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Commit Graph

6679 Commits

Author SHA1 Message Date
Laserlicht
e73cb7f45b
Update client/windows/CCreatureWindow.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-11-13 20:03:20 +01:00
Laserlicht
988d36bd13 sorted 2024-11-02 15:46:20 +01:00
Laserlicht
74b4fbfceb small fix 2024-11-02 15:19:39 +01:00
Laserlicht
0ab4b66026 better approach for scrollbar 2024-11-02 15:16:38 +01:00
Laserlicht
9009dffebd add "other" for bonus display 2024-11-02 14:51:33 +01:00
Laserlicht
17ee363d8d changed bonus source text pos 2024-11-02 14:37:21 +01:00
Laserlicht
5a72a65b31 add labels 2024-11-02 13:59:09 +01:00
Laserlicht
440e9a6575 assign colors for bonuses 2024-11-02 13:05:10 +01:00
Laserlicht
3038e5140a add color frames; remove scrollbar 2024-11-01 19:02:51 +01:00
Ivan Savenko
0969871835
Merge branch 'develop' into mechanical_bonus 2024-10-31 15:14:51 +02:00
Ivan Savenko
e714a02063
Merge pull request #4849 from IvanSavenko/map_encoding
Better handling of encoding detection for maps and campaigns
2024-10-31 15:07:36 +02:00
kodobi
2678665f67 Resolve merge conflict 2024-10-30 18:48:09 +01:00
kodobi
44f479be89
Merge branch 'vcmi:develop' into bugfix/fix-ballista-damage-range-display 2024-10-30 18:41:29 +01:00
kodobi
0a0692061d Merge branch 'bugfix/fix-ballista-damage-range-display' of https://github.com/kodobi/vcmi into bugfix/fix-ballista-damage-range-display 2024-10-30 18:39:11 +01:00
kodobi
b82444ba43 Fix ballista damage range display
- Adjusted the displayed damage range of ballista to reflect the changes in hero/es attack skill like in OH3.
- Added checks to ensure the battle interface and relevant heroes are valid before calculating damage.
2024-10-30 18:35:35 +01:00
Ivan Savenko
f8b1f40abb
Merge pull request #4348 from MichalZr6/hill_fort_changes
Hill Fort unavailable upgrade and status bar new messages
2024-10-30 14:00:35 +02:00
Ivan Savenko
22f517686d Better handling of encoding detection for maps and campaigns
Now VCMI will use either preferred language or install language to load
maps and campaigns that are part of "core" mod, or, in other words -
placed in Maps directory of H3 data (like most of manually downloaded
maps and campaigns are)

If game data is in English, then game can safely use encoding of player-
selected language (such as Chinese) to load maps. After all, both GBK
and all Win-125X encoding are superset of ASCII, so English map will
always load up correctly.

Maps that are part of a mod still use mod language as before - it is up
to mod maker to correctly set up mod language.
2024-10-30 11:54:35 +00:00
Ivan Savenko
f12119f86c
Merge pull request #4812 from SoundSSGood/secSkillPlace
[Hota] SeafaringAcademy. Initial PR
2024-10-30 13:33:39 +02:00
kodobi
389f8b678b Fix ballista damage range display
- Adjusted the displayed damage range of ballista to reflect the changes in hero/es attack skill like in OH3.
- Added checks to ensure the battle interface and relevant heroes are valid before calculating damage.
- Correctly retrieve the ballista status from the hero's war machine slot.
2024-10-29 20:44:31 +01:00
SoundSSGood
1fcd750774 suggested changes 2024-10-28 21:58:35 +02:00
Ivan Savenko
a97deea563
Merge pull request #4824 from IvanSavenko/translate_fix
Fixes for issues with translations
2024-10-28 12:56:50 +02:00
Ivan Savenko
72b0062ae3 Better integration of wog commanders translation 2024-10-26 14:21:05 +00:00
Ivan Savenko
d1164ab9a9 Integrated exchange window translation into vcmi 2024-10-26 13:09:09 +00:00
Ivan Savenko
565c02d61c Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
Ivan Savenko
638bc174c3 Fix crash on exporting maps for translation 2024-10-25 21:41:24 +00:00
Ivan Savenko
26fecbf2ca Simplify income calculation in kingdom overview, account for flaggables 2024-10-25 19:08:13 +00:00
Ivan Savenko
ee59bc4e71 Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
Laserlicht
53b7c5da6f added MECHANICAL bonus 2024-10-24 21:30:51 +02:00
Ivan Savenko
1826b5bbdf
Merge pull request #4802 from Laserlicht/crash_fix
fix crash & shortcut & layout
2024-10-23 22:23:33 +03:00
SoundSSGood
83279211e6 CSecSkillPlace done 2024-10-23 15:01:56 +03:00
SoundSSGood
03b4733c64 CSecSkillPlace 2024-10-22 01:54:04 +03:00
SoundSSGood
7955960901 CTradeableItem refactoring 2024-10-22 01:54:00 +03:00
SoundSSGood
573bb6abc6 CArtPlace now works with artifact ID 2024-10-20 12:56:54 +03:00
Laserlicht
185d036d78 no scrollbar for hotseat title (with ttf fonts) 2024-10-20 03:16:57 +02:00
Laserlicht
98b912dab8 optimize layout 2024-10-20 02:26:40 +02:00
Laserlicht
94606ba5a3 campaign map description size 2024-10-20 02:13:50 +02:00
Laserlicht
2ea2a3150e fix shortcuts with Modifier Key 2024-10-19 15:59:02 +02:00
Laserlicht
1df1177506 fix for defect mp3 2024-10-19 13:45:20 +02:00
Laserlicht
59dae43a74
fix remembering last map 2024-10-17 02:12:41 +02:00
Ivan Savenko
c25aef8f48
Merge pull request #4766 from SoundSSGood/fused-artifacts
Fused artifacts
2024-10-16 15:08:20 +03:00
Ivan Savenko
52e0899d6f
Merge pull request #4780 from Laserlicht/text_pos_fix
fix: campaign video scrolling for short texts
2024-10-15 18:01:52 +03:00
Ivan Savenko
c4e708831c
Merge pull request #4777 from Laserlicht/backround_voice
fix: lower background music while campaign audio plays
2024-10-15 18:01:17 +03:00
Ivan Savenko
da0ec2c607
Merge pull request #4776 from Laserlicht/audio_playback
fix: audio playback after using Back button
2024-10-15 18:00:44 +03:00
SoundSSGood
86d5c05ffa Fused identical artifacts 2024-10-15 16:51:29 +03:00
Laserlicht
d65938fa17 fix campaign video scrolling for short texts 2024-10-14 23:26:24 +02:00
Laserlicht
cb6fa74cc4 lower background music while campaign audio plays 2024-10-14 21:02:49 +02:00
Ivan Savenko
94a0de716a
Merge pull request #4772 from Laserlicht/mixer_audio_duration
fix: use sdl mixer to get audio duration
2024-10-14 21:51:49 +03:00
Laserlicht
b2da317906 fixes audio playback after using Back button 2024-10-14 20:26:31 +02:00
Laserlicht
9ed4dbaeb4 Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
Laserlicht
3f59942b04 code review 2024-10-14 19:28:38 +02:00