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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/spells
AlexVinS 02c15085be Remove (aready disabled in prev. commit) active stack change in sacrifice mechanics
* stack removing is evil, but changing active stack by spells is more evil ...
2015-10-06 03:59:05 +03:00
..
AdventureSpellMechanics.cpp fix mantiss 0002147 2015-04-13 16:48:46 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Remove (aready disabled in prev. commit) active stack change in sacrifice mechanics 2015-10-06 03:59:05 +03:00
BattleSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CDefaultSpellMechanics.cpp Fixed 0002280 2015-10-06 01:26:50 +03:00
CDefaultSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.cpp "const" tweak 2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
CSpellHandler.h Use ISpellCaster in battle callback 2015-09-29 17:26:52 +03:00
ISpellMechanics.cpp Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
ISpellMechanics.h Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
Magic.h Tweak BattleSpellCastParameters 2015-09-29 17:26:41 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00