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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
2013-09-07 16:57:31 +00:00
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filesystem Project finally compiles. 2013-08-23 09:19:13 +00:00
logging - more filesystem logging and possible fix for Win 2013-07-29 10:08:02 +00:00
mapping Fixed #1385 (and possible some related issues) 2013-09-03 13:18:09 +00:00
minizip Added missing property sheets to RD|Win32 configuration. 2013-08-18 11:44:14 +00:00
rmg - Fixed a bug when starting a random map with a town added by a mod 2013-08-22 18:08:42 +00:00
AI_Base.h
BattleAction.cpp * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 2013-08-25 13:03:29 +00:00
BattleAction.h * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 2013-08-25 13:03:29 +00:00
BattleHex.cpp Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
BattleHex.h
BattleState.cpp - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
BattleState.h - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
CArtHandler.cpp Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
CArtHandler.h Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 2013-07-21 14:19:29 +00:00
CBattleCallback.cpp - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 2013-08-19 11:50:53 +00:00
CBattleCallback.h - corrected "isToReverse" check, partially fixes 1397 2013-08-06 15:25:51 +00:00
CBonusTypeHandler.cpp Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
CBonusTypeHandler.h * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 2013-06-17 15:45:55 +00:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
CConfigHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CConsoleHandler.cpp Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
CConsoleHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCreatureHandler.cpp - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
CCreatureHandler.h Fixed #1437. 2013-09-05 22:11:13 +00:00
CCreatureSet.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
CCreatureSet.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CDefObjInfoHandler.cpp introduced zip support into vcmi 2013-07-30 15:02:55 +00:00
CDefObjInfoHandler.h
CGameInterface.cpp bugfixing: 2013-06-23 19:35:54 +00:00
CGameInterface.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CGameState.cpp - Fixed GCC warning 2013-08-19 18:20:11 +00:00
CGameState.h const-ified CTown. May fix #1444 2013-09-06 21:57:16 +00:00
CGeneralTextHandler.cpp Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
CGeneralTextHandler.h bugfixing: 2013-06-23 19:35:54 +00:00
CHeroHandler.cpp - fixes crash on giving banned skills to hero (partial #1427) 2013-09-04 23:00:51 +00:00
CHeroHandler.h More missing serialization items. 2013-05-20 17:25:19 +00:00
CMakeLists.txt - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CModHandler.cpp - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 2013-08-19 11:50:53 +00:00
CModHandler.h Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
CObjectHandler.cpp const-ified CTown. May fix #1444 2013-09-06 21:57:16 +00:00
CObjectHandler.h const-ified CTown. May fix #1444 2013-09-06 21:57:16 +00:00
CObstacleInstance.cpp
CObstacleInstance.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CondSh.h
Connection.cpp Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 2013-07-02 16:48:01 +00:00
Connection.h Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 2013-07-02 16:48:01 +00:00
ConstTransitivePtr.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CRandomGenerator.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CScriptingModule.h
CSpellHandler.cpp Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
CSpellHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CStopWatch.h
CThreadHelper.cpp Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
CThreadHelper.h Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
CTownHandler.cpp const-ified CTown. May fix #1444 2013-09-06 21:57:16 +00:00
CTownHandler.h Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing). 2013-09-07 16:57:31 +00:00
GameConstants.cpp
GameConstants.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
HeroBonus.cpp Fixed #1367. Removed confusing code for speed calculation. 2013-07-22 17:06:32 +00:00
HeroBonus.h Fixed #1367. Removed confusing code for speed calculation. 2013-07-22 17:06:32 +00:00
IBonusTypeHandler.h * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 2013-06-17 15:45:55 +00:00
IGameCallback.cpp Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing). 2013-09-07 16:57:31 +00:00
IGameCallback.h second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
IGameEventsReceiver.h second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
IHandlerBase.h Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 2013-07-21 14:19:29 +00:00
int3.h second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
Interprocess.h
JsonNode.cpp - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
JsonNode.h second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
NetPacks.h hopefully fixes #1397. Still too much magic in this code :( 2013-08-09 17:37:41 +00:00
NetPacksLib.cpp - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 2013-08-19 11:50:53 +00:00
RegisterTypes.cpp
RegisterTypes.h Introduced strongly typed QueryID. 2013-05-27 10:53:28 +00:00
ResourceSet.cpp Fixed all the issues with Quests, #828 and #1223. 2013-07-23 15:03:01 +00:00
ResourceSet.h Fixed all the issues with Quests, #828 and #1223. 2013-07-23 15:03:01 +00:00
ScopeGuard.h
StartInfo.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
vcmi_endian.h
VCMI_lib.cbp
VCMI_Lib.cpp - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
VCMI_Lib.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj.filters Not-yet-finished project for Visual Studio. Needs moc tool. 2013-08-22 17:47:49 +00:00
VCMIDirs.cpp fixes for launcher, as discussed on forums: 2013-08-24 20:11:51 +00:00
VCMIDirs.h fixes for launcher, as discussed on forums: 2013-08-24 20:11:51 +00:00