mirror of
https://github.com/vcmi/vcmi.git
synced 2025-09-16 09:26:28 +02:00
0cb6515ae8f5e8d783d5f7ab4a4db4c3f3bebc63
* Add extra priority support for town capture evaluation * Improve building algorithm * GatherArmy: check free gold instead of total for when hiring heroes
VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
Links
- Homepage: http://vcmi.eu/
- Wiki: http://wiki.vcmi.eu/
- Forums: http://forum.vcmi.eu/
- Bugtracker: http://bugs.vcmi.eu/
- Slack: https://slack.vcmi.eu/
Installation
For installation of latest release see release announcement on http://vcmi.eu/
For building from source see project wiki at http://wiki.vcmi.eu/
Copyright and license
VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
Copyright (C) 2007-2017 VCMI Team (check AUTHORS file for the contributors list)
Languages
C++
68.5%
JSON-with-Comments
25.6%
Inno Setup
3.5%
CMake
1.4%
Lua
0.3%
Other
0.4%