.. |
vcmi_client
|
|
|
AdventureMapButton.cpp
|
Chenges (networking for PG, minor fixes)
|
2010-09-03 18:42:54 +00:00 |
AdventureMapButton.h
|
* fixed 494
|
2010-08-05 11:47:57 +00:00 |
CAdvmapInterface.cpp
|
- fix for #32 (b)
|
2010-08-29 23:12:34 +00:00 |
CAdvmapInterface.h
|
Support for 16bpp displays. Possible optimizations.
|
2010-08-05 11:02:18 +00:00 |
CBattleInterface.cpp
|
* a few fixes for CStack.effects removal - more should come
|
2010-08-31 10:22:21 +00:00 |
CBattleInterface.h
|
* fixed #519
|
2010-07-15 17:13:17 +00:00 |
CBitmapHandler.cpp
|
- LodHandler now will ignore file extensions.
|
2010-08-28 15:10:37 +00:00 |
CBitmapHandler.h
|
* minor changes
|
2010-08-17 14:58:13 +00:00 |
CCastleInterface.cpp
|
A number of fixes. Banks serialization, doubling spell effects, week of plague.
|
2010-10-02 07:10:38 +00:00 |
CCastleInterface.h
|
- LodHandler now will ignore file extensions.
|
2010-08-28 15:10:37 +00:00 |
CConfigHandler.cpp
|
* partial implementation of hero crossover
|
2010-08-28 14:52:20 +00:00 |
CConfigHandler.h
|
* partially done support for resolutions smaller than 800x600 by screen scrolling
|
2010-08-23 15:16:40 +00:00 |
CCreatureAnimation.cpp
|
Creature animations in 16 bpp.
|
2010-08-12 05:22:48 +00:00 |
CCreatureAnimation.h
|
* minor changes
|
2010-08-17 14:58:13 +00:00 |
CCursorHandler.cpp
|
* partially done support for resolutions smaller than 800x600 by screen scrolling
|
2010-08-23 15:16:40 +00:00 |
CCursorHandler.h
|
* Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
|
2009-11-28 19:55:40 +00:00 |
CGameInfo.cpp
|
* small refactoring
|
2010-08-16 09:54:09 +00:00 |
CGameInfo.h
|
* refactoring of map handler and minor changes
|
2010-08-16 13:51:31 +00:00 |
CHeroWindow.cpp
|
- LodHandler now will ignore file extensions.
|
2010-08-28 15:10:37 +00:00 |
CHeroWindow.h
|
Fixed #15, #224, #370, #516
|
2010-07-13 05:25:40 +00:00 |
CKingdomInterface.cpp
|
- fix for #32 (b)
|
2010-08-29 23:12:34 +00:00 |
CKingdomInterface.h
|
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
|
2010-07-22 00:32:45 +00:00 |
Client.cpp
|
Several compile/link fixes.
|
2010-09-04 14:47:39 +00:00 |
Client.h
|
Chenges (networking for PG, minor fixes)
|
2010-09-03 18:42:54 +00:00 |
CMessage.cpp
|
- some fixes for town events
|
2010-08-25 14:57:58 +00:00 |
CMessage.h
|
Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
|
2010-07-26 15:37:58 +00:00 |
CMT.cpp
|
* partial implementation of hero crossover
|
2010-08-28 14:52:20 +00:00 |
CPlayerInterface.cpp
|
Chenges (networking for PG, minor fixes)
|
2010-09-03 18:42:54 +00:00 |
CPlayerInterface.h
|
Changes towards campaign support.
|
2010-08-20 13:34:39 +00:00 |
CPreGame.cpp
|
* minor improvements for campaigns
|
2010-09-04 14:49:15 +00:00 |
CPreGame.h
|
* minor improvements for campaigns
|
2010-09-04 14:49:15 +00:00 |
CSpellWindow.cpp
|
-rewrote GarrisonInt with use of object capturing
|
2010-08-27 16:20:35 +00:00 |
CSpellWindow.h
|
* Town portal implemented
|
2010-08-04 13:41:01 +00:00 |
DPIaware.manifest
|
Fixed issue with Windows 7 DPI upscaling.
|
2009-12-12 03:26:09 +00:00 |
FontBase.h
|
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
|
2010-07-06 02:10:26 +00:00 |
FunctionList.h
|
|
|
Graphics.cpp
|
- town events implemented
|
2010-08-18 14:24:30 +00:00 |
Graphics.h
|
* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
|
2010-08-19 15:24:32 +00:00 |
GUIBase.cpp
|
* a bit better screen scrolling for small resolutions
|
2010-08-26 15:33:55 +00:00 |
GUIBase.h
|
-rewrote GarrisonInt with use of object capturing
|
2010-08-27 16:20:35 +00:00 |
GUIClasses.cpp
|
* a few fixes for CStack.effects removal - more should come
|
2010-08-31 10:22:21 +00:00 |
GUIClasses.h
|
Fixed #617
|
2010-08-29 09:00:59 +00:00 |
Makefile.am
|
Various compile and warning fixes.
|
2010-05-12 02:32:56 +00:00 |
Makefile.in
|
Build files update.
|
2010-08-21 00:41:40 +00:00 |
mapHandler.cpp
|
* a bit better screen scrolling for small resolutions
|
2010-08-26 15:33:55 +00:00 |
mapHandler.h
|
* a bit better screen scrolling for small resolutions
|
2010-08-26 15:33:55 +00:00 |
NetPacksClient.cpp
|
Moved battle effects to bonus system. May be buggy.
|
2010-08-30 18:06:17 +00:00 |
resource.h
|
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
2009-10-01 20:00:21 +00:00 |
SDL_Extensions.cpp
|
* partial implementation of hero crossover
|
2010-08-28 14:52:20 +00:00 |
SDL_Extensions.h
|
* minor fixes for screen scrolling
|
2010-08-23 16:13:30 +00:00 |
SDL_framerate.cpp
|
|
|
SDL_framerate.h
|
|
|
VCMI_client.cbp
|
|
|
VCMI_client.rc
|
* fixed previous fix
|
2009-10-03 10:51:05 +00:00 |
VCMI_client.vcproj
|
Compile fix + minor changes.
|
2010-08-17 15:16:08 +00:00 |
vcmi.ico
|
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
2009-10-01 20:00:21 +00:00 |