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vcmi/client/lobby
2023-06-05 19:18:33 +03:00
..
CBonusSelection.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
CBonusSelection.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
CCampaignInfoScreen.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
CCampaignInfoScreen.h Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CLobbyScreen.cpp Remove unnecessary includes from headers 2023-05-31 23:01:57 +03:00
CLobbyScreen.h Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c" 2023-04-13 12:45:10 +04:00
CSavingScreen.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
CSavingScreen.h Fixed crash on empty save game list after filtering 2023-04-19 23:12:30 +03:00
CScenarioInfoScreen.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
CScenarioInfoScreen.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CSelectionBase.cpp Implemented Scrollable class, to server as common base for such classes 2023-06-05 19:17:04 +03:00
CSelectionBase.h Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
OptionsTab.cpp Use Scrollable class for all appropriate locations 2023-06-05 19:18:33 +03:00
OptionsTab.h Use Scrollable class for all appropriate locations 2023-06-05 19:18:33 +03:00
RandomMapTab.cpp Moved slider class to a separate file 2023-06-05 19:16:01 +03:00
RandomMapTab.h Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
SelectionTab.cpp Implemented Scrollable class, to server as common base for such classes 2023-06-05 19:17:04 +03:00
SelectionTab.h Added panning gesture, activated by mouse wheel press 2023-06-05 19:00:56 +03:00