.. |
vcmi_client
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
AdventureMapButton.cpp
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* fixed crashes with paths when fastly switching heroes
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2009-09-12 22:17:23 +00:00 |
AdventureMapButton.h
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* fixed crashes with paths when fastly switching heroes
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2009-09-12 22:17:23 +00:00 |
CAdvmapInterface.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
CAdvmapInterface.h
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CBattleInterface.cpp
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
CBattleInterface.h
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* animation of catapult
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2009-09-24 13:44:55 +00:00 |
CBitmapHandler.cpp
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Rewrote a piece of CLodHandler::init.
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2009-10-10 23:25:34 +00:00 |
CBitmapHandler.h
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* faster decompression with infs2
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2009-09-27 11:37:15 +00:00 |
CCastleInterface.cpp
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
CCastleInterface.h
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CConfigHandler.cpp
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Added path to error message.
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2009-10-05 01:49:22 +00:00 |
CConfigHandler.h
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* partially implemented puzzle map
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2009-08-31 15:57:15 +00:00 |
CCreatureAnimation.cpp
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* faster and less memory-consuming def handling
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2009-09-18 12:50:00 +00:00 |
CCreatureAnimation.h
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* faster and less memory-consuming def handling
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2009-09-18 12:50:00 +00:00 |
CCursorHandler.cpp
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Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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2009-08-30 12:47:40 +00:00 |
CCursorHandler.h
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Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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2009-08-30 12:47:40 +00:00 |
CGameInfo.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CGameInfo.h
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Video player compilation.
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2009-06-20 01:40:52 +00:00 |
CHeroWindow.cpp
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CHeroWindow.h
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
Client.cpp
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(linux) Manage one directory per user for save games and config.
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2009-10-10 05:47:59 +00:00 |
Client.h
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* compilation fixes (I didn't test everything, I hope it works)
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2009-09-23 12:05:33 +00:00 |
CMessage.cpp
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* fixed previous fix
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2009-10-03 10:51:05 +00:00 |
CMessage.h
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Do not use hardcoded font sizes in messages.
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2009-06-01 05:40:54 +00:00 |
CMT.cpp
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(linux) Manage one directory per user for save games and config.
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2009-10-10 05:47:59 +00:00 |
CPlayerInterface.cpp
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(linux) Manage one directory per user for save games and config.
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2009-10-10 05:47:59 +00:00 |
CPlayerInterface.h
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* fixed crash on clicking on the map frame
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2009-09-24 13:23:52 +00:00 |
CPreGame.cpp
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(linux) Manage one directory per user for save games and config.
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2009-10-10 05:47:59 +00:00 |
CPreGame.h
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Work with full file paths instead of partial ones.
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2009-10-10 01:42:33 +00:00 |
CSpellWindow.cpp
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* fixed previous fix
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2009-10-03 10:51:05 +00:00 |
CSpellWindow.h
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
FontBase.h
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
FunctionList.h
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* battle options window works again
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2009-05-19 18:23:04 +00:00 |
Graphics.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
Graphics.h
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Compile fix.
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2009-08-18 01:57:39 +00:00 |
GUIBase.cpp
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* fixed crash on clicking on the map frame
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2009-09-24 13:23:52 +00:00 |
GUIBase.h
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gcc compilation fixes.
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2009-09-25 21:11:13 +00:00 |
GUIClasses.cpp
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Fixed bugs 11, 24 & 26
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2009-10-03 11:16:42 +00:00 |
GUIClasses.h
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Fixed bugs 11, 24 & 26
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2009-10-03 11:16:42 +00:00 |
Makefile.am
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
Makefile.in
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
NetPacksClient.cpp
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(linux) Manage one directory per user for save games and config.
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2009-10-10 05:47:59 +00:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDL_Extensions.cpp
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDL_Extensions.h
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
SDL_framerate.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
SDL_framerate.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
VCMI_client.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_client.rc
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* fixed previous fix
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2009-10-03 10:51:05 +00:00 |
VCMI_client.vcproj
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
vcmi.ico
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |