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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
Vadim Markovtsev 0e14abd609 Fix vcmiclient CMakeLists.txt
In my case, Frameworks was pointed to root/../Frameworks, which is wrong;
WoG mod is not checked out by default, so we should give a hint from where to download it;
besides, WoG is optional to run vcmi.
2015-10-17 09:23:40 +03:00
..
battle Merge pull request #122 from vmarkovtsev/feature/warnings 2015-10-14 07:28:47 +03:00
gui Fix std::abs warning 2015-10-13 21:05:46 +03:00
icons
widgets Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
windows Castle gate: only allow teleport to own Inferno towns 2015-10-15 05:28:28 +03:00
CBitmapHandler.cpp Get rid of CSDL_Ext::colorSetAlpha 2015-09-02 18:49:29 +03:00
CBitmapHandler.h
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp
CGameInfo.h
Client.cpp Merge pull request #122 from vmarkovtsev/feature/warnings 2015-10-14 07:28:47 +03:00
Client.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMakeLists.txt Fix vcmiclient CMakeLists.txt 2015-10-17 09:23:40 +03:00
CMessage.cpp Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMessage.h
CMT.cpp Buttons: Add CVolumeSlider widget 2015-08-22 12:40:14 -04:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00
CMusicHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CPlayerInterface.cpp Fixed action cancel on active stack remove 2015-10-08 08:15:29 +03:00
CPlayerInterface.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CPreGame.cpp Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CPreGame.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CVideoHandler.cpp SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00
CVideoHandler.h SDL1 wipe, part 3. Untested. 2015-06-21 01:59:32 +03:00
DPIaware.manifest
Graphics.cpp Get rid of CSDL_Ext::colorSetAlpha 2015-09-02 18:49:29 +03:00
Graphics.h
Info.plist
mapHandler.cpp Fixed warnings 2015-03-31 00:55:37 +03:00
mapHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
NetPacksClient.cpp Made player interface tolerant to active stack removal. 2015-10-06 03:46:35 +03:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h
VCMI_client.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCMI_client.rc
VCMI_client.vcxproj Migrated to SDL2. It also fixes animation speed in combat. 2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters
vcmi.icns
vcmi.ico