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Commit Graph

114 Commits

Author SHA1 Message Date
7cf738b20e Merge pull request #3462 from Laserlicht/trim_text
limit textboxes
2024-01-12 21:53:30 +02:00
056dccda30 different max width 2024-01-08 00:08:05 +01:00
24d4816a36 trim text 2024-01-07 23:42:48 +01:00
8b262e49a6 add sort for changedate 2024-01-07 20:17:44 +01:00
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
0eba0ee686 show random maps 2023-10-21 02:12:34 +02:00
ec8580b99e Merge branch 'develop' into patch-4map_overview_rework 2023-10-02 21:03:16 +02:00
79e66c38df layout 2023-09-30 17:14:22 +02:00
718bafc8af map overview rework 2023-09-30 15:05:12 +02:00
03c099d4fd First steps 2023-09-27 22:53:13 +02:00
9cf274362e small folder optimation 2023-09-12 20:28:54 +02:00
1d0e696db6 Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
e0460a0dec up should be first 2023-09-02 19:04:06 +02:00
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
4edee00a97 Merge pull request #2605 from Laserlicht/map_preview
Map preview
2023-08-21 14:56:21 +04:00
05a88bd8ac another try... 2023-08-20 23:34:09 +02:00
080630b39f try to fix 2023-08-20 22:22:46 +02:00
5c5576313b handle long texts better; big window also for only one layer 2023-08-20 16:58:13 +02:00
952ce3061b avoid crash if any error in map 2023-08-20 14:28:10 +02:00
e3a4c65100 code review 2023-08-20 14:14:47 +02:00
1d94536299 code review 2023-08-20 13:16:39 +02:00
4a6deedd5e Merge pull request #2530 from Nordsoft91/tutorial
Support tutorial
2023-08-19 18:06:15 +04:00
e44f713f01 side by side map; player colors 2023-08-17 23:09:20 +02:00
edc11fd451 Map preview initial draft 2023-08-17 09:56:50 +02:00
96e820ddac Merge pull request #2517 from Laserlicht/folders 2023-08-17 10:09:37 +04:00
71bcc611f5 review 2023-08-15 20:19:13 +02:00
0452dbd80d remove copy of cropped asset 2023-08-14 23:08:20 +02:00
92159e57ef Update SelectionTab.cpp
fix possible -1
2023-08-12 19:51:18 +02:00
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
f0b60cf166 suggestions; use internally uppercase; fix; fullname 2023-08-11 23:56:20 +02:00
6ca5518ff1 Buxfix 2023-08-11 20:09:41 +02:00
2d9bb34825 format 2023-08-11 01:49:10 +02:00
2b093b8850 case handling 2023-08-11 01:46:22 +02:00
092a0d72a1 whitespace format 2023-08-11 00:19:24 +02:00
c260ce5814 current folder in first line 2023-08-10 23:52:16 +02:00
48747eea9d bigger line for folder 2023-08-10 23:37:19 +02:00
f24c636d17 code review suggestions 2023-08-10 22:15:32 +02:00
92fd317a84 erase -> pop_back 2023-08-09 20:27:24 +02:00
f4869cbfb0 Tutorial load game mode 2023-08-09 15:29:48 +04:00
1def98a862 Tutorial implemented 2023-08-09 03:54:09 +04:00
6013549ef8 no old selection 2023-08-09 00:41:13 +02:00
8693dab9ec fix filter 2023-08-09 00:13:02 +02:00
bbe04c747d Folder Icon, Save, Folder on top... 2023-08-08 23:46:30 +02:00
855b94b316 fix 2023-08-08 02:30:28 +02:00
8b8006c0e0 bring it to work... 2023-08-08 02:04:06 +02:00
5e1f1294e5 rework 2023-08-08 00:38:13 +02:00
e5627b4bb7 tests 2023-08-07 00:10:06 +02:00
9bd27c50a0 Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00