.. |
CDrawRoadsOperation.cpp
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Fix generation of roads and rivers near map edge
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2023-04-13 16:26:03 +03:00 |
CDrawRoadsOperation.h
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
CMap.cpp
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Ban Navigation on maps without water
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2023-07-18 10:54:36 +02:00 |
CMap.h
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Ban Navigation on maps without water
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2023-07-18 10:54:36 +02:00 |
CMapDefines.h
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Split massive CMap.h a bit
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2023-05-31 23:01:57 +03:00 |
CMapEditManager.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CMapEditManager.h
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Fix CI build
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2023-05-31 23:18:39 +03:00 |
CMapHeader.cpp
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Win/loss condition texts use MetaString
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2023-06-20 19:37:27 +03:00 |
CMapHeader.h
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Added loading of reserved heroes from H3M
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2023-06-26 17:15:59 +03:00 |
CMapInfo.cpp
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Use inheritance instead of composition for campaign header
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2023-06-26 17:15:59 +03:00 |
CMapInfo.h
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Use inheritance instead of composition for campaign header
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2023-06-26 17:15:59 +03:00 |
CMapOperation.cpp
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
CMapOperation.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMapService.cpp
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Always use std::vector<uint8_t> to store binary map
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2023-06-27 16:27:35 +03:00 |
CMapService.h
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Always use std::vector<uint8_t> to store binary map
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2023-06-27 16:27:35 +03:00 |
MapEditUtils.cpp
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
MapEditUtils.h
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
MapFeaturesH3M.cpp
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
MapFeaturesH3M.h
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Fixed parsing of hota format '0'
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2023-04-15 17:20:38 +03:00 |
MapFormat.h
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Fix CI build
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2023-05-31 23:18:39 +03:00 |
MapFormatH3M.cpp
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+ Handled banning spells and artifacts
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2023-07-17 17:21:28 +02:00 |
MapFormatH3M.h
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Removed no longer used code - moved to hota mod
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2023-06-20 19:37:27 +03:00 |
MapFormatJson.cpp
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+ Handled banning spells and artifacts
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2023-07-17 17:21:28 +02:00 |
MapFormatJson.h
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |
MapIdentifiersH3M.cpp
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
MapIdentifiersH3M.h
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
MapReaderH3M.cpp
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
MapReaderH3M.h
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
ObstacleProxy.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
ObstacleProxy.h
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Fix StdInc.h
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2023-05-21 07:26:36 +02:00 |