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Commit Graph

716 Commits

Author SHA1 Message Date
5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00
28d5c184a9 Mines and object visitable once per week working. 2008-07-31 10:35:22 +00:00
03287540c7 Further code for objects (mines) - not finished. 2008-07-30 21:27:15 +00:00
b4f383f196 Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
3247a9a4dd Rewrote hero moving code. Seems to be working. 2008-07-28 12:44:08 +00:00
62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 2008-07-27 17:07:37 +00:00
b3c5f19c0d Proper initialization of the first turn. 2008-07-26 13:57:32 +00:00
b72d065265 Minor changes/cleanups. Adventure map is shown :) 2008-07-26 06:39:44 +00:00
0c139e72f5 More changes for netcode/serialization
Removed not needed stuff
2008-07-25 17:28:28 +00:00
358ab062eb Base for netcode 2008-07-09 17:22:28 +00:00
9422b0d9ca Experimantal parts of netcode 2008-07-03 15:03:32 +00:00
ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors.
Further changes for netcode.
2008-06-30 00:06:41 +00:00
c7dde147c3 More moving / minor changes 2008-06-19 06:08:05 +00:00
d251597617 Moved objecthandler / minor 2008-06-17 17:48:32 +00:00
d5b0bdcf9e A little threading and minor changes. 2008-06-16 10:51:14 +00:00
300d540663 More changes / project files. 2008-06-14 10:20:18 +00:00