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Commit Graph

60 Commits

Author SHA1 Message Date
Ivan Savenko
f59834afe1 Fixes for configurable markets support
- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
Ivan Savenko
888825592c Fix json formatting 2024-11-16 16:44:42 +00:00
Ivan Savenko
a4ef45c4f8 Move list of war machines in war machine factory to config 2024-11-16 15:32:52 +00:00
Ivan Savenko
f8b1f40abb
Merge pull request #4348 from MichalZr6/hill_fort_changes
Hill Fort unavailable upgrade and status bar new messages
2024-10-30 14:00:35 +02:00
Ivan Savenko
8a5ac73438 Basic support for configurable flaggable objects
Converted CGLighthouse class into FlaggableMapObject

Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
MichalZr6
303b0a6552 Fixes based on review remarks 2024-09-24 18:29:01 +02:00
Ivan Savenko
828077c18b Added special object "nothing" to handle unknown map objects on some
custom maps
2023-12-11 17:25:19 +02:00
Tomasz Zieliński
6cd19b81dd Working fir for Corpse issue:
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
Ivan Savenko
ca368f606f Added new files 2023-10-16 00:12:39 +03:00
Ivan Savenko
bb05c2dea5 Implemented configurable shrine 2023-10-16 00:12:39 +03:00
Ivan Savenko
98fd939ed6 Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
Ivan Savenko
fd01a25352 Implemented basic version of configurable Witch Hut 2023-10-16 00:12:38 +03:00
krs
f80f594688 Fix Market of Time missing Template 2023-09-15 23:13:43 +03:00
Andrii Danylchenko
2fef0e8d40 Fix market of time, crashes game 2023-08-27 21:01:32 +03:00
Ivan Savenko
5118a642bc Fix duplicated randomResource object 2023-06-16 18:00:19 +03:00
Ivan Savenko
4d947be287 Adventure map shipyard nwo has configurable boat type 2023-06-16 17:59:50 +03:00
Ivan Savenko
487f441f47 Implemented boat selection for town shipyards 2023-06-16 17:59:49 +03:00
Ivan Savenko
a94b68e6aa Hill fort upgrade costs are now loaded from json 2023-06-16 17:59:10 +03:00
Ivan Savenko
2e7c382612 Moved creature upgrade logic to CGObjectInstance inheritors 2023-06-16 17:59:10 +03:00
Ivan Savenko
fc190b14bb Spell shrines can now be configured in json 2023-06-16 17:59:10 +03:00
Tomasz Zieliński
f4dc8e6529 Limit morale / bonusing objects to one per zone 2023-06-10 14:58:50 +02:00
nordsoft
b6270fae49 Remove deprecated from config 2023-05-01 21:49:37 +04:00
nordsoft
eb577a03b5 Deprecating enum constants 2023-05-01 21:49:37 +04:00
nordsoft
32277a007d Fix compilation after merge 2023-05-01 21:49:37 +04:00
nordsoft
68fa7aaf35 Remove limitations for amount of skills 2023-05-01 21:49:37 +04:00
nordsoft
a4fd6c1c92 Move trading window title to config 2023-05-01 21:49:37 +04:00
nordsoft
193cf6676a Adjust config for markets 2023-05-01 21:49:37 +04:00
Ivan Savenko
be52d46981 Fix Whirlpool sounds 2023-03-28 19:05:38 +03:00
Ivan Savenko
260f6d626c Implemented translations for H3M maps 2023-03-05 17:39:27 +02:00
Ivan Savenko
49d0459412 Remove unused code 2023-01-26 23:27:26 +02:00
Ivan Savenko
6f324216db Bugfixing 2023-01-26 23:27:24 +02:00
Ivan Savenko
6c472339ce Refactoring of ObjectClassesHandler 2023-01-26 23:26:49 +02:00
Ivan Savenko
f8f6df02f3 Removed remaining hardcoded objects 2023-01-23 15:27:27 +02:00
Andrii Danylchenko
4205701f96 #973 - use ship battleground for favorable winds 2022-09-24 17:43:37 +03:00
nordsoft
736962a79c Forgotten objects 2022-09-17 13:00:55 +03:00
Andrii Danylchenko
3b1d271ae0 allow configurable battleground graphics 2022-09-11 11:31:26 +03:00
Dydzio
3e31e67653 Initial AI value labeling for map objects 2018-07-30 01:27:02 +02:00
AlexVinS
759416ed88 Fixed https://bugs.vcmi.eu/view.php?id=2851 2018-01-13 05:05:28 +03:00
Arseniy Shestakov
e7fa9f8cd6 config: add ambient, visit and removal sounds to schemas / objects 2018-01-02 09:48:17 +01:00
AlexVinS
4e72978abd Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m) 2015-06-10 23:59:13 +03:00
DjWarmonger
37f9d898ac Fixed terrain type to "subterra". Updated Object Format on WIki to list all possible terrain types. 2015-04-05 15:38:23 +02:00
DjWarmonger
df80c50106 Added missing Den of Thieves to RMG. Limit set to 1 per zone. 2015-04-05 12:35:26 +02:00
ArseniyShestakov
1c2afc659f Config: replace teleport handler with monolith, subterraneanGate and whirlpool 2015-03-08 16:17:33 +03:00
DjWarmonger
3712b9a48b - Fixed treasure zones touching each other, which sometimes resulted in unguarded paths.
- Fixed some object amounts which seemed wrong.
2014-07-29 16:58:08 +02:00
DjWarmonger
713912574a Fixed duplicated Redwood Observatory on snow and possibly other objects. 2014-07-27 07:37:56 +02:00
DjWarmonger
9644314c8a Removed map limit cap for objects that probably don't need them and came from H3 engine limitations. 2014-07-23 18:18:06 +02:00
DjWarmonger
1cabc8f7f4 - Implemented map object limit which should also distribute the objects evenly
- Fixed Magic Well limit of 1 per zone
2014-07-23 18:02:17 +02:00
DjWarmonger
90dcad2db7 Fix typo 2014-07-15 11:17:10 +02:00
DjWarmonger
cbd2d74292 Generate random Pandora boxes. 2014-07-06 07:15:52 +02:00
DjWarmonger
0782557814 - Place all standard visitable objects
- Fixed some constructors
2014-07-05 19:36:12 +02:00