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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-23 21:29:13 +02:00

12 Commits

Author SHA1 Message Date
Ivan Savenko
79b7518b0e Unified Json randomization logic for all entity types 2023-10-16 00:12:38 +03:00
nordsoft
b7568a160c Fixes 2023-10-10 23:44:29 +02:00
nordsoft
d7d435dcb7 Add game pause 2023-10-08 16:03:57 +02:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Ivan Savenko
fc4dfda00f Added support for concurrent battles to gamestate and server 2023-09-06 16:03:02 +03:00
Ivan Savenko
1a82280cb2 Fix build 2023-09-05 13:16:08 +03:00
Ivan Savenko
609f25f344 Add sanity check 2023-09-04 22:43:16 +03:00
Ivan Savenko
b6a1a8f0da Json Serializer should now use identifers storage properly 2023-09-04 22:23:20 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
Ivan Savenko
a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Ivan Savenko
e2718db791 Converted several enumerations into constants 2023-08-25 13:38:02 +03:00