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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
2013-04-06 18:34:06 +00:00
..
Filesystem - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
Logging - Removed some documentation comments 2013-04-06 18:34:06 +00:00
Mapping Fixed Death Stare of Commanders, additional tweaks. 2013-03-30 20:09:50 +00:00
RMG * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
AI_Base.h
BattleAction.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
BattleAction.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
BattleHex.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
BattleHex.h - gcc compile fix 2013-02-05 19:56:28 +00:00
BattleState.cpp Fixed Death Stare of Commanders, additional tweaks. 2013-03-30 20:09:50 +00:00
BattleState.h Fixed Death Stare of Commanders, additional tweaks. 2013-03-30 20:09:50 +00:00
CArtHandler.cpp - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
CArtHandler.h - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
CBattleCallback.cpp fix clone immunity handling for 8+ level creatures, part of issue #1234. 2013-03-10 16:16:43 +00:00
CBattleCallback.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
CBonusTypeHandler.cpp - bugfixing: #1243, #1227, #1241, #1236, #1233 2013-03-14 20:44:00 +00:00
CBonusTypeHandler.h Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
CBuildingHandler.cpp * fixes for town building campaign bonus 2013-02-13 14:21:11 +00:00
CBuildingHandler.h * refactoring 2013-02-11 19:11:34 +00:00
CConfigHandler.cpp properly initialize settings when configuration was not found 2013-04-02 21:39:32 +00:00
CConfigHandler.h - build system update 2012-09-29 12:02:46 +00:00
CConsoleHandler.cpp - Implemented the new logging API(not used currently) - Added lock typedefs to Global.h - Some layout updates to Global.h 2013-04-05 10:29:46 +00:00
CConsoleHandler.h - Implemented the new logging API(not used currently) - Added lock typedefs to Global.h - Some layout updates to Global.h 2013-04-05 10:29:46 +00:00
CCreatureHandler.cpp - projectile blitting should be closer to original H3. But still not perfect. 2013-04-04 13:18:38 +00:00
CCreatureHandler.h - projectile blitting should be closer to original H3. But still not perfect. 2013-04-04 13:18:38 +00:00
CCreatureSet.cpp Fixed Death Stare of Commanders, additional tweaks. 2013-03-30 20:09:50 +00:00
CCreatureSet.h Fixed Death Stare of Commanders, additional tweaks. 2013-03-30 20:09:50 +00:00
CDefObjInfoHandler.cpp * refactoring, including a generic solution for IDs 2013-02-10 23:24:57 +00:00
CDefObjInfoHandler.h * refactoring, including a generic solution for IDs 2013-02-10 23:24:57 +00:00
CGameInterface.cpp - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 2013-03-02 18:41:25 +00:00
CGameInterface.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
CGameState.cpp Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
CGameState.h Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
CGeneralTextHandler.cpp * editor menus 2013-02-16 16:37:43 +00:00
CGeneralTextHandler.h * editor menus 2013-02-16 16:37:43 +00:00
CHeroHandler.cpp - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
CHeroHandler.h - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
CLogger.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
CLogger.h - Implemented the new logging API(not used currently) - Added lock typedefs to Global.h - Some layout updates to Global.h 2013-04-05 10:29:46 +00:00
CMakeLists.txt - Implemented the new logging API(not used currently) - Added lock typedefs to Global.h - Some layout updates to Global.h 2013-04-05 10:29:46 +00:00
CModHandler.cpp properly initialize settings when configuration was not found 2013-04-02 21:39:32 +00:00
CModHandler.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
CObjectHandler.cpp - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
CObjectHandler.h Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
CObstacleInstance.cpp [refactor] spell handling 2013-02-13 19:35:43 +00:00
CObstacleInstance.h add some missing licence headers 2012-12-19 14:54:10 +00:00
CondSh.h
Connection.cpp * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
Connection.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
ConstTransitivePtr.h
CRandomGenerator.h - Compile fixes 2013-01-08 18:32:47 +00:00
CScriptingModule.h
CSpellHandler.cpp Cleanup 2013-03-14 17:21:16 +00:00
CSpellHandler.h Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
CStopWatch.h - fixed save games issues (#1044) 2012-08-07 11:28:52 +00:00
CThreadHelper.cpp Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
CThreadHelper.h - fixed #582, #1019 and #1022 2012-06-27 20:44:01 +00:00
CTownHandler.cpp some changes towards editing H3 objects via mods. Should be stable, report if not. 2013-03-02 16:55:51 +00:00
CTownHandler.h some changes towards editing H3 objects via mods. Should be stable, report if not. 2013-03-02 16:55:51 +00:00
GameConstants.cpp * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
GameConstants.h Added few more icons for creature abilities. 2013-03-04 18:33:58 +00:00
HeroBonus.cpp Cleanup 2013-03-14 17:21:16 +00:00
HeroBonus.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
IBonusTypeHandler.h Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
IGameCallback.cpp Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
IGameCallback.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
IGameEventsReceiver.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
int3.h Some improvements for AI logging. 2012-11-15 10:40:40 +00:00
Interprocess.h - fix for boost 1.49 2012-04-02 11:14:38 +00:00
JsonNode.cpp - fixed handling of incorrect configuration in settings.json 2013-04-03 13:39:46 +00:00
JsonNode.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
NetPacks.h - bugfixing: #1243, #1227, #1241, #1236, #1233 2013-03-14 20:44:00 +00:00
NetPacksLib.cpp - bugfixing: #1243, #1227, #1241, #1236, #1233 2013-03-14 20:44:00 +00:00
RegisterTypes.cpp * MSVC compilation fixes 2013-02-23 19:16:14 +00:00
RegisterTypes.h * MSVC compilation fixes 2013-02-23 19:16:14 +00:00
ResourceSet.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
ResourceSet.h add some missing licence headers 2012-12-19 14:54:10 +00:00
ScopeGuard.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
StartInfo.h * PlayerColor and TeamID refactoring 2013-03-03 17:06:03 +00:00
StdInc.cpp
StdInc.h
StringConstants.h - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
UnlockGuard.h add some missing licence headers 2012-12-19 14:54:10 +00:00
vcmi_endian.h - gcc compile fix 2013-02-05 19:56:28 +00:00
VCMI_lib.cbp Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
VCMI_Lib.cpp - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
VCMI_Lib.h Basic Configuration for bonus types 2013-03-06 18:49:56 +00:00
VCMI_lib.vcxproj * updated Visual Studio project file 2013-03-07 18:48:40 +00:00
VCMIDirs.cpp Fixed OS X compilation 2013-03-06 22:03:57 +00:00
VCMIDirs.h - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 2013-03-02 18:41:25 +00:00