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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/mapeditor
2023-09-16 05:52:23 +02:00
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icons Update VCMI icon (#2672) 2023-09-01 22:36:32 +03:00
inspector Fix for empty primary skills array 2023-09-16 05:52:23 +02:00
mapsettings Object picker for victory/loss conditions 2023-09-11 20:37:26 +02:00
resourceExtractor Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
translation Update polish translations 2023-08-02 21:10:09 +02:00
Animation.cpp Removed some usages of std string as resource path 2023-09-04 18:22:34 +03:00
Animation.h Fix animations in editor which use copy-pasted code from client 2023-06-20 19:37:27 +03:00
BitmapHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BitmapHandler.h mapeditor: use vcmi_endian.h 2023-02-03 00:39:44 +03:00
CMakeLists.txt Added skills customization 2023-09-11 20:37:25 +02:00
generatorprogress.cpp Code review changes 2022-09-25 00:55:05 +04:00
generatorprogress.h Code review changes 2022-09-25 00:55:05 +04:00
generatorprogress.ui Squashing editor 2022-09-18 03:23:17 +04:00
graphics.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
graphics.h Map editor can be built during single-app build 2022-12-05 22:28:01 +02:00
jsonutils.cpp Reorganization of boost filesystem usage 2023-07-28 19:12:04 +03:00
jsonutils.h Map editor can be built during single-app build 2022-12-05 22:28:01 +02:00
launcherdirs.cpp Squashing editor 2022-09-18 03:23:17 +04:00
launcherdirs.h Squashing editor 2022-09-18 03:23:17 +04:00
main.cpp Apply suggestions from code review 2022-10-08 22:55:15 +04:00
mainwindow.cpp Improved inspector 2023-09-11 20:37:25 +02:00
mainwindow.h Implement map export to image 2023-04-30 12:49:45 +04:00
mainwindow.ui Improve bool fields in inspector 2023-09-11 20:37:25 +02:00
mapcontroller.cpp Fix hero type for random hero 2023-09-11 20:37:25 +02:00
mapcontroller.h Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
mapeditor.ico Squashing editor 2022-09-18 03:23:17 +04:00
mapeditor.rc Squashing editor 2022-09-18 03:23:17 +04:00
maphandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
maphandler.h Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
mapview.cpp Object picker implemented 2023-09-11 20:37:26 +02:00
mapview.h Object picker implemented 2023-09-11 20:37:26 +02:00
objectbrowser.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
objectbrowser.h Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2023-01-10 00:01:35 +02:00
playerparams.cpp Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
playerparams.h Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
playerparams.ui Object picker implemented 2023-09-11 20:37:26 +02:00
playersettings.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
playersettings.h Code polishing 2022-10-13 01:51:55 +04:00
playersettings.ui Allow single player on map and fix player params initialization 2023-04-02 14:31:57 +04:00
scenelayer.cpp Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
scenelayer.h Object picker implemented 2023-09-11 20:37:26 +02:00
StdInc.cpp Squashing editor 2022-09-18 03:23:17 +04:00
StdInc.h Bump editor version 2023-09-11 20:37:26 +02:00
validator.cpp Fix hero type for random hero 2023-09-11 20:37:25 +02:00
validator.h Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
validator.ui Squashing editor 2022-09-18 03:23:17 +04:00
vcmieditor.desktop add Linux icons for the map editor 2022-10-22 23:03:01 +03:00
windownewmap.cpp Added missing string to Editor translation 2023-07-28 13:42:53 +03:00
windownewmap.h Support teams in map editor 2023-04-30 12:49:45 +04:00
windownewmap.ui Support teams in map editor 2023-04-30 12:49:45 +04:00