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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/rmg
2023-05-20 07:06:27 +02:00
..
threadpool Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
CMapGenerator.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
CMapGenerator.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
CMapGenOptions.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
CMapGenOptions.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
ConnectionsPlacer.cpp Synchronize ConnectionPlacers 2023-05-20 07:06:27 +02:00
ConnectionsPlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CRmgTemplate.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CRmgTemplate.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CRmgTemplateStorage.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CRmgTemplateStorage.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CZonePlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
CZonePlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
float3.h vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Functions.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
Functions.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
MinePlacer.cpp Merge master -> develop 2023-04-14 16:51:35 +03:00
MinePlacer.h Place Mines after Towns and Monoliths. 2023-03-29 16:54:22 +02:00
Modificator.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
Modificator.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
ObjectDistributor.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
ObjectDistributor.h - Pre-distribute max number of Prisons 2023-05-05 10:30:36 +02:00
ObjectManager.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
ObjectManager.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
ObstaclePlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
ObstaclePlacer.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
QuestArtifactPlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
QuestArtifactPlacer.h Some working version, needs corrections still. 2023-04-29 11:46:03 +02:00
RiverPlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RiverPlacer.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
RmgArea.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgArea.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgMap.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RmgMap.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RmgObject.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RmgObject.h Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
RmgPath.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgPath.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RoadPlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RoadPlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
RockFiller.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RockFiller.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RockPlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
RockPlacer.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
TerrainPainter.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
TerrainPainter.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
TileInfo.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
TileInfo.h Removed unused code 2023-01-10 20:07:22 +02:00
TownPlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
TownPlacer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
TreasurePlacer.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
TreasurePlacer.h - Pre-distribute max number of Prisons 2023-05-05 10:30:36 +02:00
WaterAdopter.cpp Fixed deadlock in WaterAdopter 2023-05-19 20:49:01 +02:00
WaterAdopter.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
WaterProxy.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
WaterProxy.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
WaterRoutes.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
WaterRoutes.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Zone.cpp Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
Zone.h Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00