.. |
vcmi_lib
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
BattleAction.h
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* morale/luck support in battles
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2009-02-05 09:49:45 +00:00 |
CondSh.h
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
Connection.cpp
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gcc compilation fixed
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2009-03-15 22:57:04 +00:00 |
Connection.h
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REMOVED FILES: CPatgFinder.h/cpp
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2009-03-19 14:17:19 +00:00 |
HeroBonus.h
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* magic well support
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2009-02-06 11:15:39 +00:00 |
IGameCallback.cpp
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Improved tooltips.
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2009-03-14 17:19:53 +00:00 |
IGameCallback.h
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* massive spells go via one SetStackEffect
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2009-03-21 16:03:07 +00:00 |
Interprocess.h
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Really fixed the evil bug.
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2009-01-30 22:23:13 +00:00 |
Makefile.am
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not working - for testing porpose only!
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2009-03-14 23:49:36 +00:00 |
NetPacks.h
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Patch from keen: compatibility fixes for Mac OS X
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2009-03-24 21:28:17 +00:00 |
NetPacksLib.cpp
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Patch from keen: compatibility fixes for Mac OS X
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2009-03-24 21:28:17 +00:00 |
RegisterTypes.cpp
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Possibly fixed compiling on gcc.
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2009-03-15 12:53:58 +00:00 |
RegisterTypes.h
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some 'retarded' fixes for compatibility (lib only)
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2009-03-14 18:19:07 +00:00 |
VCMI_lib.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
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* fixed positions of stack queue and battle result window when resolution is != 800x600
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2009-02-07 16:07:29 +00:00 |
VCMI_Lib.h
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* moved graphics from CAbilityHandler to Graphics
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2009-02-06 14:15:45 +00:00 |
VCMI_lib.vcproj
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* fixed crash when there was no sabegames in Games/ subfolder
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2009-03-11 23:25:59 +00:00 |