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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/client
2010-10-02 07:10:38 +00:00
..
vcmi_client
AdventureMapButton.cpp Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
AdventureMapButton.h * fixed 494 2010-08-05 11:47:57 +00:00
CAdvmapInterface.cpp - fix for #32 (b) 2010-08-29 23:12:34 +00:00
CAdvmapInterface.h Support for 16bpp displays. Possible optimizations. 2010-08-05 11:02:18 +00:00
CBattleInterface.cpp * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
CBattleInterface.h * fixed #519 2010-07-15 17:13:17 +00:00
CBitmapHandler.cpp - LodHandler now will ignore file extensions. 2010-08-28 15:10:37 +00:00
CBitmapHandler.h * minor changes 2010-08-17 14:58:13 +00:00
CCastleInterface.cpp A number of fixes. Banks serialization, doubling spell effects, week of plague. 2010-10-02 07:10:38 +00:00
CCastleInterface.h - LodHandler now will ignore file extensions. 2010-08-28 15:10:37 +00:00
CConfigHandler.cpp * partial implementation of hero crossover 2010-08-28 14:52:20 +00:00
CConfigHandler.h * partially done support for resolutions smaller than 800x600 by screen scrolling 2010-08-23 15:16:40 +00:00
CCreatureAnimation.cpp Creature animations in 16 bpp. 2010-08-12 05:22:48 +00:00
CCreatureAnimation.h * minor changes 2010-08-17 14:58:13 +00:00
CCursorHandler.cpp * partially done support for resolutions smaller than 800x600 by screen scrolling 2010-08-23 15:16:40 +00:00
CCursorHandler.h * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 2009-11-28 19:55:40 +00:00
CGameInfo.cpp * small refactoring 2010-08-16 09:54:09 +00:00
CGameInfo.h * refactoring of map handler and minor changes 2010-08-16 13:51:31 +00:00
CHeroWindow.cpp - LodHandler now will ignore file extensions. 2010-08-28 15:10:37 +00:00
CHeroWindow.h Fixed #15, #224, #370, #516 2010-07-13 05:25:40 +00:00
CKingdomInterface.cpp - fix for #32 (b) 2010-08-29 23:12:34 +00:00
CKingdomInterface.h - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) 2010-07-22 00:32:45 +00:00
Client.cpp Several compile/link fixes. 2010-09-04 14:47:39 +00:00
Client.h Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
CMessage.cpp - some fixes for town events 2010-08-25 14:57:58 +00:00
CMessage.h Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents. 2010-07-26 15:37:58 +00:00
CMT.cpp * partial implementation of hero crossover 2010-08-28 14:52:20 +00:00
CPlayerInterface.cpp Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
CPlayerInterface.h Changes towards campaign support. 2010-08-20 13:34:39 +00:00
CPreGame.cpp * minor improvements for campaigns 2010-09-04 14:49:15 +00:00
CPreGame.h * minor improvements for campaigns 2010-09-04 14:49:15 +00:00
CSpellWindow.cpp -rewrote GarrisonInt with use of object capturing 2010-08-27 16:20:35 +00:00
CSpellWindow.h * Town portal implemented 2010-08-04 13:41:01 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 2010-07-06 02:10:26 +00:00
FunctionList.h
Graphics.cpp - town events implemented 2010-08-18 14:24:30 +00:00
Graphics.h * compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value). 2010-08-19 15:24:32 +00:00
GUIBase.cpp * a bit better screen scrolling for small resolutions 2010-08-26 15:33:55 +00:00
GUIBase.h -rewrote GarrisonInt with use of object capturing 2010-08-27 16:20:35 +00:00
GUIClasses.cpp * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
GUIClasses.h Fixed #617 2010-08-29 09:00:59 +00:00
Makefile.am Various compile and warning fixes. 2010-05-12 02:32:56 +00:00
Makefile.in Build files update. 2010-08-21 00:41:40 +00:00
mapHandler.cpp * a bit better screen scrolling for small resolutions 2010-08-26 15:33:55 +00:00
mapHandler.h * a bit better screen scrolling for small resolutions 2010-08-26 15:33:55 +00:00
NetPacksClient.cpp Moved battle effects to bonus system. May be buggy. 2010-08-30 18:06:17 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_Extensions.cpp * partial implementation of hero crossover 2010-08-28 14:52:20 +00:00
SDL_Extensions.h * minor fixes for screen scrolling 2010-08-23 16:13:30 +00:00
SDL_framerate.cpp
SDL_framerate.h
VCMI_client.cbp
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcproj Compile fix + minor changes. 2010-08-17 15:16:08 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00