmi/develop
|
2023-01-15 17:46:42 +02:00 |
|
Dydzio
|
4fb5548475
|
Remove unused stuff from code
|
2023-01-15 17:31:32 +02:00 |
|
Dydzio
|
8b2fc5198e
|
Remove condition that causes unintended behavior
|
2023-01-15 17:31:32 +02:00 |
|
Dydzio
|
3596d167a7
|
Adjust code to develop + change place in code where alpha is applied
|
2023-01-15 17:31:32 +02:00 |
|
Dydzio
|
9e7e649d37
|
Gradual fade-in of built building
|
2023-01-15 17:31:32 +02:00 |
|
Ivan Savenko
|
6ea7add4bb
|
Merge pull request #1394 from SoundSSGood/art-move-fix
Artifact movement refactoring
|
2023-01-15 17:29:36 +02:00 |
|
Andrey Filipenkov
|
2f14914120
|
fix Boost deprecation warnings
warnings introduced in v1.81
# Conflicts:
# mapeditor/resourceExtractor/ResourceConverter.cpp
|
2023-01-15 17:28:09 +02:00 |
|
Andrii Danylchenko
|
9f0eb055f9
|
Merge pull request #1426 from vcmi/android-upgrade-sdl
Update android JNI bindings
|
2023-01-15 10:36:32 +02:00 |
|
SoundSSGood
|
a0568823a9
|
swap contitutient
|
2023-01-11 13:17:33 +02:00 |
|
Ivan Savenko
|
1fece0ce18
|
Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
|
2023-01-09 22:07:13 +02:00 |
|
Ivan Savenko
|
bde988ca43
|
Merge pull request #1329 from IvanSavenko/translate_game
Translations support - base functionality for main game texts
|
2023-01-09 20:33:56 +02:00 |
|
Ivan Savenko
|
3e0bb3a7cc
|
Fixed copy-paste error
|
2023-01-09 19:14:21 +02:00 |
|
Ivan Savenko
|
f155a35378
|
Fix positioning of UI elements in BattleWindow
|
2023-01-09 17:25:49 +02:00 |
|
Ivan Savenko
|
c63e79fb28
|
Fix multi-line texts in combat log
|
2023-01-09 17:25:18 +02:00 |
|
Ivan Savenko
|
9308319ac7
|
Added workaround for ~200 ms lag occuring after hero move
|
2023-01-09 13:05:28 +02:00 |
|
Ivan Savenko
|
8526eba6fa
|
Added checks to music player to detect potential freezes
|
2023-01-09 13:05:15 +02:00 |
|
SoundSSGood
|
4005b48360
|
Regressions fixed
|
2023-01-08 23:31:12 +02:00 |
|
SoundSSGood
|
c706b4d419
|
CArtifactsOfHero::artifactMoved updated
|
2023-01-08 23:31:06 +02:00 |
|
SoundSSGood
|
6b7ce798d0
|
artifactTransitionPos created
|
2023-01-08 23:24:13 +02:00 |
|
Ivan Savenko
|
205beb96ed
|
Fix petrification effect
|
2023-01-08 16:25:47 +02:00 |
|
Andrey Filipenkov
|
db98575d10
|
fix unaligned memory access (UB) on Clang/GCC/MSVC
sample UBSAN report:
client/gui/CAnimation.cpp:329:24: runtime error: load of misaligned address 0x62d0004b094f for type 'const ui32' (aka 'const unsigned int'), which requires 4 byte alignment
|
2023-01-08 01:33:26 +02:00 |
|
Ivan Savenko
|
9895dca615
|
Play sound if spell was resisted
|
2023-01-07 14:27:12 +02:00 |
|
Andrii Danylchenko
|
9f9798d3a4
|
Update android JNI bindings
|
2023-01-07 09:26:01 +02:00 |
|
Ivan Savenko
|
d83eedb8dd
|
Fixes #1378 - do not auto-set key color - image might not have one
|
2023-01-06 13:15:52 +02:00 |
|
Ivan Savenko
|
396b7740c3
|
Removed unused variable
|
2023-01-05 17:37:40 +02:00 |
|
SoundSSGood
|
d5cef0c069
|
end of battle art assembling fix
|
2023-01-05 17:37:14 +02:00 |
|
Ivan Savenko
|
4ca22e652d
|
All projectile animations now use time-based speed
|
2023-01-05 15:26:29 +02:00 |
|
Ivan Savenko
|
a25214ae71
|
Fixes graphical artifacts on toggling stack queue visibility
Battlefield rendering now uses local coordinates
|
2023-01-05 14:16:01 +02:00 |
|
Ivan Savenko
|
c6c6d9e58e
|
Redraw battle log on sending chat message
|
2023-01-05 13:05:16 +02:00 |
|
Ivan Savenko
|
428fe0406b
|
Fix visibility of embedded battle queue
|
2023-01-05 12:57:34 +02:00 |
|
Ivan Savenko
|
d8a70de068
|
Improved ordering of movement animation, fixes potential visual artifact
|
2023-01-04 23:04:48 +02:00 |
|
Ivan Savenko
|
e422fcd092
|
Play spell sound on Lich/Magog attack
|
2023-01-04 21:55:15 +02:00 |
|
Ivan Savenko
|
d2fe31e224
|
Fix obstacles (e.g. Quicksands) animation speed
|
2023-01-04 21:39:32 +02:00 |
|
Ivan Savenko
|
6b2490903d
|
Fix casting of massive spells by creatures
|
2023-01-04 21:26:13 +02:00 |
|
Ivan Savenko
|
21196e822f
|
Fixed blue tint for clones
|
2023-01-04 19:36:18 +02:00 |
|
Ivan Savenko
|
d157735846
|
Initialize new animations if current one is over
|
2023-01-04 18:15:26 +02:00 |
|
Ivan Savenko
|
397ea90040
|
Do not show selection highlight during stack teleporting
|
2023-01-04 17:45:08 +02:00 |
|
Ivan Savenko
|
d712a6b896
|
Do not play mouse-over animation on petrified creatures
|
2023-01-04 17:23:13 +02:00 |
|
Ivan Savenko
|
d8c4209ded
|
Movement animation is now more smooth at high animation speeds
|
2023-01-04 17:21:40 +02:00 |
|
Ivan Savenko
|
7657115c5a
|
Fix battleQueue positioning on toggling hotkey
|
2023-01-04 16:40:38 +02:00 |
|
Ivan Savenko
|
ffb37f067a
|
Support for player-colored images in configurable UI
|
2023-01-04 16:40:15 +02:00 |
|