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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-27 21:49:10 +02:00

18888 Commits

Author SHA1 Message Date
Ivan Savenko
3ce1c377d2
Merge pull request #5182 from IvanSavenko/crashfixes
[1.6.2] Crashfixes for bugs discovered via Google Play
2025-01-02 21:38:25 +02:00
Ivan Savenko
a3b02d1795
Merge pull request #5184 from IvanSavenko/ai_building_fix
Do not add non-existing buildings to H3 towns
2025-01-02 21:35:50 +02:00
Tomasz Zieliński
685403c588 Cleanup 2025-01-02 18:12:59 +01:00
Tomasz Zieliński
a88a994d75 Proper fix for the issue 2025-01-02 18:12:40 +01:00
Tomasz Zieliński
ce003af4b9 Heavier penalty for routing roads behind monoliths 2025-01-02 17:41:01 +01:00
Tomasz Zieliński
0e38882694 Fix blocked paths to objects at the bottom of the zone 2025-01-02 17:18:06 +01:00
Ivan Savenko
bc624ab654 Do not add non-existing buildings to H3 towns
Such as Mages Guild 4-5 to Fortress, or all 4 special buildings to towns
without them
2025-01-02 13:46:49 +00:00
George King
fe8abd61f9
Updated Czech translation 2025-01-02 09:53:54 +01:00
Ivan Savenko
46442fbcca Correctly remove unsupported (e.g. era) mods from active preset 2025-01-01 21:01:46 +00:00
Ivan Savenko
ea0c553148 Fix crash on attempt to update mod that depends on unknown mod 2025-01-01 21:01:23 +00:00
Ivan Savenko
698d43e195 Fix crash on attempt to flip empty image 2025-01-01 21:00:43 +00:00
Ivan Savenko
51ceb068a7 Try to handle crash on map selection screen 2025-01-01 21:00:25 +00:00
Ivan Savenko
69ee1a9098 Fix crash on reordering towns from town interface 2025-01-01 20:59:59 +00:00
Ivan Savenko
485361939a Added information on mod loading failure to inform player on broken mods 2025-01-01 20:59:32 +00:00
Ivan Savenko
657b97202b Clarified ifdef magic in crash handling 2025-01-01 20:58:30 +00:00
Ivan Savenko
33daf5c199 More robust checks for old saves removal 2025-01-01 20:57:43 +00:00
Laserlicht
9aa8ac1e4f button text 2025-01-01 19:21:20 +01:00
Laserlicht
0a42ba8f0a also hide label 2025-01-01 18:44:28 +01:00
Laserlicht
3870ac6c21 option to fix right mouse on some android devices 2025-01-01 18:39:49 +01:00
Ivan Savenko
dfa8a956cc
Merge pull request #5176 from IvanSavenko/ai_upgrades
Fix potentially infinite attempts to upgrade units by AI
2024-12-31 16:07:27 +02:00
Ivan Savenko
398319a512
Merge pull request #5177 from IvanSavenko/version_bump_162
Bump version to 1.6.2
2024-12-31 16:07:16 +02:00
godric3
e189d6a737 map editor: fix crash when copying monster 2024-12-31 14:46:23 +01:00
Ivan Savenko
41ef86b800 Bump version to 1.6.2 2024-12-31 13:31:49 +00:00
Ivan Savenko
f9ce95756f Fix potentially infinite attempts to upgrade units by AI 2024-12-31 13:27:12 +00:00
Ivan Savenko
1fd2c88167
Merge pull request #5164 from Laserlicht/campaign_fix
[1.6.2] multiple fixes
2024-12-30 21:52:49 +02:00
Ivan Savenko
8bf5c474d6
Merge pull request #5160 from Laserlicht/alt_town
[1.6.2] show building names with ALT
2024-12-30 21:52:32 +02:00
Laserlicht
c5b8a4fd61 static const for globals 2024-12-30 18:31:33 +01:00
Laserlicht
c44b91de45 Update client/windows/CCastleInterface.cpp
Co-Authored-By: Ivan Savenko <saven.ivan@gmail.com>
2024-12-30 18:13:18 +01:00
Laserlicht
5c6ce47371 better fix 2024-12-30 18:08:49 +01:00
Ivan Savenko
e24ab3e3e1
Merge pull request #5162 from Laserlicht/fix_margin
[1.6.2] fix margin (hd texture)
2024-12-30 14:54:03 +02:00
Ivan Savenko
aa8183ae8f
Merge pull request #5174 from MichalZr6/fix_third_upgrades
Fix upgrades in Fort and town's dwellings
2024-12-30 14:51:48 +02:00
MichalZr6
4e9f052e98 Fix creature upgrades in Fort and town's dwellings 2024-12-30 01:14:57 +01:00
Laserlicht
f72084cb26 fix upgrades 2024-12-29 03:15:58 +01:00
Laserlicht
0db8794d8b hide screen also for second custom campaign scen. 2024-12-27 21:40:09 +01:00
Laserlicht
7dba34c16e campaign list workaround 2024-12-27 21:22:45 +01:00
Laserlicht
50d3e71468 fix surrender video 2024-12-27 20:17:43 +01:00
Laserlicht
97e2480e7d blink only accessible scenarios 2024-12-27 19:09:01 +01:00
Laserlicht
72f498f2c8 add region blink #3601 2024-12-27 18:58:05 +01:00
Laserlicht
d657bd8e20 fix campaign scenario order #3601 2024-12-27 18:58:05 +01:00
Laserlicht
5396ced0a6 don't showing 3 buttons for sharpsh. upgr. (gelu) 2024-12-27 17:26:47 +01:00
Ivan Savenko
b91be7769c
Merge pull request #5161 from vcmi/beta
Merge beta -> master
1.6.1
2024-12-26 16:36:12 +02:00
Laserlicht
3beb78104e fix margin (hd texture) 2024-12-26 15:05:30 +01:00
Ivan Savenko
808a643856
Merge pull request #5152 from IvanSavenko/release_161
Release 1.6.1 + changelog
2024-12-26 15:52:42 +02:00
Ivan Savenko
60435a70e2 Update changelog 2024-12-26 13:50:25 +00:00
Ivan Savenko
ae6db0e4de Add download counter for 1.6.1 2024-12-26 13:50:25 +00:00
Laserlicht
eb319fc15e show building names with ALT 2024-12-26 14:22:12 +01:00
Ivan Savenko
5f2028a35c
Merge pull request #5156 from IvanSavenko/dwelling_fix
Simplified building ID logic
2024-12-25 22:01:00 +02:00
Ivan Savenko
b2cf37735d
Merge pull request #5153 from IvanSavenko/first_launch_fix
Fix issues with first launch tab in offline
2024-12-25 22:00:49 +02:00
Ivan Savenko
65fc50d33b Simplified building ID logic
- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
Andrey Filipenkov
b2407d2002 [launcher] improve a few user-visible strings 2024-12-25 20:57:52 +03:00