..
CArmedInstance.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CArmedInstance.h
Fix crash with objects belonging players without state
2022-11-06 03:26:13 +04:00
CBank.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CBank.h
vcmi: modernize lib/mapObjects
2023-02-14 14:39:56 +03:00
CGHeroInstance.cpp
vcmi: specialize native terrain entity
2023-04-10 19:28:16 +03:00
CGHeroInstance.h
vcmi: specialize native terrain entity
2023-04-10 19:28:16 +03:00
CGMarket.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CGMarket.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp
Backpack limit part4 (Using cheats, buying)
2023-03-21 12:14:33 +02:00
CGPandoraBox.h
vcmi: modernize lib/mapObjects
2023-02-14 14:39:56 +03:00
CGTownInstance.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CGTownInstance.h
Fix crash with cutting random town
2023-04-02 14:06:16 +04:00
CObjectClassesHandler.cpp
Distribute limited objects evenly in zones with matching terrain
2023-03-27 09:09:58 +02:00
CObjectClassesHandler.h
Distribute limited objects evenly in zones with matching terrain
2023-03-27 09:09:58 +02:00
CObjectHandler.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CObjectHandler.h
Modernize resourceSet
2023-03-17 02:26:54 +03:00
CommonConstructors.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CommonConstructors.h
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CQuest.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CQuest.h
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CRewardableConstructor.cpp
Rewardables will use per-object name, if available
2023-03-30 22:29:58 +03:00
CRewardableConstructor.h
Rewardables will use per-object name, if available
2023-03-30 22:29:58 +03:00
CRewardableObject.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CRewardableObject.h
fix Ignissa bug the old way
2023-03-17 20:09:18 +03:00
JsonRandom.cpp
Fixes from code review
2023-04-09 23:00:20 +04:00
JsonRandom.h
HeroBonus: add CreatureLevelLimiter
2023-04-10 19:28:16 +03:00
MapObjects.h
MiscObjects.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
MiscObjects.h
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
ObjectTemplate.cpp
Unicode conversion functions now require source encoding
2023-03-05 17:39:27 +02:00
ObjectTemplate.h
Use the most suitable template for object
2023-03-28 17:53:08 +02:00