.. |
creatures
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[config] small cleanup
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2012-12-23 23:17:33 +00:00 |
factions
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- H3 creatures use subset of mod creature format (todo - unify code)
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2012-12-22 16:47:12 +00:00 |
artifacts.json
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- Bonus subtype will now be resolved using string identifiers.
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2012-12-26 09:46:09 +00:00 |
bankconfig.json
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- Fixed #1032
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2012-11-14 15:26:33 +00:00 |
battles_graphics.json
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- support for new heroes and hero classes
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2012-12-16 13:47:53 +00:00 |
battleStartpos.json
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* servers will not allow using out-of-range slots ( #1061 )
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2012-08-30 16:01:19 +00:00 |
bonusnames.json
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- Support for "Enchanted" WoG ability.
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2012-12-01 18:30:03 +00:00 |
buildings5.json
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Created buildings5.json from buildings5.txt.
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2011-09-03 20:45:27 +00:00 |
campaign_regions.json
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- fixed crash on opening spellbook during enemy turn
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2012-01-19 14:33:22 +00:00 |
commanders.json
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- H3 creatures use subset of mod creature format (todo - unify code)
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2012-12-22 16:47:12 +00:00 |
defaultMods.json
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Next part of town configuration:
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2012-09-05 12:49:23 +00:00 |
defaultSettings.json
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* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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2012-11-11 12:23:31 +00:00 |
dwellings.json
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Fixed malformed json file.
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2011-09-03 16:14:31 +00:00 |
ERMU_to_picture.json
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Convert ERMU_to_picture.txt into ERMU_to_picture.json.
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2011-08-31 23:27:33 +00:00 |
filesystem.json
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multiple changes in config system, breaks existing mods. See upcoming post on forums.
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2012-12-12 11:13:57 +00:00 |
fonts.json
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- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
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2012-12-19 17:24:53 +00:00 |
gameConfig.json
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- H3 creatures use subset of mod creature format (todo - unify code)
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2012-12-22 16:47:12 +00:00 |
heroClasses.json
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- support for new heroes and hero classes
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2012-12-16 13:47:53 +00:00 |
heroes.json
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- fixed empty tavern in new towns
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2012-12-17 12:55:29 +00:00 |
mainmenu.json
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- basic loading screen, no progress bar
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2012-12-17 18:01:17 +00:00 |
NEUTRAL.PAL
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Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
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2009-06-30 15:36:12 +00:00 |
obstacles.json
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Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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2012-04-23 19:56:37 +00:00 |
resolutions.json
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Post-release version bump.
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2012-06-01 21:31:41 +00:00 |
resources.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
sp_sounds.json
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- pregame will use same resolution as main game
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2012-05-18 17:35:46 +00:00 |
spell_info.json
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- string ID's for spells (not configurable due to hardcode)
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2012-12-18 10:32:11 +00:00 |
startres.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
terrains.json
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- merged minimap.json into terrains.json
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2012-12-10 14:28:27 +00:00 |
threatlevel.txt
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Threat level texts are now stored in separate config file.
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2011-02-07 14:39:17 +00:00 |