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vcmi
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2025-12-01 23:12:49 +02:00
Code
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0197d226c973b16f431f56aee6b506c03dfc888f
vcmi
/
AI
/
VCAI
/
Pathfinding
History
Ivan Savenko
62cb5412ff
CGameState::map is now a private, unique_ptr with accessors
2025-03-08 14:05:14 +00:00
..
Actions
Remove more redundant
virtual
specifiers
2024-02-13 15:21:30 +01:00
Rules
Fix typos using
https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
AINodeStorage.cpp
CGameState::map is now a private, unique_ptr with accessors
2025-03-08 14:05:14 +00:00
AINodeStorage.h
NKAI: remove 5th dimension
2024-03-24 09:32:54 +02:00
AIPathfinder.cpp
Remove CThreadHelper class, final usage replaced with tbb
2025-03-02 14:33:11 +00:00
AIPathfinder.h
…
AIPathfinderConfig.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
AIPathfinderConfig.h
Remove redundant
virtual
specifiers
2024-02-10 20:46:13 +01:00
PathfindingManager.cpp
Rename int3::valid to isValid for consistency
2025-03-03 10:46:00 +00:00
PathfindingManager.h
…