Ivan Savenko
4a24da3804
Merge pull request #3114 from Laserlicht/fix-highscore
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fix high scores screen
2023-11-03 15:51:37 +02:00
Laserlicht
8a9f10ec3a
fix asset failures
2023-10-31 22:05:22 +01:00
Alexander Wilms
5cbc75d3b7
Merge remote-tracking branch 'upstream/develop' into develop
2023-10-29 13:35:37 +00:00
Alexander Wilms
f01ec55d21
Use the "nullptr" literal.
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"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Laserlicht
c1707bcc71
fix datatype
2023-10-27 18:52:25 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
nordsoft
c8452355ce
Revert "Merge pull request #2959 from Alexander-Wilms/faster-server-connection"
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This reverts commit 43636af2e4
, reversing
changes made to aed2e360ba
.
# Conflicts:
# client/CServerHandler.cpp
2023-10-14 22:52:24 +02:00
Nordsoft91
4ae123e2a1
Merge pull request #3038 from Alexander-Wilms/connection-error-window
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Show info dialog when connection to multiplayer server fails
2023-10-12 00:16:04 +02:00
Alexander Wilms
7c627d8163
Show info dialog when connection to multiplayer server fails
2023-10-10 18:11:11 +02:00
Nordsoft91
b6da60b105
Merge pull request #3023 from Laserlicht/video_audio
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audio from SMK video file
2023-10-10 00:40:33 +02:00
Laserlicht
89a39fcfc0
code review
2023-10-08 20:27:56 +02:00
Nordsoft91
43636af2e4
Merge pull request #2959 from Alexander-Wilms/faster-server-connection
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Sleep for 10 ms instead of 1000 ms while waiting for server connection
2023-10-08 17:21:57 +02:00
Laserlicht
be2b3afe48
implements sounds
2023-10-08 12:49:59 +02:00
Alexander Wilms
c8f1512a3f
Use correct address to decide whether we're connecting to a remote server or a local one
2023-10-06 23:33:51 +02:00
Ivan Savenko
e322d0a084
Merge pull request #2966 from IvanSavenko/simplify_ui_lock
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Simplified locking of game UI state
2023-10-04 16:50:23 +03:00
nordsoft
6da605ff83
Campaign meta strings
2023-09-28 00:10:28 +02:00
nordsoft
03c099d4fd
First steps
2023-09-27 22:53:13 +02:00
Ivan Savenko
d6b9fa8fbd
Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
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- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Ivan Savenko
71a1ed816a
Merge pull request #2892 from Laserlicht/highscore_menu
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Highscore Menu & end video
2023-09-27 15:48:47 +03:00
Laserlicht
242e0ffa4a
fix playername
2023-09-26 22:06:04 +02:00
Laserlicht
2738dc3190
better approach for redrawing
2023-09-26 21:12:04 +02:00
Laserlicht
c3373ea34c
code review
2023-09-25 18:06:40 +02:00
Laserlicht
68e536c290
code review
2023-09-24 02:00:42 +02:00
Laserlicht
e69b91fbdd
fix layer problem
2023-09-23 23:44:12 +02:00
Laserlicht
41b03e7c5b
fixed some edge cases
2023-09-23 23:11:17 +02:00
Laserlicht
96df11a6f2
always show actual entry
2023-09-23 22:45:38 +02:00
Laserlicht
8a0565eb9b
use vector
2023-09-23 22:15:05 +02:00
Laserlicht
6f8b62d77d
codereview
2023-09-23 20:41:30 +02:00
Laserlicht
ca96749c45
workaround for missing video
2023-09-23 16:28:28 +02:00
Laserlicht
06895e6733
fine tuning
2023-09-23 15:11:48 +02:00
Laserlicht
e3edcb6cd8
rmb; bugfix; tabs
2023-09-23 14:51:39 +02:00
Laserlicht
d2398b804a
implement adding
2023-09-23 13:14:45 +02:00
Laserlicht
049f90159d
highlight preparation
2023-09-23 01:53:45 +02:00
Laserlicht
d3f007453d
win screen ready
2023-09-23 01:36:01 +02:00
Laserlicht
901a33bf1d
calculation
2023-09-23 01:03:15 +02:00
Laserlicht
1a0f5cf159
calc preperation
2023-09-23 00:21:36 +02:00
Laserlicht
30c6cf3b98
video & audio correction; win/lose
2023-09-22 21:45:12 +02:00
Laserlicht
a4cb74f0dc
highscore input window
2023-09-22 20:39:20 +02:00
Laserlicht
909b06f7c1
draw images
2023-09-22 02:19:31 +02:00
Laserlicht
92b0e2b400
initial highscore support
2023-09-22 01:39:35 +02:00
Laserlicht
5fd2eee3e8
code review
2023-09-21 21:27:06 +02:00
Laserlicht
4d8414bd3d
unlock functionality
2023-09-20 23:06:32 +02:00
Laserlicht
dfb5ccbeaf
add persistent storage & completed campaign support
2023-09-20 22:18:53 +02:00
Laserlicht
52b86eb9c1
get back to campaignmenu
2023-09-20 21:18:13 +02:00
Laserlicht
34182069f5
campaignset
2023-09-20 03:13:54 +02:00
Laserlicht
1c68937d95
new approach
2023-09-15 15:26:14 +02:00
Laserlicht
42d2257f19
VCMI credits
2023-09-15 15:26:14 +02:00
Laserlicht
994da3fcf2
code review
2023-09-11 14:44:07 +02:00
Laserlicht
fa19ed4e7c
format
2023-09-11 14:11:16 +02:00
Laserlicht
00f07f93d1
wait while audio playing; no audio on custom campaigns
2023-09-11 14:04:44 +02:00