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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-02 23:07:36 +02:00

7142 Commits

Author SHA1 Message Date
Ivan Savenko
a4052d0cf4 Fix corrupted display of H3 fonts when xbrz is in use 2025-01-26 11:18:21 +00:00
Ivan Savenko
ca3e88ea30 Fix crash on loading saved game 2025-01-26 11:16:53 +00:00
Ivan Savenko
f858a6e04b
Merge pull request #5266 from MichalZr6/battlefield
Minor fixes to BattleHexArray. BattleHex'es as const reference where possible.
2025-01-25 17:44:14 +02:00
Ivan Savenko
722d68643f
Merge pull request #5306 from IvanSavenko/xbrz_foreground
[1.6.4?] Move xbrz upscaling from foreground thread to background
2025-01-25 17:23:46 +02:00
Ivan Savenko
9a1c2a5800
Merge pull request #5317 from Laserlicht/search_inp
[1.6.4] improved text search
2025-01-25 13:54:27 +02:00
Ivan Savenko
5ea4014589
Merge pull request #5304 from IvanSavenko/oneway_ai
Enable one-way monoliths for AI
2025-01-25 13:42:31 +02:00
Ivan Savenko
301086d956 Support for shadow, overlay and player-colored premade images for 1x 2025-01-24 19:49:30 +00:00
Laserlicht
0035b2346a optimized search input 2025-01-23 23:50:04 +01:00
Laserlicht
3c104d0e4b
max width 2025-01-23 22:12:40 +01:00
Laserlicht
38d3426a3b
thieves guild icons instead of text 2025-01-23 21:47:49 +01:00
Ivan Savenko
32391dc7a9 Pathfinder cache is now stored separately per playerBlocked
- human player will now use pathfinder settings from config (as before)
- nullkiller AI will now use its own, modified settings
- added option to configure NKAI usage of monolith to config
- fixed pathfinder costs not updating on receiving levelup
2025-01-23 15:28:44 +00:00
Ivan Savenko
c3fb76b56f Offloaded xbrz upscaling to background threads 2025-01-21 21:15:21 +00:00
Ivan Savenko
391986e0ba Moved image scaling & optimization logic to separate classes 2025-01-21 21:15:21 +00:00
Ivan Savenko
68bac73632 Initial part of background scaling 2025-01-21 21:15:21 +00:00
Ivan Savenko
c9dd3dab5d Fix loading of pre-scaled assets 2025-01-21 21:15:21 +00:00
Ivan Savenko
668bf63fc0 Remove access to internal surface of Canvas 2025-01-21 21:15:21 +00:00
Ivan Savenko
4a600a9d4c Reworked image container classes for easier support of new features 2025-01-21 21:15:21 +00:00
Ivan Savenko
2ee5f2df02
Merge pull request #5295 from IvanSavenko/bugfixing
[1.6.4] Bugfixing for recently reported issues
2025-01-21 15:50:02 +02:00
MichalZr6
a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 2025-01-21 13:23:17 +01:00
MichalZr6
ecdd394bb1 Use BattleHex as const ref wherever possible
Minor Fixes
Drop unused function from BattleHexArray
2025-01-21 13:23:17 +01:00
Ivan Savenko
2ac2a08d2c
Merge pull request #5296 from Laserlicht/right_drag
[1.6.4] Fix Smooth Map Dragging for RMB
2025-01-20 16:23:53 +02:00
Ivan Savenko
9cf75713d0 Fix possible crash on opening unit window if unit has both ability and
artifact bonus
2025-01-19 16:08:29 +00:00
Ivan Savenko
4912e92f33 Try to fix possible crash on statistics window 2025-01-19 12:40:17 +00:00
Ivan Savenko
82b81a7853 Added better error reporting for unclear crashes 2025-01-19 12:39:22 +00:00
Laserlicht
2ebf1daf0d add smooth drag for RMB & fix drag for new windows 2025-01-19 00:30:23 +01:00
Ivan Savenko
59cdd46490 Possible fix for crash on opening creature/commander window 2025-01-18 19:45:34 +00:00
Laserlicht
c1e709e8c4
fix video background 2025-01-18 20:35:01 +01:00
Ivan Savenko
364286e1b9
Merge pull request #5287 from Laserlicht/xbrz_fix
[1.6.x] fix canvas fillTexture
2025-01-18 15:38:14 +02:00
Laserlicht
24a39a8b48 clear generated assets only on client 2025-01-17 19:27:33 +01:00
Laserlicht
604c466ebd
fix canvas fillTexture 2025-01-17 01:23:14 +01:00
Ivan Savenko
ffc118f605
Merge pull request #5225 from GeorgeK1ng/menu_tweak
Various main menu improvements
2025-01-15 15:10:35 +02:00
George King
8d9c28685c
MuMap FallBack + campaign buttons displaying validation 2025-01-12 11:35:06 +01:00
Ivan Savenko
a44bbf4527
Merge pull request #5044 from MichalZr6/battle_hex_array
New container for BattleHexes. Refactors aiming for quick-battle better performance.
2025-01-10 15:32:05 +02:00
Ivan Savenko
920a66edb1 Merge branch 'beta' into 'develop' 2025-01-10 13:04:52 +00:00
Ivan Savenko
662e0f8541
Merge pull request #5222 from kambala-decapitator/use-sdl_ttf-type
use TTF_Font from SDL_ttf directly
2025-01-09 12:58:34 +02:00
Ivan Savenko
9fe8ee9380 Fix size of tiny popup windows, such as terrain right-click 2025-01-08 14:33:30 +00:00
MichalZr6
dbe82b94f6 Changes following review:
- shared_ptr for destructibleEnemyTurns instead of raw pointer
- drop implicit int conversion for BattleHex class
  and implement toInt() instead
- implement necessary operators in BattleHex
- adjust code to work properly with JSON serializer
2025-01-08 07:24:43 +01:00
George King
f3d48ecc3a
Ability to use random progress bar 2025-01-08 00:16:55 +01:00
George King
905eac24ae
Multiplayer menu improvements 2025-01-07 19:30:26 +01:00
Ivan Savenko
2ca77ed6ec Fix possible crash on invalid upscaling filter set in config 2025-01-07 15:06:26 +00:00
Ivan Savenko
ed2825d4f2 Fix possible crash on corrupted video file 2025-01-07 15:05:25 +00:00
Ivan Savenko
9f1cd69480 Fix visualization of AI object graph 2025-01-07 14:06:09 +00:00
Andrey Filipenkov
3db1a01080 use TTF_Font from SDL_ttf directly 2025-01-07 12:09:11 +03:00
MichalZr6
4031006317 Drop battle elapsed time measurement, restore avHexes.
Github validation report fixes.
2025-01-06 23:28:47 +01:00
MichalZr6
dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers.
- Moved short, frequently used functions to the BattleHex header for inlining
- Made BattleHex a class with a private hex value
- Moved getClosestTile implementation back to BattleHex
- Enabled access to static precomputed data in BattleHexArray via BattleHex
(note: circular dependency prevented static precomputed containers being directly placed in BattleHex)
2025-01-06 23:28:46 +01:00
MichalZr6
ac8104d56d SonarCloud recomendations.
Code review follow-up:
- Replace std::vector with boost::small_vector
- Rename function merge to insert
2025-01-06 23:28:45 +01:00
MichalZr6
7a8edff419 minor fixes 2025-01-06 23:28:44 +01:00
MichalZr6
8c3a417527 Cleanup 2025-01-06 23:18:20 +01:00
MichalZr6
a99274d72e BattleHexArray - new container for BattleHexes 2025-01-06 23:18:18 +01:00
MichalZr6
f792eb2da5 Add time measurement for auto-battle 2025-01-06 23:13:55 +01:00