Ivan Savenko
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4986b9031d
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Use timers for turns only if turn timer is set and for pvp battles -
only if unit timer is set to avoid "bad" edge case where player can
completely run out of time
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2023-12-22 18:40:28 +02:00 |
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Ivan Savenko
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fc595c5d84
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propagate turn timer state every second to ensure correct UI
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2023-12-22 18:40:28 +02:00 |
|
Ivan Savenko
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f834cb3d99
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Display different timers separately when applicable
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2023-12-22 18:40:28 +02:00 |
|
Ivan Savenko
|
861c53059e
|
Added callbacks for preset dropdowns
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
|
653304b004
|
Implemented accumulating timers, rename creature timer to unit timer
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2023-12-07 13:57:16 +02:00 |
|
Ivan Savenko
|
b88a8da4e8
|
Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
|
Ivan Savenko
|
1f1f978328
|
Fixed battle replay
|
2023-09-06 16:03:47 +03:00 |
|
Ivan Savenko
|
fc4dfda00f
|
Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
|
nordsoft
|
e85eb36bbd
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Battle timer fix
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2023-09-02 13:14:24 +04:00 |
|
nordsoft
|
9cd3b537ad
|
Add turn timer allowed option
|
2023-09-02 03:17:32 +04:00 |
|
nordsoft
|
00216168bf
|
Timer works as designed
|
2023-08-30 03:44:09 +04:00 |
|
nordsoft
|
cc3ca9a41e
|
Timers fixes
|
2023-08-30 03:33:59 +04:00 |
|
nordsoft
|
9a42abe2a7
|
Extended timer info to exhange between client and server
|
2023-08-30 03:11:46 +04:00 |
|
nordsoft
|
b4c20734f3
|
Support timer logic for pve and pvp
|
2023-08-30 02:17:29 +04:00 |
|
nordsoft
|
03496e6738
|
Code review fixes
|
2023-08-29 15:48:42 +04:00 |
|
nordsoft
|
21af69e0b7
|
Fix timer synchornization
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
68b11dbe38
|
Fix no-base turn timer
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
15f57a0817
|
Timer enabler
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
2c61d1b23f
|
Use precision clocks for timer
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
7dc1717ec6
|
Handle timer for tactic phase
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
4ee47b01ae
|
Make possible to play with different timers independently
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
6226ddf4a7
|
Fix potential concurrenccy issues
|
2023-08-28 19:45:15 +04:00 |
|
nordsoft
|
0bb352565a
|
Fix creature timer update
|
2023-08-28 17:12:08 +04:00 |
|
nordsoft
|
0bc2302f1f
|
Fix battle timer logic
|
2023-08-28 17:12:08 +04:00 |
|
Ivan Savenko
|
f9410145d6
|
Fix handling of "7 days without town" loss condition
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
a19cdb57ba
|
Fix handling of turn order in case of player defeat
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
d83aa828f6
|
Fix turn ending
|
2023-08-24 23:34:33 +03:00 |
|
Ivan Savenko
|
c4bc6840ea
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
|
nordsoft
|
fb21620c60
|
Fix battle timer reset after refactoring
|
2023-08-22 14:14:50 +04:00 |
|
nordsoft
|
dd3e9f102b
|
Fix game crash at AI turn
|
2023-08-22 02:08:42 +04:00 |
|
nordsoft
|
7b4b01a280
|
Adopt turn timer to battle refactoring
|
2023-08-22 01:49:50 +04:00 |
|
nordsoft
|
a09cb23a85
|
Better handling other players for turn timer
|
2023-08-20 04:06:52 +04:00 |
|
nordsoft
|
d4ab3087cb
|
Disable timer for AI players
|
2023-08-19 19:00:08 +04:00 |
|
nordsoft
|
d26fdaefe4
|
Battle timer
|
2023-08-14 23:31:44 +04:00 |
|
nordsoft
|
e414af221b
|
Move turn timer logic from GameHandler class
|
2023-08-14 03:20:27 +04:00 |
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